Bayonet: Difference between revisions

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((BOT) Updating page content from 0.8 (Romero) game data.)
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{{Gunmod
<includeonly>{{Template:Row/GunMods1</includeonly>
<noinclude>{{Gunmod</noinclude>
  |name=bayonet
  |name=bayonet
  |glyph=<nowiki>:</nowiki>
  |glyph=<nowiki>:</nowiki>
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  |noisemod=0
  |noisemod=0
  |clipmod=0
  |clipmod=0
  |recoilmod=+3
  |recoilmod=3
  |burstmod=0
  |burstmod=0
  |ammotype=NULL
  |ammotype=NULL
  |permittypes=shotgun smg rifle
  |permitpistol=false
}}
|permitsmg=true
|permitrifle=true
|permitshotgun=true
|flag1=STAB
|description=A bayonet is a stabbing weapon that can be attached to the front of a shotgun, sub-machinegun or rifle, allowing a melee attack to deal piercing damage. The added length increases recoil slightly.
}}<noinclude>


{{quote|A bayonet is a stabbing weapon that can be attached to the front of a shotgun, sub-machinegun or rifle, allowing a melee attack to deal piercing damage. The added length increases recoil slightly.}}
== Notes ==


{{Craft
{{Craft
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}}
}}


{{footer/gunmods}}
[[Category:Gun mods]]
[[Category:Gun mods]]


{{Gun mods}}
</noinclude>

Revision as of 12:02, 17 October 2013


: bayonet
General
Materials steel
Volume 2
Weight 387 gr
Restricted to submachine guns
rifles
shotguns
Modifications
Damage Bonus 0
Dispersion Bonus 0
Recoil Bonus +3
Noise Bonus 0
Burst Bonus 0
Clip Size 0%
Ammo none
Other
Price 40 $
Flags STAB
As a Melee Weapon
Bash Dmg 0
Cut Dmg 16
To Hit -3
 A bayonet is a stabbing weapon that can be attached to the front of a shotgun, sub-machinegun or rifle, allowing a melee attack to deal piercing damage. The added length increases recoil slightly. 



Notes