Tools: Difference between revisions
(→List of tools: updated glaive stats.) |
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* iuse.h and iuse.cpp for functions. | * iuse.h and iuse.cpp for functions. | ||
*/ | */ | ||
#define TOOL(name | #define TOOL(name,price,sym,color,mat1,mat2,volume,wgt,melee_dam,\ | ||
melee_cut,to_hit,max_charge,def_charge,charge_per_use,charge_per_sec,fuel,\ | melee_cut,to_hit,max_charge,def_charge,charge_per_use,charge_per_sec,fuel,\ | ||
revert,func,flags,des) \ | revert,func,flags,des) \ | ||
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<th class="unsortable" style="background-color: white; border: 1px solid white"></th> | <th class="unsortable" style="background-color: white; border: 1px solid white"></th> | ||
<th style="border: 1px solid #aaa; border-left-color: white; text-align:left"> Name & charges (default/max) </th> | <th style="border: 1px solid #aaa; border-left-color: white; text-align:left"> Name & charges (default/max) </th> | ||
<th style="border: 1px solid #aaa"> Price<br> </th> | <th style="border: 1px solid #aaa"> Price<br> </th> | ||
<th style="border: 1px solid #aaa"> <abbr title="Material">Mat.</abbr><br> </th> | <th style="border: 1px solid #aaa"> <abbr title="Material">Mat.</abbr><br> </th> | ||
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<th style="border: 1px solid #aaa"> Ammo Type<br> | <th style="border: 1px solid #aaa"> Ammo Type<br> | ||
</tr> | </tr> | ||
{{row/{{PAGENAME}}|halligan bar | {{row/{{PAGENAME}}|halligan bar|750|;|c_dkgray|STEEL|MNULL|5|3600|20|5|2|0|0|0|0|AT_NULL|itm_null|none|0|"This is a heavy multiple-use tool commonly carried by firefighters, law enforcement, and military rescue units. Use it to open locked doors without destroying them or to lift manhole covers. You could also wield it to bash some heads in."}} | ||
{{row/{{PAGENAME}}|nail gun | {{row/{{PAGENAME}}|nail gun|100|(|c_ltblue|IRON|MNULL|4|22|12|1|0|100|0|1|0|AT_NAIL|itm_null|none|0|"A tool used to drive nails into wood or other material. It could also be used as a ad-hoc weapon, or to practice your handgun skill up to level 1."}} | ||
{{row/{{PAGENAME}}|cheap lighter | {{row/{{PAGENAME}}|cheap lighter|35|,|c_blue|PLASTIC|IRON|0|0|0|0|0|100|100|1|0|AT_NULL|itm_null|lighter|0|"A lighter must be carried to use various drugs, like cigarettes, or to light things like molotov cocktails. You can also use a lighter to light nearby items on fire."}} | ||
{{row/{{PAGENAME}}|matchbook | {{row/{{PAGENAME}}|matchbook|10|,|c_blue|PAPER|MNULL|0|0|0|0|0|20|20|1|0|AT_NULL|itm_null|lighter|0|"Matches must be carried to use various drugs, like cigarettes, or to light things like molotov cocktails. You can also use matches to light nearby items on fire."}} | ||
{{row/{{PAGENAME}}|sewing kit | {{row/{{PAGENAME}}|sewing kit|120|,|c_red|PLASTIC|IRON|2|0|-3|0|-1|200|50|1|0|AT_NULL|itm_null|sew|0|"Use a sewing kit on an article of clothing to attempt to repair or reinforce that clothing. This uses your tailoring skill."}} | ||
{{row/{{PAGENAME}}|scissors | {{row/{{PAGENAME}}|scissors|45|,|c_ltred|IRON|PLASTIC|1|1|0|8|-1|0|0|0|0|AT_NULL|itm_null|scissors|IF_SPEAR|"Use scissors to cut items made from cotton (mostly clothing) into rags."}} | ||
{{row/{{PAGENAME}}|umbrella | {{row/{{PAGENAME}}|umbrella|24|,|c_magenta|PLASTIC|WOOD|8|0.3|3|8|1|0|0|0|0|AT_NULL|itm_null|scissors|IF_SPEAR|"."}} | ||
{{row/{{PAGENAME}}|fire extinguisher | {{row/{{PAGENAME}}|fire extinguisher|700|;|c_red|IRON|MNULL|16|20|26|0|-1|80|80|1|0|AT_NULL|itm_null|extinguisher|0|"Use a fire extinguisher to put out adjacent fires."}} | ||
{{row/{{PAGENAME}}|hammer | {{row/{{PAGENAME}}|hammer|70|;|c_brown|IRON|WOOD|2|5|17|0|1|0|0|0|0|AT_NULL|itm_null|hammer|0|"Use a hammer, with nails and two by fours in your inventory, to board up adjacent doors and windows."}} | ||
{{row/{{PAGENAME}}|flashlight (off) | {{row/{{PAGENAME}}|flashlight (off)|380|;|c_blue|PLASTIC|IRON|3|2|1|0|2|100|100|0|0|AT_BATT|itm_null|light_off|0|"Using this flashlight will turn it on, assuming it is charged with batteries. A turned-on flashlight will provide light during the night or while underground."}} | ||
{{row/{{PAGENAME}}|flashlight (on) | {{row/{{PAGENAME}}|flashlight (on)|380|;|c_blue|PLASTIC|IRON|3|2|1|0|2|100|100|0|15|AT_BATT|itm_flashlight|light_on|IF_LIGHT_8|"This flashlight is turned on, and continually draining its batteries. It provides light during the night or while underground. Use it to turn it off."}} | ||
{{row/{{PAGENAME}}|lightstrip (dead) | {{row/{{PAGENAME}}|lightstrip (dead)|200|;|c_white|PLASTIC|IRON|1|1|1|0|2|0|0|0|0|AT_NULL|itm_null|none|0|"A burnt-out lightstrip. You could disassemble this to recover the amplifier circuit.""}} | ||
{{row/{{PAGENAME}}|lightstrip (inactive) | {{row/{{PAGENAME}}|lightstrip (inactive)|200|;|c_white|PLASTIC|IRON|1|1|1|0|2|12000|12000|0|150|AT_NULL|itm_null|lightstrip|0|"A light-emitting circuit wired directly to some batteries. Once activated, provides 25 hours of light per 3 (battery) charges. When the batteries die, you'll need to scrap it to recover the components that are reusable."}} | ||
{{row/{{PAGENAME}}|lightstrip (active) | {{row/{{PAGENAME}}|lightstrip (active)|200|;|c_green|PLASTIC|IRON|1|1|1|0|2|12000|12000|0|150|AT_NULL|lightstrip_dead|none|0|"A light-emitting circuit wired directly to some batteries. Once activated, provides 25 hours of light per 3 (battery) charges. When the batteries die, you'll need to scrap it to recover the components that are reusable."}} | ||
{{row/{{PAGENAME}}|hotplate | {{row/{{PAGENAME}}|hotplate|250|;|c_green|IRON|PLASTIC|5|6|8|0|-1|200|100|0|0|AT_BATT|itm_null|none|0|"A small heating element. Indispensable for cooking and chemistry. Try not to burn yourself."}} | ||
{{row/{{PAGENAME}}|soldering iron | {{row/{{PAGENAME}}|soldering iron|200|,|c_ltblue|IRON|MNULL|3|1|2|6|0|200|20|0|0|AT_BATT|itm_null|none|IF_SPEAR|"A piece of metal that can get very hot. Necessary for electronics crafting. You could also use it to cauterize wounds, if you had to."}} | ||
{{row/{{PAGENAME}}|water purifier|5|1200|;|c_ltblue|PLASTIC|IRON|12|20|2|0|-3|100|100|1|0|AT_BATT|itm_null|water_purifier|0|"Using this item on a container full of water will purify the water. Water taken from uncertain sources like a river may be dirty."}} | {{row/{{PAGENAME}}|water purifier|5|1200|;|c_ltblue|PLASTIC|IRON|12|20|2|0|-3|100|100|1|0|AT_BATT|itm_null|water_purifier|0|"Using this item on a container full of water will purify the water. Water taken from uncertain sources like a river may be dirty."}} | ||
{{row/{{PAGENAME}}|two-way radio | {{row/{{PAGENAME}}|two-way radio|800|;|c_yellow|PLASTIC|IRON|2|3|10|0|0|100|100|1|0|AT_BATT|itm_null|two_way_radio|0|"Using this allows you to send out a signal; either a general SOS, or if you are in contact with a faction, to send a direct call to them."}} | ||
{{row/{{PAGENAME}}|radio (off) | {{row/{{PAGENAME}}|radio (off)|420|;|c_yellow|PLASTIC|IRON|4|2|4|0|-1|100|100|0|0|AT_BATT|itm_null|radio_off|0|"Using this radio turns it on. It will pick up any nearby signals being broadcast and play them audibly."}} | ||
{{row/{{PAGENAME}}|radio (on) | {{row/{{PAGENAME}}|radio (on)|420|;|c_yellow|PLASTIC|IRON|4|2|4|0|-1|100|100|0|8|AT_BATT|itm_radio|radio_on|0|"This radio is turned on, and continually draining its batteries. It is playing the broadcast being sent from any nearby radio towers."}} | ||
{{row/{{PAGENAME}}|noise emitter (off) | {{row/{{PAGENAME}}|noise emitter (off)|600|;|c_yellow|PLASTIC|IRON|4|3|6|0|-1|100|100|0|0|AT_BATT|itm_null|noise_emitter_off|0|"This device was constructed by 'enhancing' a radio with some amplifier circuits. It's completely lost its ability to pick up a station, but it's nice and loud now. Could be useful to distract zombies."}} | ||
{{row/{{PAGENAME}}|noise emitter (on) | {{row/{{PAGENAME}}|noise emitter (on)|600|;|c_yellow|PLASTIC|IRON|4|3|6|0|-1|100|100|0|0|AT_BATT|noise_emitter|noise_emitter_on|0|"This device has been turned on and is emitting horrible sounds of radio static. Quick, get away from it before it draws zombies to you!"}} | ||
{{row/{{PAGENAME}}|road map | {{row/{{PAGENAME}}|road map|10|;|c_yellow|MNULL|MNULL|1|0|0|0|-1|1|1|0|0|AT_NULL|itm_null|roadmap|0|"A road map. Use it to read points of interest, including, but not limited to, location(s) of hospital(s) nearby."}} | ||
{{row/{{PAGENAME}}|restaurant guide | {{row/{{PAGENAME}}|restaurant guide|10|;|c_pink|MNULL|MNULL|1|0|0|0|-1|1|1|0|0|AT_NULL|itm_null|restaurant_guide|0|"This is glossy printed pamphlet that details dining establishments in the local area. Printed by the Chamber of Commerce, it lists the addresses of all the best diners and bars. Using it will add points of interest to your map."}} | ||
{{row/{{PAGENAME}}|crowbar | {{row/{{PAGENAME}}|crowbar|130|;|c_ltblue|IRON|MNULL|4|9|16|3|2|0|0|0|0|AT_NULL|itm_null|crowbar|0|"A prying tool. Use it to open locked doors without destroying them, or to lift manhole covers."}} | ||
{{row/{{PAGENAME}}|hoe | {{row/{{PAGENAME}}|hoe|90|/|c_brown|IRON|WOOD|14|14|12|10|3|0|0|0|0|AT_NULL|itm_null|makemound|IF_STAB|"A farming implement. Use it to turn tillable land into a slow-to-cross pile of dirt."}} | ||
{{row/{{PAGENAME}}|shovel | {{row/{{PAGENAME}}|shovel|100|/|c_brown|IRON|WOOD|16|18|15|5|3|0|0|0|0|AT_NULL|itm_null|dig|0|"A digging tool. Use it to dig pits adjacent to your location."}} | ||
{{row/{{PAGENAME}}|chainsaw (off) | {{row/{{PAGENAME}}|chainsaw (off)|350|/|c_red|IRON|PLASTIC|12|40|10|0|-4|400|0|0|0|AT_GAS|itm_null|chainsaw_off|0|"Using this item will, if loaded with gas, cause it to turn on, making a very powerful, but slow, unwieldy, and noisy, melee weapon."}} | ||
<!--TECH( mfb(TEC_SWEEP) );--> | <!--TECH( mfb(TEC_SWEEP) );--> | ||
{{row/{{PAGENAME}}|chainsaw (on) | {{row/{{PAGENAME}}|chainsaw (on)|350|/|c_red|IRON|PLASTIC|12|40|4|70|-5|400|0|0|1|AT_GAS|itm_chainsaw_off|chainsaw_on|IF_MESSY|"This chainsaw is on, and is continuously draining gasoline. Use it to turn it off."}} | ||
<!--TECH( mfb(TEC_SWEEP) );--> | <!--TECH( mfb(TEC_SWEEP) );--> | ||
{{row/{{PAGENAME}}|jackhammer | {{row/{{PAGENAME}}|jackhammer|890|;|c_magenta|IRON|MNULL|13|54|20|6|-4|120|0|10|0|AT_GAS|itm_null|jackhammer|0|"This jackhammer runs on gasoline. Use it (if loaded) to blast a hole in adjacent solid terrain."}} | ||
{{row/{{PAGENAME}}|geiger ctr (off) | {{row/{{PAGENAME}}|geiger ctr (off)|300|;|c_green|PLASTIC|STEEL|2|2|2|0|0|100|100|1|0|AT_BATT|itm_null|geiger|0|"A tool for measuring radiation. Using it will prompt you to choose whether to scan yourself or the terrain, or to turn it on, which will provide continuous feedback on ambient radiation."}} | ||
{{row/{{PAGENAME}}|geiger ctr (on) | {{row/{{PAGENAME}}|geiger ctr (on)|300|;|c_green|PLASTIC|STEEL|2|2|2|0|0|100|100|0|10|AT_BATT|itm_geiger_off|geiger|0|"A tool for measuring radiation. It is in continuous scan mode, and will produce quiet clicking sounds in the presence of ambient radiation. Using it allows you to turn it off, or scan yourself or the ground."}} | ||
{{row/{{PAGENAME}}|teleporter | {{row/{{PAGENAME}}|teleporter|6000|;|c_magenta|PLASTIC|STEEL|3|12|4|0|-1|20|20|1|0|AT_PLUT|itm_null|teleport|0|"An arcane device, powered by plutonium fuel cells. Using it will cause you to teleport a short distance away."}} | ||
{{row/{{PAGENAME}}|goo canister | {{row/{{PAGENAME}}|goo canister|3500|;|c_dkgray|STEEL|MNULL|6|22|7|0|1|1|1|1|0|AT_NULL|itm_null|can_goo|0|""Warning: contains highly toxic and corrosive materials. Contents may be sentient. Open at your own risk.""}} | ||
{{row/{{PAGENAME}}|zombie pheromone | {{row/{{PAGENAME}}|zombie pheromone|400|*|c_yellow|FLESH|PLASTIC|1|1|-5|0|-1|3|3|1|0|AT_NULL|itm_null|pheromone|0|"This is some kind of disgusting ball of rotting meat. Squeezing it causes a small cloud of pheromones to spray into the air, causing nearby zombies to become friendly for a short period of time."}} | ||
{{row/{{PAGENAME}}|portal generator | {{row/{{PAGENAME}}|portal generator|6600|;|c_magenta|STEEL|PLASTIC|2|10|6|0|-1|10|10|5|0|AT_NULL|itm_null|portal|0|"A rare and arcane device, covered in alien markings."}} | ||
{{row/{{PAGENAME}}|inactive manhack | {{row/{{PAGENAME}}|inactive manhack|600|,|c_ltgreen|STEEL|PLASTIC|1|3|6|6|-3|0|0|0|0|AT_NULL|itm_null|manhack|0|"An inactive manhack. Manhacks are fist-sized robots which fly through the air. They are covered with whirring blades and attack by throwing themselves against their target. Use this item to activate the manhack."}} | ||
{{row/{{PAGENAME}}|inactive turret | {{row/{{PAGENAME}}|inactive turret|4000|;|c_ltgreen|STEEL|PLASTIC|12|12|8|0|-3|0|0|0|0|AT_NULL|itm_null|turret|0|"An inactive turret. Using this item involves turning it on and placing it on the ground, where it will attach itself. The turret will then identify you as a friendly, and attack all enemies with an SMG."}} | ||
{{row/{{PAGENAME}}|UPS (off) | {{row/{{PAGENAME}}|UPS (off)|2800|;|c_ltgreen|STEEL|PLASTIC|12|6|10|0|-1|1000|0|0|0|AT_BATT|itm_null|UPS_off|0|"A unified power supply, or UPS, is a device developed jointly by military and scientific interests for use in combat and the field. The UPS is designed to power armor and some guns, but drains batteries quickly."}} | ||
{{row/{{PAGENAME}}|UPS (on) | {{row/{{PAGENAME}}|UPS (on)|2800|;|c_ltgreen|STEEL|PLASTIC|12|6|10|0|-1|1000|0|0|2|AT_BATT|itm_UPS_off|UPS_on|0|"A unified power supply, or UPS, is a device developed jointly by military and scientific interests for use in combat and the field. The UPS is designed to power armor and some guns, but drains batteries quickly."}} | ||
{{row/{{PAGENAME}}|tazer | {{row/{{PAGENAME}}|tazer|1400|;|c_ltred|IRON|PLASTIC|1|3|6|0|-1|500|0|100|0|AT_BATT|itm_null|tazer|0|"A high-powered stun gun. Use this item to attempt to electrocute an adjacent enemy, damaging and temporarily paralyzing them. Because the shock can actually jump through the air, it is difficult to miss."}} | ||
{{row/{{PAGENAME}}|mp3 player (off) | {{row/{{PAGENAME}}|mp3 player (off)|800|;|c_ltblue|IRON|PLASTIC|1|1|0|0|0|100|100|0|0|AT_BATT|itm_null|mp3|0|"This battery-devouring device is loaded up with someone's music collection. Fortunately, there's lots of songs you like, and listening to it will raise your morale slightly. Use it to turn it on."}} | ||
{{row/{{PAGENAME}}|mp3 player (on) | {{row/{{PAGENAME}}|mp3 player (on)|800|;|c_ltblue|IRON|PLASTIC|1|1|0|0|0|100|100|0|10|AT_BATT|itm_mp3|mp3_on|0|"This mp3 player is turned on and playing some great tunes, raising your morale steadily while on your person. It runs through batteries quickly; you can turn it off by using it. It also obscures your hearing."}} | ||
{{row/{{PAGENAME}}|vortex stone | {{row/{{PAGENAME}}|vortex stone|3000|;|c_pink|STONE|MNULL|2|0|6|0|0|1|1|1|0|AT_NULL|itm_null|vortex|0|"A stone with spirals all over it, and holes around its perimeter. Though it is fairly large, it weighs next to nothing. Air seems to gather around it."}} | ||
{{row/{{PAGENAME}}|dog food | {{row/{{PAGENAME}}|dog food|60|;|c_red|FLESH|MNULL|1|2|0|0|-5|0|0|0|0|AT_NULL|itm_null|dogfood|0|"Food for dogs. It smells strange, but dogs love it."}} | ||
{{row/{{PAGENAME}}|dog whistle | {{row/{{PAGENAME}}|dog whistle|300|;|c_white|STEEL|MNULL|0|0|0|0|0|0|0|0|0|AT_NULL|itm_null|dog_whistle|0|"A small whistle. When used, it produces a high tone which causes nearby friendly dogs to either follow you closely and stop attacking, or to start attacking enemies if they are currently docile."}} | ||
{{row/{{PAGENAME}}|vacutainer | {{row/{{PAGENAME}}|vacutainer|300|;|c_ltcyan|PLASTIC|MNULL|1|0|0|6|-3|0|0|0|0|AT_NULL|itm_null|vacutainer|IF_SPEAR|"A tool for drawing blood, including a vacuum-sealed test tube for holding the sample. Use this tool to draw blood, either from yourself or from a corpse you are standing on."}} | ||
{{row/{{PAGENAME}}|welder | {{row/{{PAGENAME}}|welder|900|;|c_ltred|IRON|MNULL|6|24|7|0|-1|500|0|50|0|AT_BATT|itm_null|none|0|"A tool for welding metal pieces together. Useful for construction."}} | ||
{{row/{{PAGENAME}}|makeshift welder | {{row/{{PAGENAME}}|makeshift welder|450|;|c_ltred|IRON|MNULL|6|24|7|0|-1|500|0|50|0|AT_BATT|itm_null|none|0|"A tool for welding metal pieces together. Useful for construction."}} | ||
{{row/{{PAGENAME}}|cot | {{row/{{PAGENAME}}|cot|1000|;|c_green|IRON|COTTON|8|10|6|0|-1|0|0|0|0|AT_NULL|itm_null|set_trap|0|"A military style fold up cot, not quite as comfortable as a bed but much better than slumming it on the ground."}} | ||
{{row/{{PAGENAME}}|rollmat | {{row/{{PAGENAME}}|rollmat|400|;|c_blue|MNULL|MNULL|4|3|0|0|-1|0|0|0|0|AT_NULL|itm_null|set_trap|0|"A sheet of foam, which can be rolled tightly for storage. Insulates you from the floor, making it easier to sleep."}} | ||
{{row/{{PAGENAME}}|X-Acto knife | {{row/{{PAGENAME}}|X-Acto knife|40|;|c_dkgray|IRON|PLASTIC|1|0|0|14|-4|0|0|0|0|AT_NULL|itm_null|knife|0|"A small, very sharp knife. Causes decent damage but is difficult to hit with. Its small tip allows for a precision strike in the hands of the skilled."}} | ||
{{row/{{PAGENAME}}|scalpel | {{row/{{PAGENAME}}|scalpel|40|,|c_cyan|STEEL|MNULL|1|0|0|18|-4|0|0|0|0|AT_NULL|itm_null|knife|0|"A small, very sharp knife, used in surgery. Its small tip allows for a precision strike in the hands of the skilled."}} | ||
{{row/{{PAGENAME}}|machete | {{row/{{PAGENAME}}|machete|280|/|c_blue|IRON|MNULL|8|14|6|28|2|0|0|0|0|AT_NULL|itm_null|knife|0|"This huge iron knife makes an excellent melee weapon."}} | ||
{{row/{{PAGENAME}}|katana | {{row/{{PAGENAME}}|katana|980|/|c_ltblue|STEEL|MNULL|16|16|4|45|1|0|0|0|0|AT_NULL|itm_null|knife|0|"A rare sword from Japan. Deadly against unarmored targets, and still very effective against armor."}} | ||
{{row/{{PAGENAME}}|knife spear | {{row/{{PAGENAME}}|knife spear|140|/|c_ltred|WOOD|STEEL|6|6|2|28|1|0|0|0|0|AT_NULL|itm_null|knife|0|"A simple wood pole made deadlier by the blade tied to it."}} | ||
{{row/{{PAGENAME}}|rapier | {{row/{{PAGENAME}}|rapier|980|/|c_ltblue|STEEL|MNULL|6|9|5|28|2|0|0|0|0|AT_NULL|itm_null|knife|0|"Preferred weapon of gentlemen and swashbucklers. Light and quick, it makes any battle a stylish battle."}} | ||
{{row/{{PAGENAME}}|awl pike | {{row/{{PAGENAME}}|awl pike|2000|/|c_ltcyan|IRON|WOOD|14|18|8|50|2|0|0|0|0|AT_NULL|itm_null|knife|0|"A medieval weapon consisting of a wood shaft, tipped with an iron spike. Though large and heavy compared to other spears, its accuracy and damage are unparalled."}} | ||
{{row/{{PAGENAME}}|broadsword | {{row/{{PAGENAME}}|broadsword|1200|/|c_cyan|IRON|MNULL|7|11|8|35|2|0|0|0|0|AT_NULL|itm_null|knife|0|"An early modern sword seeing use in the 16th, 17th ane 18th centuries. Called 'broad' to contrast with the slimmer rapiers."}} | ||
{{row/{{PAGENAME}}|makeshift machete | {{row/{{PAGENAME}}|makeshift machete|100|/|c_ltgray|IRON|MNULL|7|12|4|15|1|0|0|0|0|AT_NULL|itm_null|knife|0|"A large blade that has had a portion of the handle wrapped in duct tape, making it easier to wield as a rough machete."}} | ||
{{row/{{PAGENAME}}|makeshift glaive | {{row/{{PAGENAME}}|makeshift glaive|50|/|c_ltgray|STEEL|MNULL|12|18|6|20|2|0|0|0|0|AT_NULL|itm_null||0|"A large blade attached to a long stick. Could do a considerable amount of damage."}} | ||
{{row/{{PAGENAME}}|steak knife | {{row/{{PAGENAME}}|steak knife|25|;|c_ltcyan|STEEL|MNULL|1|2|2|10|-3|0|0|0|0|AT_NULL|itm_null|knife|0|"A sharp knife. Makes a poor melee weapon, but is decent at butchering corpses."}} | ||
{{row/{{PAGENAME}}|butcher knife | {{row/{{PAGENAME}}|butcher knife|80|;|c_cyan|STEEL|MNULL|3|6|4|18|-3|0|0|0|0|AT_NULL|itm_null|knife|0|"A sharp, heavy knife. Makes a good melee weapon, and is the best item for butchering corpses."}} | ||
{{row/{{PAGENAME}}|combat knife | {{row/{{PAGENAME}}|combat knife|100|;|c_blue|STEEL|PLASTIC|2|2|2|22|-2|0|0|0|0|AT_NULL|itm_null|knife|0|"Designed for combat, and deadly in the right hands. Can be used to butcher corpses."}} | ||
{{row/{{PAGENAME}}|wood saw | {{row/{{PAGENAME}}|wood saw|40|;|c_cyan|IRON|WOOD|7|3|-6|1|-2|0|0|0|0|AT_NULL|itm_null|lumber|0|"A flimsy saw, useful for cutting through wood objects."}} | ||
{{row/{{PAGENAME}}|wood axe | {{row/{{PAGENAME}}|wood axe|105|/|c_ltgray|WOOD|IRON|17|15|24|18|1|0|0|0|0|AT_NULL|itm_null|lumber|0|"A large two-handed axe. Makes a good melee weapon, but is a bit slow."}} | ||
{{row/{{PAGENAME}}|hack saw | {{row/{{PAGENAME}}|hack saw|65|;|c_ltcyan|IRON|MNULL|4|2|1|1|-1|0|0|0|0|AT_NULL|itm_null|hacksaw|0|"A sturdy saw, useful for cutting through metal objects."}} | ||
{{row/{{PAGENAME}}|tent | {{row/{{PAGENAME}}|tent|65|;|c_green|IRON|MNULL|10|20|4|0|-3|0|0|0|0|AT_NULL|itm_null|tent|0|"A small tent, just big enough to fit a person comfortably."}} | ||
{{row/{{PAGENAME}}|damaged tent | {{row/{{PAGENAME}}|damaged tent|65|;|c_green|IRON|MNULL|10|20|4|0|-3|0|0|0|0|AT_NULL|itm_null|none|0|"A small tent, just big enough to fit a person comfortably. This tent is broken and cannot be deployed."}} | ||
{{row/{{PAGENAME}}|torch | {{row/{{PAGENAME}}|torch|0|/|c_brown|WOOD|MNULL|6|10|12|0|3|25|25|0|0|AT_NULL|itm_null|torch|0|"A large stick, wrapped in gasoline soaked rags. When lit, produces a fair amount of light."}} | ||
{{row/{{PAGENAME}}|torch (lit) | {{row/{{PAGENAME}}|torch (lit)|0|/|c_brown|WOOD|MNULL|6|10|12|0|3|25|25|1|15|AT_NULL|itm_null|torch_lit|0|"A large stick, wrapped in gasoline soaked rags. This is burning, producing plenty of light"."}} | ||
{{row/{{PAGENAME}}|candle | {{row/{{PAGENAME}}|candle|0|,|c_white|VEGGY|MNULL|1|1|0|0|-2|100|100|0|0|AT_NULL|itm_null|candle|0|"A thick candle, doesn't provide very much light, but it can burn for quite a long time."}} | ||
{{row/{{PAGENAME}}|candle (lit) | {{row/{{PAGENAME}}|candle (lit)|0|,|c_white|VEGGY|MNULL|1|1|0|0|-2|100|100|1|50|AT_NULL|itm_null|candle_lit|0|"A thick candle, doesn't provide very much light, but it can burn for quite a long time. This candle is lit."}} | ||
{{row/{{PAGENAME}}|brazier | {{row/{{PAGENAME}}|brazier|900|;|c_ltred|IRON|MNULL|6|5|11|0|1|0|0|0|0|AT_NULL|itm_null|set_trap|0|"A large stand, with a shallow bowl on top. Used for old school fire sconces."}} | ||
{{row/{{PAGENAME}}|kinetic bullet puller | {{row/{{PAGENAME}}|kinetic bullet puller|100|;|c_blue|STEEL|PLASTIC|2|4|10|0|0|0|0|0|0|AT_NULL|itm_null|bullet_puller|0|"A tool used for disassembling firearm ammunition."}} | ||
{{row/{{PAGENAME}}|hand press & die set | {{row/{{PAGENAME}}|hand press & die set|100|;|c_blue|STEEL|PLASTIC|2|4|8|0|-2|100|100|0|0|AT_BATT|itm_null|none|0|"A small hand press for hand loading firearm ammunition. Comes with everything you need to start hand loading."}} | ||
{{row/{{PAGENAME}}|screwdriver | {{row/{{PAGENAME}}|screwdriver|65|;|c_ltcyan|IRON|PLASTIC|2|3|6|0|-1|0|0|0|0|AT_NULL|itm_null|none|0|"A Philips-head screwdriver, important for almost all electronics crafting and most mechanics crafting."}} | ||
{{row/{{PAGENAME}}|wrench | {{row/{{PAGENAME}}|wrench|86|;|c_ltgray|IRON|MNULL|2|5|15|0|2|0|0|0|0|AT_NULL|itm_null|none|0|"An adjustable wrench. Makes a decent melee weapon, and is used in many mechanics crafting recipes."}} | ||
{{row/{{PAGENAME}}|snare trigger | {{row/{{PAGENAME}}|snare trigger|15|;|c_brown|WOOD|MNULL|1|0|0|0|-1|0|0|0|0|AT_NULL|itm_null|none|0|"A stick that has been cut into a trigger mechanism for a snare trap."}} | ||
{{row/{{PAGENAME}}|bolt cutters | {{row/{{PAGENAME}}|bolt cutters|100|;|c_blue|STEEL|PLASTIC|5|4|10|4|1|0|0|0|0|AT_NULL|itm_null|boltcutters|0|"A large pair of bolt cutters, you could use them to cut padlocks or heavy gauge wire."}} | ||
{{row/{{PAGENAME}}|mop | {{row/{{PAGENAME}}|mop|24|/|c_blue|PLASTIC|MNULL|10|8|6|0|1|0|0|0|0|AT_NULL|itm_null|mop|0|"An unwieldy mop. Good for cleaning up spills."}} | ||
{{row/{{PAGENAME}}|picklock kit | {{row/{{PAGENAME}}|picklock kit|0|;|c_blue|STEEL|MNULL|0|0|0|0|0|0|0|0|0|AT_NULL|itm_null|picklock|0|"A set of sturdy steel picklocks, essential for silently opening locks."}} | ||
{{row/{{PAGENAME}}|pickaxe | {{row/{{PAGENAME}}|pickaxe|160|/|c_ltred|WOOD|MNULL|12|11|12|0|-1|0|0|0|0|AT_NULL|itm_null|pickaxe|0|"A large steel pickaxe, strike the earth!"}} | ||
{{row/{{PAGENAME}}|spray can | {{row/{{PAGENAME}}|spray can|10|;|c_ltblue|PLASTIC|MNULL|1|1|0|0|0|10|10|1|0|AT_NULL|itm_null|spray_can|0|"A spray can, filled with paint. Use this tool to make graffiti on the floor."}} | ||
{{row/{{PAGENAME}}|rag | {{row/{{PAGENAME}}|rag|0|,|c_white|COTTON|MNULL|1|1|0|0|0|0|0|0|0|AT_NULL|itm_null|rag|0|"Rag, useful in crafting and possibly stopping bleeding."}} | ||
{{row/{{PAGENAME}}|PDA | {{row/{{PAGENAME}}|PDA|35|,|c_blue|PLASTIC|IRON|1|1|0|0|0|100|100|1|0|AT_NULL|itm_null|pda|0|"A small multipurpose electronic device. Can be loaded with a variety of apps, providing all kinds of functionality."}} | ||
{{row/{{PAGENAME}}|PDA - Flashlight | {{row/{{PAGENAME}}|PDA - Flashlight|35|,|c_blue|PLASTIC|IRON|1|1|0|0|0|100|100|1|0|AT_NULL|itm_null|pda_flashlight|0|"A small multipurpose electronic device. This PDA has its flashlight app on, and is providing light."}} | ||
{{row/{{PAGENAME}}|pocket knife | {{row/{{PAGENAME}}|pocket knife|100|;|c_blue|STEEL|PLASTIC|0|2|0|10|-4|0|0|0|0|AT_NULL|itm_null|knife|0|"A small pocket knife, not great for combat, but better than nothing."}} | ||
{{row/{{PAGENAME}}|bone needle | {{row/{{PAGENAME}}|bone needle|0|;|c_white|FLESH|MNULL|0|0|0|0|0|200|0|1|0|AT_THREAD|itm_null|sew|0|"A sharp needle made from a bone. It would be useful for making rough clothing and items."}} | ||
{{row/{{PAGENAME}}|stone hammer | {{row/{{PAGENAME}}|stone hammer|70|;|c_ltgray|STONE|WOOD|2|8|12|0|0|0|0|0|0|AT_NULL|itm_null|hammer|0|"A rock affixed to a stick, functions adequately as a hammer, but really can't compare to a proper hammer."}} | ||
{{row/{{PAGENAME}}|stone axe | {{row/{{PAGENAME}}|stone axe|105|/|c_ltgray|WOOD|STONE|17|19|15|18|0|0|0|0|0|AT_NULL|itm_null|lumber|0|"A sharpened stone affixed to a stick, works passably well as ane axe but really can't compare to a proper axe."}} | ||
{{row/{{PAGENAME}}|stone shovel | {{row/{{PAGENAME}}|stone shovel|100|/|c_brown|STONE|WOOD|16|21|15|5|3|0|0|0|0|AT_NULL|itm_null|dig|0|"A flattened stone affixed to a stick, works passably well as a shovel but really can't compare to a real shovel."}} | ||
{{row/{{PAGENAME}}|digging stick | {{row/{{PAGENAME}}|digging stick|100|/|c_brown|WOOD|MNULL|6|10|12|0|3|0|0|0|0|AT_NULL|itm_null|dig|0|"A large stick, with the end carved into a blade for digging. Can be used to dig shallow pits, but not deep ones."}} | ||
{{row/{{PAGENAME}}|shelter kit | {{row/{{PAGENAME}}|shelter kit|65|;|c_green|WOOD|LEATHER|40|20|4|0|-3|0|0|0|0|AT_NULL|itm_null|shelter|0|"A small shelter, made of sticks and skins. (a)ctivate it to place."}} | ||
{{row/{{PAGENAME}}|damaged shelter kit | {{row/{{PAGENAME}}|damaged shelter kit|65|;|c_green|WOOD|LEATHER|40|20|4|0|-3|0|0|0|0|AT_NULL|itm_null|none|0|"A small shelter, made of sticks and skins. (a)ctivate it to place. This shelter has been damaged, and needs repairs."}} | ||
{{row/{{PAGENAME}}|heatpack | {{row/{{PAGENAME}}|heatpack|65|;|c_blue|PLASTIC|MNULL|1|1|1|1|1|0|0|0|0|AT_NULL|itm_null|heatpack|0|"A heatpack, used to treat sports injuries and heat food. Usable only once."}} | ||
{{row/{{PAGENAME}}|used heatpack | {{row/{{PAGENAME}}|used heatpack|10|;|c_blue|PLASTIC|MNULL|1|1|1|1|1|0|0|0|0|AT_NULL|itm_null|heatpack|0|"A heatpack, used to treat sports injuries and heat food. This one has been used already and is now useless."}} | ||
{{row/{{PAGENAME}}|electrohack | {{row/{{PAGENAME}}|electrohack|400|,|c_green|PLASTIC|STEEL|2|2|5|0|1|0|0|0|0|AT_NULL|itm_null|none|0|"This device has many ports attached, allowing to to connect to almost any control panel or other electronic machine (but not computers). With a little skill, it can be used to crack passwords and more."}} | ||
{{row/{{PAGENAME}}|binoculars | {{row/{{PAGENAME}}|binoculars|300|;|c_ltgray|PLASTIC|GLASS|2|3|6|0|-1|0|0|0|0|AT_NULL|itm_null|none|0|"A tool useful for seeing long distances. Simply carrying this item in your inventory will double the distance that is mapped around you during your travels."}} | ||
{{row/{{PAGENAME}}|integrated toolset | {{row/{{PAGENAME}}|integrated toolset|2000|:|c_ltgray|MNULL|MNULL|2|3|6|0|-1|0|0|0|0|AT_NULL|itm_null|none|0|"Part of [[CBM: Utilities]]. Implanted in your hands and fingers is a complete tool set - screwdriver, hammer, wrench, and heating elements. You can use this in place of many tools when crafting."}} | ||
{{row/{{PAGENAME}}|pot | {{row/{{PAGENAME}}|pot|45|)|c_ltgray|IRON|MNULL|8|6|9|0|1|0|0|0|0|AT_NULL|itm_null|none|0|"Useful for boiling water when cooking spaghetti and more."}} | ||
{{row/{{PAGENAME}}|frying pan | {{row/{{PAGENAME}}|frying pan|50|)|c_ltgray|IRON|MNULL|6|6|14|0|2|0|0|0|0|AT_NULL|itm_null|none|0|"A cast-iron pan. Makes a decent melee weapon, and is used for cooking."}} | ||
{{row/{{PAGENAME}}|stone pot | {{row/{{PAGENAME}}|stone pot|0|;|c_dkgray|STONE|MNULL|9|3|4|0|-1|0|0|0|0|AT_NULL|itm_null|none|0|"A large stone, roughly hollowed out into a pot."}} | ||
{{row/{{PAGENAME}}|hatchet | {{row/{{PAGENAME}}|hatchet|95|;|c_ltgray|IRON|WOOD|6|7|12|12|1|0|0|0|0|AT_NULL|itm_null|none|0|"A one-handed hatchet. Makes a great melee weapon, and is useful both for cutting wood, and for use as a hammer."}} | ||
{{row/{{PAGENAME}}|sledge hammer | {{row/{{PAGENAME}}|sledge hammer|120|/|c_brown|WOOD|IRON|18|38|40|0|0|0|0|0|0|AT_NULL|itm_null|none|0|"A large, heavy hammer. Makes a good melee weapon for the very strong, but is nearly useless in the hands of the weak."}} | ||
{{row/{{PAGENAME}}|skewer | {{row/{{PAGENAME}}|skewer|10|,|c_brown|WOOD|MNULL|0|0|0|0|-10|0|0|0|0|AT_NULL|itm_null|none|0|"A thin wooden skewer. Squirrel on a stick, anyone?"}} | ||
{{row/{{PAGENAME}}|crack pipe | {{row/{{PAGENAME}}|crack pipe|35|,|c_ltcyan|GLASS|MNULL|1|1|0|0|-10|0|0|0|0|AT_NULL|itm_null|none|0|"A fine glass pipe, with a bulb on the end, used for partaking of certain illicit substances."}} | ||
{{row/{{PAGENAME}}|RV kitchen unit | {{row/{{PAGENAME}}|RV kitchen unit|400|&|c_ltcyan|STEEL|MNULL|80|900|0|0|-2|0|0|0|0|AT_NULL|itm_null|none|0|"A vehicle mountable electric range and sink unit with integrated tool storage for cooking utensils." {{hint|It only works when installed in a vehicle}}}} | ||
{{row/{{PAGENAME}}|wood spear | {{row/{{PAGENAME}}|wood spear|40|/|c_ltred|WOOD|MNULL|5|3|4|18|1|0|0|0|0|AT_NULL|itm_null|none|0|"A simple wood pole with one end sharpened."}} | ||
{{row/{{PAGENAME}}|syringe | {{row/{{PAGENAME}}|syringe|25|,|c_ltcyan|PLASTIC|MNULL|1|0|-4|6|-2|0|0|0|0|AT_NULL|itm_null|none|0|"A medical syringe. Used for administering heroin and other drugs."}} | ||
{{row/{{PAGENAME}}|science ID card | {{row/{{PAGENAME}}|science ID card|600|,|c_pink|PLASTIC|MNULL|0|0|-8|1|-3|0|0|0|0|AT_NULL|itm_null|none|0|"This ID card once belonged to a scientist of some sort. It has a magnetic stripe on the back; perhaps it can be used on a control panel." {{hint|Found in corpses of scientists}}}} | ||
{{row/{{PAGENAME}}|military ID card | {{row/{{PAGENAME}}|military ID card|1200|,|c_pink|PLASTIC|MNULL|0|0|-8|1|-3|0|0|0|0|AT_NULL|itm_null|none|0|"This ID card once belonged to a military officer with high-level clearance. It has a magnetic stripe on the back; perhaps it can be used on a control panel." {{hint|Found in waste dumps, soldier corpses and military outposts}}}} | ||
{{row/{{PAGENAME}}|USB drive | {{row/{{PAGENAME}}|USB drive|100|,|c_white|PLASTIC|MNULL|0|0|0|0|0|0|0|0|0|AT_NULL|itm_null|none|0|"A USB thumb drive. Useful for holding software."}} | ||
{{row/{{PAGENAME}}|jack | {{row/{{PAGENAME}}|jack|86|;|c_ltgray|IRON|MNULL|5|11974|11|0|2|0|0|0|0|AT_NULL|itm_null|none|0|"A common hydraulic jack, used when changing tires."}} | ||
{{row/{{PAGENAME}}|Large Tent | {{row/{{PAGENAME}}|Large Tent|100|;|c_green|PLASTIC|ALUMINUM|40|2267|6|0|-3|0|0|0|0|AT_NULL|itm_null|none|0|"This is a family sized tent. It provides a large amount of space, but is very bulky."}} | ||
</table> | </table> |
Revision as of 21:08, 28 August 2016
Tools are your friends, many of them have their own unique functions and most are needed in some crafting and construction recipes (both for structures and vehicles).
You'll come across most of them just by exploring or found as loot from zombies. You can also create makeshift versions of some of them (such as stone hammers, stone axes, stone pots, etc), but for that you'll need some survival knowledge.
List of tools
- Reloading time of tools is a sum of their weight and volume plus 100 additional movement points and hands encumberment penalty. Reloading can be interrupted.
- Unloading time is a half of reloading time, and full charge is unloaded in one action. Unloading can't be interrupted.
- Function is a function called when the tool is applied, or called once per turn if the tool is active. The same function can be used for both. See iuse.h and iuse.cpp for functions.
Name & charges (default/max) | Price |
Mat. |
Vo |
We |
Ba |
Cut |
Hit |
Ammo Type | |
---|---|---|---|---|---|---|---|---|---|
; | halligan bar | 750 | steel | 5 | 3600 | 20 | 5 | 2 | none |
( | nail gun (0/100) | 100 | iron | 4 | 22 | 12 | 1 | 0 | nails |
, | cheap lighter (100) | 35 | plastic / iron | 0 | 0 | 0 | 0 | 0 | none |
, | matchbook (20) | 10 | paper | 0 | 0 | 0 | 0 | 0 | none |
, | sewing kit (50/200) | 120 | plastic / iron | 2 | 0 | -3 | 0 | -1 | none |
, | scissors | 45 | iron / plastic | 1 | 1 | 0 | 8 | -1 | none |
, | umbrella | 24 | plastic / wood | 8 | 0.3 | 3 | 8 | 1 | none |
; | fire extinguisher (80) | 700 | iron | 16 | 20 | 26 | 0 | -1 | none |
; | hammer | 70 | iron / wood | 2 | 5 | 17 | 0 | 1 | none |
; | flashlight (off) (100) | 380 | plastic / iron | 3 | 2 | 1 | 0 | 2 | batteries |
; | flashlight (on) (100) | 380 | plastic / iron | 3 | 2 | 1 | 0 | 2 | batteries |
; | lightstrip (dead) | 200 | plastic / iron | 1 | 1 | 1 | 0 | 2 | none |
; | lightstrip (inactive) (12000) | 200 | plastic / iron | 1 | 1 | 1 | 0 | 2 | none |
; | lightstrip (active) (12000) | 200 | plastic / iron | 1 | 1 | 1 | 0 | 2 | none |
; | hotplate (100/200) | 250 | iron / plastic | 5 | 6 | 8 | 0 | -1 | batteries |
, | soldering iron (20/200) | 200 | iron | 3 | 1 | 2 | 6 | 0 | batteries |
1200 | water purifier (100/-3) | 5 | c_ltblue / plastic | IRON | 12 | 20 | 2 | 0 | 0 |
; | two-way radio (100) | 800 | plastic / iron | 2 | 3 | 10 | 0 | 0 | batteries |
; | radio (off) (100) | 420 | plastic / iron | 4 | 2 | 4 | 0 | -1 | batteries |
; | radio (on) (100) | 420 | plastic / iron | 4 | 2 | 4 | 0 | -1 | batteries |
; | noise emitter (off) (100) | 600 | plastic / iron | 4 | 3 | 6 | 0 | -1 | batteries |
; | noise emitter (on) (100) | 600 | plastic / iron | 4 | 3 | 6 | 0 | -1 | batteries |
; | road map (1) | 10 | mnull | 1 | 0 | 0 | 0 | -1 | none |
; | restaurant guide (1) | 10 | mnull | 1 | 0 | 0 | 0 | -1 | none |
; | crowbar | 130 | iron | 4 | 9 | 16 | 3 | 2 | none |
/ | hoe | 90 | iron / wood | 14 | 14 | 12 | 10 | 3 | none |
/ | shovel | 100 | iron / wood | 16 | 18 | 15 | 5 | 3 | none |
/ | chainsaw (off) (0/400) | 350 | iron / plastic | 12 | 40 | 10 | 0 | -4 | gasoline |
/ | chainsaw (on) (0/400) | 350 | iron / plastic | 12 | 40 | 4 | 70 | -5 | gasoline |
; | jackhammer (0/120) | 890 | iron | 13 | 54 | 20 | 6 | -4 | gasoline |
; | geiger ctr (off) (100) | 300 | plastic / steel | 2 | 2 | 2 | 0 | 0 | batteries |
; | geiger ctr (on) (100) | 300 | plastic / steel | 2 | 2 | 2 | 0 | 0 | batteries |
; | teleporter (20) | 6000 | plastic / steel | 3 | 12 | 4 | 0 | -1 | plutonium |
; | goo canister (1) | 3500 | steel | 6 | 22 | 7 | 0 | 1 | none |
* | zombie pheromone (3) | 400 | flesh / plastic | 1 | 1 | -5 | 0 | -1 | none |
; | portal generator (10) | 6600 | steel / plastic | 2 | 10 | 6 | 0 | -1 | none |
, | inactive manhack | 600 | steel / plastic | 1 | 3 | 6 | 6 | -3 | none |
; | inactive turret | 4000 | steel / plastic | 12 | 12 | 8 | 0 | -3 | none |
; | UPS (off) (0/1000) | 2800 | steel / plastic | 12 | 6 | 10 | 0 | -1 | batteries |
; | UPS (on) (0/1000) | 2800 | steel / plastic | 12 | 6 | 10 | 0 | -1 | batteries |
; | tazer (0/500) | 1400 | iron / plastic | 1 | 3 | 6 | 0 | -1 | batteries |
; | mp3 player (off) (100) | 800 | iron / plastic | 1 | 1 | 0 | 0 | 0 | batteries |
; | mp3 player (on) (100) | 800 | iron / plastic | 1 | 1 | 0 | 0 | 0 | batteries |
; | vortex stone (1) | 3000 | stone | 2 | 0 | 6 | 0 | 0 | none |
; | dog food | 60 | flesh | 1 | 2 | 0 | 0 | -5 | none |
; | dog whistle | 300 | steel | 0 | 0 | 0 | 0 | 0 | none |
; | vacutainer | 300 | plastic | 1 | 0 | 0 | 6 | -3 | none |
; | welder (0/500) | 900 | iron | 6 | 24 | 7 | 0 | -1 | batteries |
; | makeshift welder (0/500) | 450 | iron | 6 | 24 | 7 | 0 | -1 | batteries |
; | cot | 1000 | iron / cotton | 8 | 10 | 6 | 0 | -1 | none |
; | rollmat | 400 | mnull | 4 | 3 | 0 | 0 | -1 | none |
; | X-Acto knife | 40 | iron / plastic | 1 | 0 | 0 | 14 | -4 | none |
, | scalpel | 40 | steel | 1 | 0 | 0 | 18 | -4 | none |
/ | machete | 280 | iron | 8 | 14 | 6 | 28 | 2 | none |
/ | katana | 980 | steel | 16 | 16 | 4 | 45 | 1 | none |
/ | knife spear | 140 | wood / steel | 6 | 6 | 2 | 28 | 1 | none |
/ | rapier | 980 | steel | 6 | 9 | 5 | 28 | 2 | none |
/ | awl pike | 2000 | iron / wood | 14 | 18 | 8 | 50 | 2 | none |
/ | broadsword | 1200 | iron | 7 | 11 | 8 | 35 | 2 | none |
/ | makeshift machete | 100 | iron | 7 | 12 | 4 | 15 | 1 | none |
/ | makeshift glaive | 50 | steel | 12 | 18 | 6 | 20 | 2 | none |
; | steak knife | 25 | steel | 1 | 2 | 2 | 10 | -3 | none |
; | butcher knife | 80 | steel | 3 | 6 | 4 | 18 | -3 | none |
; | combat knife | 100 | steel / plastic | 2 | 2 | 2 | 22 | -2 | none |
; | wood saw | 40 | iron / wood | 7 | 3 | -6 | 1 | -2 | none |
/ | wood axe | 105 | wood / iron | 17 | 15 | 24 | 18 | 1 | none |
; | hack saw | 65 | iron | 4 | 2 | 1 | 1 | -1 | none |
; | tent | 65 | iron | 10 | 20 | 4 | 0 | -3 | none |
; | damaged tent | 65 | iron | 10 | 20 | 4 | 0 | -3 | none |
/ | torch (25) | 0 | wood | 6 | 10 | 12 | 0 | 3 | none |
/ | torch (lit) (25) | 0 | wood | 6 | 10 | 12 | 0 | 3 | none |
, | candle (100) | 0 | veggy | 1 | 1 | 0 | 0 | -2 | none |
, | candle (lit) (100) | 0 | veggy | 1 | 1 | 0 | 0 | -2 | none |
; | brazier | 900 | iron | 6 | 5 | 11 | 0 | 1 | none |
; | kinetic bullet puller | 100 | steel / plastic | 2 | 4 | 10 | 0 | 0 | none |
; | hand press & die set (100) | 100 | steel / plastic | 2 | 4 | 8 | 0 | -2 | batteries |
; | screwdriver | 65 | iron / plastic | 2 | 3 | 6 | 0 | -1 | none |
; | wrench | 86 | iron | 2 | 5 | 15 | 0 | 2 | none |
; | snare trigger | 15 | wood | 1 | 0 | 0 | 0 | -1 | none |
; | bolt cutters | 100 | steel / plastic | 5 | 4 | 10 | 4 | 1 | none |
/ | mop | 24 | plastic | 10 | 8 | 6 | 0 | 1 | none |
; | picklock kit | 0 | steel | 0 | 0 | 0 | 0 | 0 | none |
/ | pickaxe | 160 | wood | 12 | 11 | 12 | 0 | -1 | none |
; | spray can (10) | 10 | plastic | 1 | 1 | 0 | 0 | 0 | none |
, | rag | 0 | cotton | 1 | 1 | 0 | 0 | 0 | none |
, | PDA (100) | 35 | plastic / iron | 1 | 1 | 0 | 0 | 0 | none |
, | PDA - Flashlight (100) | 35 | plastic / iron | 1 | 1 | 0 | 0 | 0 | none |
; | pocket knife | 100 | steel / plastic | 0 | 2 | 0 | 10 | -4 | none |
; | bone needle (0/200) | 0 | flesh | 0 | 0 | 0 | 0 | 0 | thread |
; | stone hammer | 70 | stone / wood | 2 | 8 | 12 | 0 | 0 | none |
/ | stone axe | 105 | wood / stone | 17 | 19 | 15 | 18 | 0 | none |
/ | stone shovel | 100 | stone / wood | 16 | 21 | 15 | 5 | 3 | none |
/ | digging stick | 100 | wood | 6 | 10 | 12 | 0 | 3 | none |
; | shelter kit | 65 | wood / leather | 40 | 20 | 4 | 0 | -3 | none |
; | damaged shelter kit | 65 | wood / leather | 40 | 20 | 4 | 0 | -3 | none |
; | heatpack | 65 | plastic | 1 | 1 | 1 | 1 | 1 | none |
; | used heatpack | 10 | plastic | 1 | 1 | 1 | 1 | 1 | none |
, | electrohack | 400 | plastic / steel | 2 | 2 | 5 | 0 | 1 | none |
; | binoculars | 300 | plastic / glass | 2 | 3 | 6 | 0 | -1 | none |
: | integrated toolset | 2000 | mnull | 2 | 3 | 6 | 0 | -1 | none |
) | pot | 45 | iron | 8 | 6 | 9 | 0 | 1 | none |
) | frying pan | 50 | iron | 6 | 6 | 14 | 0 | 2 | none |
; | stone pot | 0 | stone | 9 | 3 | 4 | 0 | -1 | none |
; | hatchet | 95 | iron / wood | 6 | 7 | 12 | 12 | 1 | none |
/ | sledge hammer | 120 | wood / iron | 18 | 38 | 40 | 0 | 0 | none |
, | skewer | 10 | wood | 0 | 0 | 0 | 0 | -10 | none |
, | crack pipe | 35 | glass | 1 | 1 | 0 | 0 | -10 | none |
& | RV kitchen unit | 400 | steel | 80 | 900 | 0 | 0 | -2 | none |
/ | wood spear | 40 | wood | 5 | 3 | 4 | 18 | 1 | none |
, | syringe | 25 | plastic | 1 | 0 | -4 | 6 | -2 | none |
, | science ID card | 600 | plastic | 0 | 0 | -8 | 1 | -3 | none |
, | military ID card | 1200 | plastic | 0 | 0 | -8 | 1 | -3 | none |
, | USB drive | 100 | plastic | 0 | 0 | 0 | 0 | 0 | none |
; | jack | 86 | iron | 5 | 11974 | 11 | 0 | 2 | none |
; | Large Tent | 100 | plastic / aluminum | 40 | 2267 | 6 | 0 | -3 | none |
Traps
Name & charges (default/max) | Price |
Mat. |
Vo |
We |
Ba |
Cut |
Hit |
Use |
|
---|---|---|---|---|---|---|---|---|---|
; | bubblewrap | 40 | plastic | 2 | 0 | -8 | 0 | 0 | none |
; | bear trap | 120 | iron | 4 | 12 | 9 | 1 | -2 | none |
; | nailboard trap | 30 | wood | 18 | 18 | 12 | 6 | -3 | none |
; | tripwire trap | 35 | paper | 1 | 0 | -10 | 0 | -1 | none |
; | crossbow trap | 600 | iron / wood | 7 | 10 | 4 | 0 | -2 | none |
; | shotgun trap | 450 | iron / wood | 7 | 11 | 12 | 0 | -2 | none |
; | blade trap | 500 | iron | 13 | 21 | 4 | 16 | -4 | none |
; | light snare kit | 100 | wood | 1 | 3 | 0 | 10 | 0 | none |
; | heavy snare kit | 250 | wood | 1 | 5 | 0 | 20 | 0 | none |
; | land mine | 2400 | iron | 3 | 6 | 10 | 0 | -1 | none |
; | booby trap | 500 | steel / plastic | 3 | 2 | 0 | 0 | -4 | none |
Explosives
Weapons |
---|
Ranged Weapons Throwing weapons Melee Weapons Martial arts Explosives |
Things of which the only purpose is to make your hands magically disappear. Or your flesh. Or your lungs. Or a horde. Or a powerful monster. Your pick.
Explosion effects
Explosives are complex beasts:
- Explosives have a power value, which is used to determine the impact damage as well as the amount of noise.
- Noise is equal to power * 2 if the explosive lights fires, or power * 10 if it does not.
- If the explosive has a blast effect, the blast radius is equal to the square root of (power / 4), rounded down. The blast will deal damage to creatures equal to 3 * power at the blast origin, scaling down with distance. NPCs and Players will receive between 1/3 and the full damage value to each limb except the torso, which will receive between 0.5 and 1.5 times the original blast damage.
- If the explosive lights fires then every square in the blast radius will be lit on fire.
- Some explosives fire shrapnel shards, each of which deals 20-60 damage and flies a random distance in a random direction, up to double the blast radius. These can be incredibly deadly, even a single one impacting a player's torso or head is likely to end a player's life.
Blind throws
In 0.E (Ellison) you can blind throw grenades around corners. wield the explosive, pull the pin, and peek (X) around the corner (in the sidebar a new option 'Press t to blind throw' should show up). Press throw and select the square you want to throw at, and throw the explosive around the corner. Not useful for throwing knives and other objects as there is a damage penalty for blind throwing.
Name & charges (default/max) | Price |
Mat. |
Vo |
We |
Ba |
Cut |
Hit |
Power |
Radius |
Noise |
Shrapnel |
Fire |
Blast |
|
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
* | pipe bomb | 150 | iron | 2 | 3 | 11 | 0 | 1 | ||||||
* | active pipe bomb (3) | 0 | iron | 2 | 3 | 11 | 0 | 1 | 6-14 | 1 | 60-140 | 0-4 | N | Y |
* | grenade | 400 | iron / plastic | 1 | 1 | 10 | 0 | -1 | ||||||
* | active grenade (5) | 0 | iron / plastic | 1 | 1 | 10 | 0 | -1 | 12 | 1 | 120 | 28 | N | Y |
* | flashbang | 380 | steel / plastic | 1 | 1 | 8 | 0 | -1 | ||||||
* | active flashbang (5) | 0 | steel / plastic | 1 | 1 | 8 | 0 | -1 | 0 (Flashbang) | 8 | 12 | 0 | N | N |
* | EMP grenade | 600 | steel / plastic | 1 | 1 | 8 | 0 | -1 | ||||||
* | active EMP grenade (3) | 0 | steel / plastic | 1 | 1 | 8 | 0 | -1 | 0 (EMP) | 4 | 0 | 0 | N | N |
* | scrambler grenade | 600 | steel / plastic | 1 | 1 | 8 | 0 | -1 | ||||||
* | active scrambler grenade (3) | 0 | steel / plastic | 1 | 1 | 8 | 0 | -1 | ||||||
* | teargas canister | 600 | steel | 1 | 1 | 6 | 0 | -1 | ||||||
* | active teargas (5) | 0 | steel | 1 | 1 | 6 | 0 | -1 | ||||||
* | smoke bomb | 180 | steel | 1 | 1 | 5 | 0 | -1 | ||||||
* | active smoke bomb | 0 | steel | 1 | 1 | 5 | 0 | -1 | ||||||
* | molotov cocktail | 200 | glass / cotton | 2 | 2 | 8 | 0 | 1 | ||||||
* | molotov cocktail (lit) (1) | 0 | glass / cotton | 2 | 2 | 8 | 0 | 1 | 8 | 1 | 16 | 0 | Y | Y |
* | acid bomb | 500 | glass | 1 | 1 | 4 | 0 | -1 | ||||||
* | acid bomb (active) | 0 | glass | 1 | 1 | 4 | 0 | -1 | 0 (Acid) | 1 | 0 | 0 | N | N |
* | dynamite | 700 | plastic | 6 | 10 | 4 | 0 | -3 | ||||||
* | dynamite (lit) | 0 | plastic | 6 | 10 | 4 | 0 | -3 | 60 | 3 | 600 | 0 | N | Y |
* | pack of firecrackers (25) | 100 | paper | 0 | 0 | 1 | 0 | -3 | ||||||
* | pack of firecrackers (lit) | 0 | paper | 0 | 0 | 0 | 0 | -3 | ||||||
* | firecracker | 2 | paper | 0 | 0 | 1 | 0 | -3 | ||||||
* | firecracker (lit) | 0 | paper | 0 | 0 | 1 | 0 | -3 | 0 | 0 | 20 | 0 | N | N |
* | mininuke | 1800 | steel / plastic | 3 | 4 | 8 | 0 | -2 | ||||||
* | mininuke (active) | 0 | steel / plastic | 3 | 4 | 8 | 0 | -2 | 200 | 7 | 2000 | 0 | N | Y |
; | C4-Explosive | 6000 | plastic / steel | 6 | 2 | 0 | 0 | -4 | ||||||
; | C4-Explosive(armed) (9) | 6000 | plastic / steel | 6 | 2 | 0 | 0 | -4 | 40 | 3 | 400 | 3 | N | Y |
Other explosives
Not all explosives are hand held, some are fired from various firearms. Some weapons also have explosive ammo, such as the Explosive slug, look for ammo with the 'EXPLOSIVE' or 'EXPLOSIVE_SMALL' flags.
40mm grenades
Name | Stack | $ | Type | Vo | WU | WS | Dmg | AP | Rng | Disp | Rec | Ns | Effects | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
= | 40mm acid bomb | 1 / 4 | 125 | 40mm grenades | 1 | 290 | 290 | 5 | 0 | 40 | 30 | 225 | 6 |
COOKOFF, ACIDBOMB |
= | 40mm beanbag | 4 / -- | 400 | 40mm grenades | 1 | 298 | 1192 | 30 | 0 | 40 | 30 | 225 | 66 |
COOKOFF, LARGE_BEANBAG, NEVER_MISFIRES |
= | 40mm concussive | 4 / -- | 400 | 40mm grenades | 1 | 238 | 952 | 5 | 0 | 40 | 30 | 225 | 6 |
COOKOFF, EXPLOSIVE, NEVER_MISFIRES |
= | 40mm flare | 4 / -- | 360 | 40mm grenades | 1 | 230 | 920 | 15 | 2 | 90 | 30 | 255 | 48 |
INCENDIARY, SMOKE, FLARE, NEVER_MISFIRES |
= | 40mm flashbang | 4 / 4 | 400 | 40mm grenades | 1 | 220 | 880 | 5 | 0 | 40 | 30 | 225 | 6 |
COOKOFF, FLASHBANG, NEVER_MISFIRES |
= | 40mm flechette | 4 / -- | 700 | 40mm grenades | 1 | 290 | 1160 | 64 | 15 | 12 | 0 | 525 | 106.8 |
COOKOFF, SHOT, NEVER_MISFIRES |
= | 40mm frag | 4 / -- | 450 | 40mm grenades | 1 | 239 | 956 | 5 | 0 | 40 | 30 | 225 | 6 |
COOKOFF, FRAG, NEVER_MISFIRES |
= | 40mm incendiary | 4 / -- | 500 | 40mm grenades | 1 | 230 | 920 | 5 | 0 | 40 | 30 | 225 | 6 |
COOKOFF, NAPALM, NEVER_MISFIRES |
= | 40mm buckshot | 4 / -- | 400 | 40mm grenades | 1 | 320 | 1280 | 70 | 0 | 12 | 0 | 525 | 114 |
COOKOFF, SHOT, NEVER_MISFIRES |
= | 40mm smoke cover | 4 / 4 | 350 | 40mm grenades | 1 | 220 | 880 | 5 | 0 | 40 | 30 | 225 | 6 |
COOKOFF, SMOKE, TRAIL, NEVER_MISFIRES |
= | 40mm teargas | 4 / 4 | 450 | 40mm grenades | 1 | 220 | 880 | 5 | 0 | 40 | 30 | 225 | 6 |
COOKOFF, TEARGAS, NEVER_MISFIRES |
Rockets
Name | Stack | $ | Type | Vo | WU | WS | Dmg | AP | Rng | Disp | Rec | Ns | Effects | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
= | 66mm HEAT | 1 / -- | 0 | 66mm HEAT | 1 | 997 | 997 | 5 | 20 | 80 | 2 | 15 | 6 |
EXPLOSIVE_BIG, TRAIL |
= | M235 66mm TPA rocket | 4 / -- | 8 | M235 66mm TPA rocket | 3 | 1140 | 4560 | 5 | 5 | 70 | 10 | 10 | 6 |
NAPALM_BIG, TRAIL |
= | FFV441B HE rocket | 1 / -- | 7 | 84x246mm | 4 | 3100 | 3100 | 10 | 5 | 120 | 4 | 3 | 42 |
EXPLOSIVE_BIG, FRAG |
= | FFV502 HEDP rocket | 1 / -- | 7 | 84x246mm | 4 | 3900 | 3900 | 10 | 5 | 100 | 5 | 4 | 42 |
EXPLOSIVE_HUGE |
= | FFV469 smoke rocket | 1 / -- | 3.5 | 84x246mm | 4 | 2200 | 2200 | 10 | 5 | 140 | 2 | 3 | 42 |
SMOKE_BIG |
Explosives | |
---|---|
Pipe bomb · Grenade · Flashbang · EMP grenade · Scrambler grenade · Teargas canister · Smoke bomb · Molotov cocktail · Acid bomb · Dynamite · Pack of firecrackers · Firecracker · Mininuke · C4-Explosive · Radio dynamite · Radio pipe bomb · RDX charge · RDX sand bomb | |
Template · Talk · [Edit] |
- Knives, Lawnmower blades, etc - All these bladed implements can be used to cut up fabric, and carve pieces of wood into skewers.
- Cutting Weapons such as steak knives and butcher knives can butcher corpses. Stand over a corpse and Butcher it. The more cutting damage, the faster you butcher. This was changed in 0.C (Cooper) to the cutting quality. Unrelated to cutting damage.
- In 0.C (Cooper) tools now have various qualities, with a quality value. So a tool can have the digging:1 quality. A higher quality level is usually better, it either allows you to work quicker, is usable in more recipes, or gives better results.