Zombie scientist/doc: Difference between revisions

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(Zombie scientist can no longer open doors)
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* As of {{InlineVer|0.D}} it can only spawn 3 [[manhack|manhacks]].
* As of {{InlineVer|0.D}} it can only spawn 3 [[manhack|manhacks]].
* As of {{InlineVer|0.E}}, zombie scientists no longer have special attacks, but do path intelligently and open doors.
* As of {{InlineVer|0.E}}, zombie scientists no longer have special attacks, but do path intelligently and open doors.
* As of the latest experimental, it can no longer open doors. Ability to open doors remain in the [[Zombie necromancer]], [[Zombie master]] and all of the Mi-Go faction

Revision as of 18:49, 7 May 2020

  • Usually found inside science labs. Successfully dissecting a zombie scientist can yield bionics, so experienced players generally regard zombie scientists as a valuable target.
  • As of 0.D (Danny) it can only spawn 3 manhacks.
  • As of 0.E (Ellison), zombie scientists no longer have special attacks, but do path intelligently and open doors.
  • As of the latest experimental, it can no longer open doors. Ability to open doors remain in the Zombie necromancer, Zombie master and all of the Mi-Go faction