Tailor's kit
| ; tailor's kit Hitchhiker's Guide: | |
| General | |
|---|---|
| Materials | plastic / steel |
| Volume | 0.5 liters |
| Weight | 0.22 lbs or 100 g |
| As a Tool | |
| Function | SEW_ADVANCED |
| Ammo (start/max) | (50 / 400) |
| Ammo Type | thread, sinew, plant fibre |
| Duration | 0 turns |
| Other | |
| Price | 10 $ |
| Use Action | REPAIR_ITEM |
| Flags | CUT 1 |
| As a Melee Weapon | |
| Bash Dmg | 0 |
| Cut Dmg | 0 |
| To Hit | -2 |
“ This is a high quality, plastic kit with a variety of needles, some plastic spools for thread, some small scissors, even a small heating element for melting and joining plastic. Use a tailor's kit to customize your clothing and armor. This uses your tailoring skill. ”
Notes
Can be used to repair and improve cotton, leather, wool, fur, nomex, and neoprene. This does more than repair an item, the tailor's kit can add extra protection or warmth, for example.
Item groups: bedroom 20, cleaning 20, camping 20, allsporting 20, shelter 20, lab_dorm 20, survival_tools 20, and tailor 20.
Changes