Example Character Builds

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Put character templates you recommend here.

Note: Should use the default points available, with Evacuee, unless specified otherwise.


Evacuee Scenario

Builds for new players

These section should include character builds that could be of help to new players in the game, it could be to help familiarize oneself with an specific mechanic or just to survive if you are new, have fun.

Good First Start

If you haven't played the game, this build is a good option for a first "feeling" of the game, you should be able to survive in a battle against some zombies or run if things go south, recommended for a first start in the game.

Stats:

  • Strength: 10
  • Dexterity: 9
  • Intelligence: 8
  • Perception: 11

Traits:

Skills:

  • Survival: 2, Melee: 2, Dodging: 2

General Evacuee Builds

General Well Rounded

Single Pool

Might be minmaxing, but this character can do anything, with nearly no impact from disadvantages.

Stats:

  • Strength: 10
  • Dexterity: 10
  • Intelligence: 12
  • Perception: 10

Traits:

2 extra points to spend, possibly perception if planning on ranged, or strength if melee/archer.

Inside the City

Albino Butler/Maid

Large Building (Mall), Butler/Maid

You were in the mall, buying supplies for your masters when the Cataclysm happened, at least that time you served as Aikido instructor for the young master will be of help...

Stats:

  • Strength: 9
  • Dexterity: 11
  • Intelligence: 9
  • Perception: 9


Traits:

Skills:

  • Food Handling: 2 (+2), Vehicles: (+1), Social: 2, Tailoring: 2 (+2), Unarmed combat: 2

Skater trapped in school

Surrounded (School), Skater boy/girl

You escaped from detention after everyone went for your brain, maybe your roller blades will save you now?

Stats:

  • Strength: 10
  • Dexterity: 12
  • Intelligence: 8
  • Perception: 8


Traits:

Skills:

  • Dodging: 3 (+1), Melee: 2

Challenges

Ninja in Alcatraz

Challenge-Island Prison, Convict

Deathly, silent, quick, the perfect ninja needs to get out of Alcatraz before what remains of the guards find him/her...

Stats:

  • Strength: 8
  • Dexterity: 11
  • Intelligence: 8
  • Perception: 11


Traits:

Skills:

  • Devices: 2 (+1), Dodging: 2, Melee: 4 (+1), Unarmed combat: 3

Experiment/Mutants

Catgirl/boy

Experiment, Unwilling Mutant

This is a silent and elusive catgirl/boy, able to jump from obstacle to obstacle while leaving any enemy behind, gaining your heart with its cuteness just before biting you with its fangs, as every cat, it needs to sleep and eat very often, but take care or it will throw out a few hairballs.

Stats:

  • Strength: 10
  • Dexterity: 11
  • Intelligence: 8
  • Perception: 9


Traits:


Skills:

  • Dodging: 2