Pain: Difference between revisions

From The Cataclysm: Dark Days Ahead Wiki
Jump to navigation Jump to search
No edit summary
m (added categories.)
Line 50: Line 50:
* poppy painkiller - 47
* poppy painkiller - 47
* tramadol - 40
* tramadol - 40
[[Category:Statistics]]
[[Category:Game Mechanics]]
<noinclude>{{footer/character}}</noinclude>

Revision as of 23:56, 3 March 2019

Default value: 0

  • Can decrease stats if the pain level is too high!

How does it increase? (Not a complete list)

  • By taking damage from enemies
  • Walking over certain tiles such as rubble or fire
  • Diseases or conditions such as infected bite wounds
  • Failed implanting of bionics
  • Certain weather such as acid rain
  • Rapid physiological changes from mutation can be painful
  • Being overburdened (can easily result from strength being lowered due to pain)

How does it decrease?

  • Waiting for it to go down (Taking painkillers speeds up this process)
  • Using Bionics

(Certain mutations also speed up pain loss and resistance to pain)

Painkillers

Default value: 0 | Max value: 240

How does it increase?

How does it decrease?

  • If positive, it will decrease by 1 every 5 minutes
  • Addiction to painkillers (1 per turn at 25+ intensity, otherwise 1 per (100 - 4 * intensity) turns)

Effects

Subtracted from pain in pretty much every situation where pain is involved in any way.

Kills you instantly if you get it above 240.

Decreases speed, but less so than the pain it prevents would cause.

Maximum painkiller effect

  • aspirin - 15
  • codeine - 49
  • heroin - 92
  • morphine - 62
  • oxycodone - 62
  • poppy painkiller - 47
  • tramadol - 40