Example Character Builds: Difference between revisions
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* | * Food Handling: 2 (+2), Vehicles: (+1), Social: 2, Tailoring: 2 (+2), Unarmed combat: 2 | ||
=== Skater trapped in school === | === Skater trapped in school === |
Revision as of 00:09, 17 March 2021
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Put character templates you recommend here.
Note: Should use the default points available, with Evacuee, unless specified otherwise.
Evacuee Scenario
Builds for new players
These section should include character builds that could be of help to new players in the game, it could be to help familiarize oneself with an specific mechanic or just to survive if you are new, have fun.
Good First Start
If you haven't played the game, this build is a good option for a first "feeling" of the game, you should be able to survive in a battle against some zombies or run if things go south, recommended for a first start in the game.
Stats:
- Strength: 10
- Dexterity: 9
- Intelligence: 8
- Perception: 11
Traits:
- Positive: Fleet-Footed, Light Step
- Negative: Addictive Personality, Lightweight, Weak Stomach
Skills:
- Survival: 2, Melee: 2, Dodging: 2
General Evacuee Builds
General Well Rounded
Single Pool
Might be minmaxing, but this character can do anything, with nearly no impact from disadvantages.
Stats:
- Strength: 10
- Dexterity: 10
- Intelligence: 12
- Perception: 10
Traits:
- Positive: Night Vision, Robust Genetics (Optional, only if planning to mutate), Quick
- Negative: Addictive Personality, Glass Jaw, Heavy Sleeper, Lightweight, Poor Hearing, Squeamish, Truth Teller, Ugly, Weak Stomach
2 extra points to spend, possibly perception if planning on ranged, or strength if melee/archer.
Inside the City
Albino Butler/Maid
Large Building, Butler
You were in the mall, buying supplies for your masters when the Cataclysm happened, at least that time you served as Aikido instructor for the young master will be of help...
Stats:
- Strength: 9
- Dexterity: 11
- Intelligence: 9
- Perception: 9
Traits:
- Positive: Martial Arts Training (Aikido), Pretty, Robust Genetics, Stylish
- Negative: Albino, Insomniac, Near-Sighted, Rigid Table Maners, Squeamish, Truth Teller, Wool Allergy
Skills:
- Food Handling: 2 (+2), Vehicles: (+1), Social: 2, Tailoring: 2 (+2), Unarmed combat: 2
Skater trapped in school
Surrounded (School), Skater boy/girl
You escaped from detention after everyone went for your brain, maybe your roller blades will save you now?
Stats:
- Strength: 10
- Dexterity: 12
- Intelligence: 8
- Perception: 8
Traits:
- Positive: Accomplished Sleeper, Deft, Indefatigable, Light Step, Parkour Expert, Skater (Given by the profession)
- Negative: Fast Metabolism, Hates Vegetables, Heavy Sleeper, High Thirst
Skills:
- Dodging: 3 (+1), Melee: 2
Challenges
Ninja in Alcatraz
Challenge-Island Prison, Convict
Deathly, silent, quick, the perfect ninja needs to get out of Alcatraz before what remains of the guards find him/her...
Stats:
- Strength: 8
- Dexterity: 12
- Intelligence: 8
- Perception: 10
Traits:
- Positive: Fleet-Footed, Less Sleep, Light Step, Night Vision, Quick, Pretty, Quick, Self-Defense Classes (Ninjutsu), Weak Scent
- Negative: Addictive Personality, Chemical Imbalance, Fast Metabolism, High Thirst, Squeamish, Thin-Skinned, Weak Stomach, Wool Allergy
Skills:
- Cutting weapons: 2, Dodging: 3, Melee: 3 (+1), Piercing weapons: 2, Survival: 2, Unarmed combat: 2
Experiment/Mutants
Catgirl/boy
Experiment, Unwilling Mutant
This is a silent and elusive catgirl/boy, able to jump from obstacle to obstacle while leaving any enemy behind, gaining your heart with its cuteness just before biting you with its fangs, as every cat, it needs to sleep and eat very often, but take care or it will throw out a few hairballs.
Stats:
- Strength: 10
- Dexterity: 11
- Intelligence: 8
- Perception: 9
Traits:
- Positive: Fangs, Feline Ears, Light Step, Long Fingernails, Parkour Expert, Pretty, Quick, Whiskers
- Neutral: Long Tail
- Negative: Animal Discord, Fast Metabolism, Growling Voice, Heavy Sleeper, High Thirst, Lightweight, Sleepy, Squeamish, Strong Scent, Weak Stomach
Skills:
- Dodging: 2
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