Traits

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Revision as of 11:24, 29 January 2015 by JayJayForce (talk | contribs) (Mutations should look similar when they are done. If you think it should be handled differently, just tell me and we can discuss the details.)
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Traits are split between positive ones, which cost points and help your character, and negative ones, which give you points and hinder your character. The right selection of traits can mean the difference between a living survivor and a rotting corpse.

Several starting professions also grant you special profession traits which are based on the characters' career before the Cataclysm and grant you access to equipment and places that you might not otherwise be able to attain among other bonusses.