Example Character Builds

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Revision as of 05:40, 1 December 2019 by Termineitor244 (talk | contribs) (Added Albino Butler/Maid, Ninja in Alcatraz and Catgirl/boy builds)
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Guide created using an unknown version of Cataclysm DDA.
The information present here might not apply to the current version of CDDA.


This page is not complete enough; please help if you can.


Put character templates you recommend here. Note: Should use the default points available, with Evacuee, unless specified otherwise.


General Well Rounded

Might be minmaxing, but this character can do anything, with nearly no impact from disadvantages.

Strength 10, Dexterity 10, Intelligence 12, Perception 10

Night Vision, Robust Genetics (optional, only if planning to mutate), Quick

Addictive Personality, Glass Jaw, Heavy Sleeper, Poor Hearing, Trigger Happy, Truth Teller, Ugly

2 extra points to spend, possibly perception if planning on ranged, or strength if melee/archer.

Elderly Shaolin Janitor

Single Pool, Infected, Janitor

Will swipe up the undead, while being a potent lategame character. At least once you get that infection treated. Can be a bit challenging at the start.

Strength 12, Dexterity 8, Intelligence 10, Perception 8

Fast Reader, Night Vision, Quick, Robust Genetics, Shaolin Adept (Tiger Kung Fu)

Far-Sighted, Near-Sighted, Poor Hearing

Albino Butler/Maid

Large Building, Butler

You were in the mall, buying supplies for your masters when the Cataclysm happened, at least that time you served as Aikido instructor for the young master will be of help...

Stats:

  • Strength: 9
  • Dexterity: 11
  • Intelligence: 9
  • Perception: 9


Traits:

Skills:

  • Cooking: 2 (+2), Driving: (+1), Speaking: 2, Tailoring: 2 (+2), Unarmed combat: 2

Ninja in Alcatraz

Challenge-Island Prison, Convict

Deathly, silent, quick, the perfect ninja needs to get out of Alcatraz before what remains of the guards find him/her...

Stats:

  • Strength: 8
  • Dexterity: 12
  • Intelligence: 8
  • Perception: 10


Traits:

Skills:

  • Cutting weapons: 2, Dodging: 3, Melee: 3 (+1), Piercing weapons: 2, Survival: 2, Unarmed combat: 2

Catgirl/boy

Experiment, Unwilling Mutant

This is a silent and elusive catgirl/boy, able to jump from obstacle to obstacle while leaving any enemy behind, gaining your heart with its cuteness just before biting you with its fangs, as every cat, it needs to sleep and eat very often, but take care or it will throw out a few hairballs.

Stats:

  • Strength: 10
  • Dexterity: 11
  • Intelligence: 8
  • Perception: 9


Traits:


Skills:

  • Dodging: 2