Rat: Difference between revisions
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<!-- *YOUR PERSONAL NOTES AND HINTS GO BELOW HERE* --> | <!-- *YOUR PERSONAL NOTES AND HINTS GO BELOW HERE* --> | ||
=Notes= | =Notes= | ||
*Somewhat a less severe and animalistic form of [[Troglobite (Mutation category)|Troglobite]], Rats thrive well underground, their advantage over the Troglobite is that they have the [[Burrowing]] ability, where Troglobites have to get tools such as a [[pickaxe]] or [[jackhammer]] in order to explore or create their underground home. | *Somewhat a less severe and more animalistic form of [[Troglobite (Mutation category)|Troglobite]], Rats thrive well underground, their advantage over the Troglobite is that they have the [[Burrowing]] ability, where Troglobites have to get tools such as a [[pickaxe]] or [[jackhammer]] in order to explore or create their underground home. | ||
*The disadvantage of Rat over Troglobite is that Rat still effects the player's anatomy in ways that prevents you from wearing the end-game armors, the night vision of a Rat is also less powerful than a Trog. | *The disadvantage of Rat over Troglobite is that Rat still effects the player's anatomy in ways that prevents you from wearing the end-game armors, the night vision of a Rat is also less powerful than a Trog. | ||
Latest revision as of 12:04, 3 August 2020
Survivor THRESH_RAT Targeted Mutation Only Not purifiable
Point cost: 1 |
"Hey. Civilization fell. You're still around. 'Rat' just isn't respectful." |
Produces a durable but high maintenance character, with a fun and versatile digging ability. Rapid Metabolism requires extra food. Eater of the Dead makes "food" a very broad term, however.
The threshold mutation of this category is called Survivor ingame.
Traits
Disease Resistant DISRESISTANT Possible Starting Trait CATTLE MEDICAL RAT
Changes to: Disease Immune Point cost: 1 |
"It's very unlikely that you will catch ambient diseases like a cold or the flu." |
Infection Resistant INFRESIST Possible Starting Trait TROGLOBITE MEDICAL RAT
Changes to: Infection Immune Point cost: 2 |
"Your immune system is particularly good at resisting infections. You have an increased chance for bad wounds and infections to heal on their own, and only suffer reduced penalties from them." |
Fast Metabolism HUNGER Possible Starting Trait BEAST SLIME MEDICAL ALPHA ELF-A CHIMERA RAPTOR RAT MOUSE
Cancels: Light Eater, Hyper-Metabolism, Very Fast Metabolism, Extreme Metabolism, Heat Dependent, Very Heat Dependent, Cold Blooded, Ectothermic Changes to: Very Fast Metabolism, Rapid Metabolism Point cost: -2 |
"You require more food than most people, but recover stamina slightly faster." |
Normal Mutations
High Night Vision NIGHTVISION2 FISH BEAST LUPINE INSECT CHIMERA RAT MOUSE
Requires: Night Vision Cancels: Fey Vision, Fey Nightsight, Feline Vision, Ursine Vision Changes to: Full Night Vision Point cost: 4 |
"You can see incredibly well in the dark! Activate to toggle NV-visible areas on or off." |
Furry FUR BEAST CATTLE RAT
Requires: Lightly Furred Cancels: Rough Skin, Scales, Thick Scales, Sleek Scales, Feathers, Down, Lightly Furred, Shaggy Fur, Gray Fur, Sleek Fur, Lynx Fur, Chitinous Skin, Chitinous Armor, Chitinous Plate, Hairy Chitin, Furred Chitin, Furred Plate, Phelloderm, Bark Changes to: Shaggy Fur Point cost: 2 / Visibility: 10 / Ugliness: 3 |
"Thick black fur has grown to cover your entire body, providing a marginal protection against attacks, and considerable protection from cold." |
Claws CLAWS BEAST URSINE RAT
Requires: Long Fingernails Cancels: Tentacle Arms, 4 Tentacles, 8 Tentacles, Long Fingernails, Rat Claws, Stainless Claws, Retractable Claws, Large Talons Changes to: Retractable Claws, Rat Claws Point cost: 2 / Visibility: 3 / Ugliness: 2 |
"You have claws on the ends of your fingers. If you aren't wearing gloves, your unarmed attacks deal a minor amount of cutting damage." |
Rat Claws CLAWS_RAT RAT
Requires: Claws Cancels: Tentacle Arms, 4 Tentacles, 8 Tentacles, Long Fingernails, Claws, Stainless Claws, Retractable Claws, Large Talons Changes to: Stainless Claws Point cost: 3 / Visibility: 3 / Ugliness: 4 |
"Your claws have grown tougher and slightly gnarled." |
Rodent Tail TAIL_RAT RAT MOUSE
Requires: Long Tail, Stubby Tail Cancels: Stubby Tail, Tail Fin, Long Tail, Cattle Tail, Thick Tail, Raptor Tail, Fluffy Tail, Spiked Tail, Club Tail Point cost: 1 / Visibility: 6 / Ugliness: 4 |
"You have a long but hairless tail. It's a pretty effective balancing aid, but does look, uh, ratty. Prevents wearing non-fabric pants." |
Rodent Ears MOUSE_EARS Targeted Mutation Only RAT MOUSE
Cancels: Canine Ears, Lupine Ears, Feline Ears, Ursine Ears, Pointed Ears, Point cost: 1 / Visibility: 8 / Ugliness: 1 |
"Your ears are huge, round, and gray! They're rather fascinating, and help you hear from a much greater distance." |
Wiry Whiskers WHISKERS_RAT RAT MOUSE
Requires: Rodent Muzzle Cancels: Whiskers Point cost: 2 / Visibility: 3 / Ugliness: 1 |
"You have a set of prominent rodent-like whiskers around your mouth. These make you more aware of vibrations in the air, and improve your ability to dodge slightly." |
Grotesque DEFORMED3 SLIME CHIMERA RAT
Requires: Badly Deformed Cancels: Pretty, Beautiful, Very Beautiful, Glorious Point cost: -4 / Visibility: 10 / Ugliness: 10 |
"Your visage is disgusting and liable to induce vomiting. People will not want to interact with you unless they have a very good reason to." |
Rodent Muzzle MUZZLE_RAT RAT
Requires: Snout Cancels: Mandibles, Folding Fangs, Bovine Snout, Lupine Muzzle, Ursine Muzzle, Reptilian Muzzle, Proboscis, Beak, Woodpecker Beak, Hummingbird Beak Point cost: -2 / Visibility: 6 / Ugliness: 4 |
"Your face and jaw have extended, giving you an alert and attentive appearance." |
Vomitous VOMITOUS SLIME MEDICAL ELF-A RAT
Requires: Nausea Changes to: Intestinal Fortitude Point cost: -3 |
"You have a major digestive disorder. Though it causes you to vomit frequently, you have found that you can trigger your vomit reflex on demand, too." |
Rapid Metabolism MET_RAT Targeted Mutation Only RAT MOUSE
Requires: Fast Metabolism Additional requirement: Sleepy Cancels: Light Eater, Heat Dependent, Very Heat Dependent, Cold Blooded, Ectothermic, Less Sleep, Very Little Sleep, Tireless, Fast Healer, Slow Healer, Poor Healer, Imperceptive Healer, Very Fast Healer, Regeneration, Weakening, Deterioration, Disintegration Point cost: -2 |
"You require more resources than most, but heal more rapidly as well. Provides weak regeneration even when not asleep." |
Very Light Sensitive TROGLO2 RAT
Requires: Light Sensitive Cancels: Sunlight Dependent Changes to: Troglobite Point cost: -3 |
"Sunlight makes you very uncomfortable. If you are outdoors during the day, you suffer -1 to all stats; -2 if the weather is Sunny." |
Paws PAWS FELINE LUPINE RAT
Requires: Claws, Retractable Claws, Rat Claws Cancels: Large Talons, Broad Paws, Insect Limbs, Insect Arms, Arachnid Limbs, Arachnid Arms, Tentacle Arms, 4 Tentacles, 8 Tentacles Changes to: Broad Paws Point cost: -3 / Visibility: 3 / Ugliness: 2 |
"Your hands have fused into quasi-paws. Fine manipulation is a challenge: permanent hand encumbrance of 10, difficulty with delicate craftwork, and your gloves don't fit. But they handle water better." |
Growling Voice GROWL LUPINE URSINE RAT
Changes to: Snarling Voice Point cost: -1 |
"You have a growling, rough voice. Persuading NPCs will be more difficult, but threatening them will be easier." |
Post-threshold mutations
Incisors INCISORS Threshold Mutation RAT
Requires: Rodent Muzzle Cancels: Fangs, Saber Teeth, Mandibles, Folding Fangs, Proboscis, Beak, Woodpecker Beak, Hummingbird Beak, Shark Teeth Point cost: 2 / Visibility: 3 / Ugliness: 3 |
"Your big teeth have grown in. Folks had best show some more respect." |
Stainless Claws CLAWS_ST Targeted Mutation Only Not purifiable Threshold Mutation RAT
Requires: Rat Claws Additional requirement: Paws Cancels: Tentacle Arms, 4 Tentacles, 8 Tentacles, Long Fingernails, Claws, Rat Claws, Retractable Claws, Large Talons Point cost: 6 / Visibility: 3 / Ugliness: 5 |
"Your paws are bone, muscle, and claw with a thin layer of skin and fur. They might as well be made of stainless steel." |
Intestinal Fortitude EATPOISON Targeted Mutation Only Threshold Mutation TROGLOBITE CHIMERA RAPTOR RAT
Requires: Nausea, Vomitous, Poison Resistant, Venomous Additional requirement: Saprovore, Substance Tolerance Changes to: Eater Of The Dead Point cost: 3 |
"Your guts have developed the ability to handle poisonous food. Mostly." |
Eater Of The Dead EATDEAD Targeted Mutation Only Threshold Mutation CHIMERA RAT MOUSE
Requires: Intestinal Fortitude Point cost: 4 |
"Eating rotting, long-dead flesh is good for the struggle, and safe--if still completely unappealing--for you." |
Burrowing BURROW Targeted Mutation Only Not purifiable Threshold Mutation RAT
Requires: Stainless Claws Additional requirement: Incisors Point cost: 10 |
"Between your claws and teeth, you can tunnel through just about anything." |
Notes
- Somewhat a less severe and more animalistic form of Troglobite, Rats thrive well underground, their advantage over the Troglobite is that they have the Burrowing ability, where Troglobites have to get tools such as a pickaxe or jackhammer in order to explore or create their underground home.
- The disadvantage of Rat over Troglobite is that Rat still effects the player's anatomy in ways that prevents you from wearing the end-game armors, the night vision of a Rat is also less powerful than a Trog.
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