Example Character Builds: Difference between revisions

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Put character templates you recommend here.
Put character templates you recommend here.


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== General Well Rounded ==
== Evacuee Scenario ==
 
=== Builds for new players ===
 
These section should include character builds that could be of help to new players in the game, it could be to help familiarize oneself with an specific mechanic or just to survive if you are new, have fun.
 
==== Good First Start ====
 
If you haven't played the game, this build is a good option for a first "feeling" of the game, you should be able to survive in a battle against some zombies or run if things go south, recommended for a first start in the game.
 
'''Stats:'''
 
* Strength: 10
 
* Dexterity: 9
 
* Intelligence: 8
 
* Perception: 11
 
'''Traits:'''
 
*Positive: [[Fleet-Footed]], [[Light Step]]
*Negative: [[Addictive Personality]], [[Lightweight]], [[Weak Stomach]]
 
Skills:
 
*Survival: 2, Melee: 2, Dodging: 2
 
---------------------------------------------------------------------------------------------------------------------------
 
'''General Evacuee Builds'''
 
=== General Well Rounded ===
'''Single Pool'''
'''Single Pool'''


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'''2 extra points to spend''', possibly perception if planning on ranged, or strength if melee/archer.
'''2 extra points to spend''', possibly perception if planning on ranged, or strength if melee/archer.


== Albino Butler/Maid ==
== Inside the City ==
'''[[Large Building]], Butler'''
 
=== Albino Butler/Maid ===
'''[[Large Building]] '''([[Mall]])''', [[Butler]]/Maid'''


You were in the mall, buying supplies for your masters when the Cataclysm happened, at least that time you served as Aikido instructor for the young master will be of help...
You were in the mall, buying supplies for your masters when the Cataclysm happened, at least that time you served as Aikido instructor for the young master will be of help...
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*Positive: [[Martial Arts Training]] '''(Aikido)''', [[Pretty]], [[Robust Genetics]], [[Stylish]]
*Positive: [[Martial Arts Training]] '''(Aikido)''', [[Pretty]], [[Robust Genetics]], [[Stylish]]
*Negative: [[Albino]], [[Insomniac]], [[Near-Sighted]], [[Rigid Table Maners]], [[Squeamish]], [[Truth Teller]], [[Wool Allergy]]
*Negative: [[Albino]], [[Insomniac]], [[Near-Sighted]], [[Rigid Table Manners]], [[Squeamish]], [[Truth Teller]], [[Wool Allergy]]


'''Skills:'''
'''Skills:'''


* Cooking: 2 (+2), Driving: (+1), Speaking: 2, Tailoring: 2 (+2), Unarmed combat: 2
* Food Handling: 2 (+2), Vehicles: (+1), Social: 2, Tailoring: 2 (+2), Unarmed combat: 2


== Skater trapped in school ==
=== Skater trapped in school ===
'''[[Surrounded]] '''([[School]])''', Skater boy/girl'''
'''[[Surrounded]] '''([[School]])''', Skater boy/girl'''


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* Dodging: 3 (+1), Melee: 2
* Dodging: 3 (+1), Melee: 2


== Ninja in Alcatraz ==
== Challenges ==
=== Ninja in Alcatraz ===
'''[[Challenge-Island Prison]], Convict'''
'''[[Challenge-Island Prison]], Convict'''


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* Strength: 8
* Strength: 8


* Dexterity: 12
* Dexterity: 11


* Intelligence: 8
* Intelligence: 8


* Perception: 10
* Perception: 11




'''Traits:'''
'''Traits:'''


*Positive: [[Fleet-Footed]], [[Less Sleep]], [[Light Step]], [[Night Vision]], [[Quick]], [[Pretty]], [[Quick]], [[Self-Defense Classes]] '''(Ninjutsu)''', [[Weak Scent]]
*Positive: [[Deft]], [[Fleet-Footed]], [[Light Step]], [[Night Vision]], [[Quick]], [[Self-Defense Classes]] '''(Ninjutsu)''', [[Weak Scent]]
*Negative: [[Addictive Personality]], [[Chemical Imbalance]], [[Fast Metabolism]], [[High Thirst]], [[Squeamish]], [[Thin-Skinned]], [[Weak Stomach]], [[Wool Allergy]]
*Negative: [[Addictive Personality]], [[Chemical Imbalance]], [[Fast Metabolism]], [[High Thirst]], [[Squeamish]], [[Thin-Skinned]], [[Weak Stomach]], [[Wool Allergy]]


'''Skills:'''
'''Skills:'''


* Cutting weapons: 2, Dodging: 3, Melee: 3 (+1), Piercing weapons: 2, Survival: 2, Unarmed combat: 2
* Devices: 2 (+1), Dodging: 2, Melee: 4 (+1), Unarmed combat: 3
 
== Experiment/Mutants ==


== Catgirl/boy ==
=== Catgirl/boy ===
'''[[Experiment]], Unwilling Mutant'''
'''[[Experiment]], Unwilling Mutant'''


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'''Traits:'''
'''Traits:'''


*Positive: [[Fangs]], [[Feline Ears]], [[Light Step]], [[Long Fingernails]], [[Parkour Expert]], [[Pretty]], [[Quick]], [[Whiskers]]
*Positive: [[Accomplished Sleeper]], [[Fangs]], [[Feline Ears]], [[Long Fingernails]], [[Parkour Expert]], [[Pretty]], [[Quick]], [[Whiskers]]
*Neutral: [[Long Tail]]
*Neutral: [[Long Tail]]
*Negative: [[Animal Discord]], [[Fast Metabolism]], [[Growling Voice]], [[Heavy Sleeper]], [[High Thirst]], [[Lightweight]], [[Sleepy]], [[Squeamish]], [[Strong Scent]], [[Weak Stomach]]
*Negative: [[Animal Discord]], [[Fast Metabolism]], [[Growling Voice]], [[Heavy Sleeper]], [[High Thirst]], [[Lightweight]], [[Sleepy]], [[Squeamish]], [[Strong Scent]], [[Weak Stomach]]
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{{Guides}}
{{Guides}}
{{ver|0.E}}
{{ver|0.F}}
[[Category:Guides]]
[[Category:Guides]]

Latest revision as of 05:25, 17 March 2021

Put character templates you recommend here.

Note: Should use the default points available, with Evacuee, unless specified otherwise.


Evacuee Scenario

Builds for new players

These section should include character builds that could be of help to new players in the game, it could be to help familiarize oneself with an specific mechanic or just to survive if you are new, have fun.

Good First Start

If you haven't played the game, this build is a good option for a first "feeling" of the game, you should be able to survive in a battle against some zombies or run if things go south, recommended for a first start in the game.

Stats:

  • Strength: 10
  • Dexterity: 9
  • Intelligence: 8
  • Perception: 11

Traits:

Skills:

  • Survival: 2, Melee: 2, Dodging: 2

General Evacuee Builds

General Well Rounded

Single Pool

Might be minmaxing, but this character can do anything, with nearly no impact from disadvantages.

Stats:

  • Strength: 10
  • Dexterity: 10
  • Intelligence: 12
  • Perception: 10

Traits:

2 extra points to spend, possibly perception if planning on ranged, or strength if melee/archer.

Inside the City

Albino Butler/Maid

Large Building (Mall), Butler/Maid

You were in the mall, buying supplies for your masters when the Cataclysm happened, at least that time you served as Aikido instructor for the young master will be of help...

Stats:

  • Strength: 9
  • Dexterity: 11
  • Intelligence: 9
  • Perception: 9


Traits:

Skills:

  • Food Handling: 2 (+2), Vehicles: (+1), Social: 2, Tailoring: 2 (+2), Unarmed combat: 2

Skater trapped in school

Surrounded (School), Skater boy/girl

You escaped from detention after everyone went for your brain, maybe your roller blades will save you now?

Stats:

  • Strength: 10
  • Dexterity: 12
  • Intelligence: 8
  • Perception: 8


Traits:

Skills:

  • Dodging: 3 (+1), Melee: 2

Challenges

Ninja in Alcatraz

Challenge-Island Prison, Convict

Deathly, silent, quick, the perfect ninja needs to get out of Alcatraz before what remains of the guards find him/her...

Stats:

  • Strength: 8
  • Dexterity: 11
  • Intelligence: 8
  • Perception: 11


Traits:

Skills:

  • Devices: 2 (+1), Dodging: 2, Melee: 4 (+1), Unarmed combat: 3

Experiment/Mutants

Catgirl/boy

Experiment, Unwilling Mutant

This is a silent and elusive catgirl/boy, able to jump from obstacle to obstacle while leaving any enemy behind, gaining your heart with its cuteness just before biting you with its fangs, as every cat, it needs to sleep and eat very often, but take care or it will throw out a few hairballs.

Stats:

  • Strength: 10
  • Dexterity: 11
  • Intelligence: 8
  • Perception: 9


Traits:


Skills:

  • Dodging: 2