Lightstrip: Difference between revisions

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Revision as of 16:52, 2 September 2018


; lightstrip

Hitchhiker's Guide:
Stable (0.F-3) - [ lightstrip ]
Experimental - [ lightstrip ]

General
Materials plastic / iron
Volume 0.25 liters
Weight 0.002 lbs or 1 g
As a Tool
Function none
Ammo (start/max) (12000 / 12000)
Ammo Type AT_NULL
Duration 150 turns
Other
Price 2 $
Use Action LIGHTSTRIP
As a Melee Weapon
Bash Dmg 1
Cut Dmg 0
To Hit 2

Inactive:

 A light-emitting circuit wired directly to some batteries. Once activated, provides 25 hours of light per 3 (battery) charges. When the batteries die, you'll need to scrap it to recover the components that are reusable. 

Active:

 A light-emitting circuit wired directly to some batteries. Provides a weak light, lasting 25 hours per 3 (battery) charges. When the batteries die, you'll need to scrap it to recover the components that are reusable. 



Notes

Dead:

 A burnt-out lightstrip. You could disassemble this to recover the amplifier circuit. 

Burnt-out lightstrips can be disassembled with any cutting utensil this to recover the amplifier circuit.

Provides only a single tile of light and can't be turned off. Perfect for crafting and reading in the basement, as it is extremely energy-efficient.