Flashlight: Difference between revisions

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{{key|a}}pplying it turns it on. Lights up a very large area. Attracts a crowd, as zombies are attracted to light, but useful. Don't forget to turn it off when you don't need it anymore!
{{key|a}}pplying it turns it on. Lights up a very large area. Attracts a crowd, as zombies are attracted to light, but useful. Don't forget to turn it off when you don't need it anymore!


It uses one charge every 20 moves.
It uses one charge every 20 moves.{{verify|<!--is this still 20 moves? or now due to the time change 120 turns?-->}}


{{footer/electronics}}
{{footer/electronics}}

Revision as of 21:13, 30 January 2020


; flashlight

Hitchhiker's Guide:
Stable (0.F-3) - [ flashlight ]
Experimental - [ flashlight ]

General
Materials plastic / aluminum
Volume 0.5 liters
Weight 0.882 lbs or 400 g
As a Tool
Ammo (start/max) (100 / 100)
Ammo Type batteries
Duration 20 turns
Other
Price 5 $
As a Melee Weapon
Bash Dmg 0
Cut Dmg 0
To Hit +0
 This is a typical household flashlight with a plastic handle. Using this flashlight will turn it on and provide light, assuming it is charged with batteries. 



Notes

applying it turns it on. Lights up a very large area. Attracts a crowd, as zombies are attracted to light, but useful. Don't forget to turn it off when you don't need it anymore!

It uses one charge every 20 moves.Verify