Lightstrip: Difference between revisions
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Revision as of 16:52, 2 September 2018
; lightstrip Hitchhiker's Guide: | |
General | |
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Materials | plastic / iron |
Volume | 0.25 liters |
Weight | 0.002 lbs or 1 g |
As a Tool | |
Function | none |
Ammo (start/max) | (12000 / 12000) |
Ammo Type | AT_NULL |
Duration | 150 turns |
Other | |
Price | 2 $ |
Use Action | LIGHTSTRIP |
As a Melee Weapon | |
Bash Dmg | 1 |
Cut Dmg | 0 |
To Hit | 2 |
Inactive:
“ A light-emitting circuit wired directly to some batteries. Once activated, provides 25 hours of light per 3 (battery) charges. When the batteries die, you'll need to scrap it to recover the components that are reusable. ”
Active:
“ A light-emitting circuit wired directly to some batteries. Provides a weak light, lasting 25 hours per 3 (battery) charges. When the batteries die, you'll need to scrap it to recover the components that are reusable. ”
Notes
Dead:
“ A burnt-out lightstrip. You could disassemble this to recover the amplifier circuit. ”
Burnt-out lightstrips can be disassembled with any cutting utensil this to recover the amplifier circuit.
Provides only a single tile of light and can't be turned off. Perfect for crafting and reading in the basement, as it is extremely energy-efficient.
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