Elf-A: Difference between revisions
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The threshold mutation of this category is called '''''Fey''''' ingame. | The threshold mutation of this category is called '''''Fey''''' ingame. | ||
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<!-- *YOUR PERSONAL NOTES AND HINTS GO BELOW HERE* --> | <!-- *YOUR PERSONAL NOTES AND HINTS GO BELOW HERE* --> |
Revision as of 00:36, 23 October 2018
“ "You are the tree under which humankind will shelter during these dark times." ”
A lot like Chimera, except stealth-based instead of combat-based.
The Medical, Alpha, Elf-A, Slime, and Troglobite mutation trees share a strong advantage over the others - none of their mutations change your anatomy in ways that prevent wearing the powerful end-game armors.
The threshold mutation of this category is called Fey ingame.
Traits
Good Hearing GOODHEARING Possible Starting Trait ALPHA ELF-A MOUSE
Cancels: Poor Hearing Point cost: 1 |
"Your hearing is better than average, and you can hear distant sounds more easily." |
Animal Empathy ANIMALEMPATH Possible Starting Trait BEAST ELF-A
Cancels: Animal Discord Changes to: Animal Kinship Point cost: 1 |
"Peaceful animals will not run away from you, and even aggressive animals are less likely to attack. This only applies to natural animals such as woodland creatures." |
Less Sleep WAKEFUL Possible Starting Trait ALPHA ELF-A
Cancels: Sleepy, Very Little Sleep, Tireless, Very Sleepy Changes to: Very Little Sleep Point cost: 1 |
"You need less sleep than the average person." |
Light Step LIGHTSTEP Possible Starting Trait BIRD FELINE ELF-A
Cancels: Clumsy Point cost: 1 |
"You make less noise while walking. You're also less likely to set off traps." |
Bad Back BADBACK Possible Starting Trait BIRD ELF-A
Cancels: Strong Back Point cost: -3 |
"You simply cannot carry as much as people with a similar strength could. Your maximum weight carried is reduced by 35%." |
Junkfood Intolerance ANTIJUNK Possible Starting Trait BEAST ALPHA ELF-A RAPTOR
Cancels: Sweet Tooth Point cost: -1 |
"Something in those heavily processed foods doesn't agree with you. It's possible for you to eat them, but you will suffer morale penalties and obtain less nutrition from them." |
Chemical Imbalance CHEMIMBALANCE Possible Starting Trait SLIME MEDICAL ELF-A CHIMERA
Point cost: -2 |
"You suffer from a minor chemical imbalance, whether mental or physical. Minor changes to your internal chemistry will manifest themselves on occasion, such as hunger, sleepiness, narcotic effects, etc." |
Mood Swings MOODSWINGS Possible Starting Trait Targeted Mutation Only MEDICAL ELF-A
Point cost: -1 |
"Your morale will shift up and down at random, often dramatically." |
Flimsy FLIMSY Possible Starting Trait Targeted Mutation Only ELF-A MOUSE
Cancels: Tough, Durable, Unbreakable Changes to: Frail Point cost: -4 |
"Your body can't take much abuse. Its maximum HP is 25% lower than usual and you heal slightly slower. Stacks with Glass Jaw." |
Fast Metabolism HUNGER Possible Starting Trait BEAST SLIME MEDICAL ALPHA ELF-A CHIMERA RAPTOR RAT MOUSE
Cancels: Light Eater, Hyper-Metabolism, Very Fast Metabolism, Extreme Metabolism, Heat Dependent, Very Heat Dependent, Cold Blooded, Ectothermic Changes to: Very Fast Metabolism, Rapid Metabolism Point cost: -2 |
"You require more food than most people, but recover stamina slightly faster." |
High Thirst THIRST Possible Starting Trait SLIME CEPHALOPOD ELF-A CHIMERA
Cancels: Metabolic Rehydration Changes to: Very Thirsty Point cost: -2 |
"Your body dries out easily; you need to drink more water." |
Normal Mutations
Weak Photophore BIOLUM1 FISH INSECT ELF-A
Changes to: Photophore Point cost: 1 |
"A photophore has grown from your head, you can make it glow softly. This will make you very visible in the dark, ideal to attract a partner during mating season." |
Photophore BIOLUM2 FISH INSECT ELF-A
Requires: Weak Photophore Point cost: 2 |
"You can make your photophore glow brightly." |
Animal Kinship ANIMALEMPATH2 ELF-A
Requires: Animal Empathy Cancels: Animal Discord Point cost: 2 |
"Something about your presence is calming to animals, and they will treat you with innate trust. This only applies to natural animals such as woodland creatures." |
Fey Eyes ELFAEYES Targeted Mutation Only ELF-A
Cancels: Avian Eyes, Reptilian Eyes, Feline Eyes, Ursine Vision, Compound Eyes Leads to: Fey Vision Point cost: 1 |
"Your eyes have turned… green. It's tough to tell the exact shade as it seems to shift. The effect is… pleasant." |
Fey Vision ELFA_NV ELF-A
Requires: Fey Eyes Cancels: Reptilian IR, Feline Vision, Night Vision, High Night Vision, Full Night Vision Changes to: Fey Nightsight Point cost: 3 |
"The shadows don't seem as dark now. Activate to toggle NV-visible areas on or off." |
Fey Nightsight ELFA_FNV ELF-A
Requires: Fey Vision Cancels: Reptilian IR, Feline Vision, Night Vision, High Night Vision, Full Night Vision Point cost: 5 |
"You have great low-light vision now, though that doesn't allow you to perform fine tasks such as crafting and reading in darkness. Activate to toggle NV-visible areas on or off." |
Phelloderm PLANTSKIN PLANT ELF-A
Cancels: Rough Skin, Scales, Thick Scales, Sleek Scales, Feathers, Down, Lightly Furred, Furry, Shaggy Fur, Gray Fur, Sleek Fur, Lynx Fur, Chitinous Skin, Chitinous Armor, Chitinous Plate, Hairy Chitin, Furred Chitin, Furred Plate, Bark, Albino, Bark, Pale Skin, Solar Sensitivity Changes to: Bark Leads to: Thorns, Leaves Point cost: 3 / Visibility: 3 / Ugliness: 2 |
"Your skin is light green and has a slightly woody quality to it. This provides a weak armor, and helps you retain moisture, resulting in less thirst. Greatly decreases wet penalties." |
Leaves LEAVES PLANT ELF-A
Requires: Phelloderm, Bark Changes to: Lush Leaves Point cost: 3 / Visibility: 8 / Ugliness: 3 |
"All the hair on your body has turned to long, grass-like leaves. Apart from being physically striking, these provide you with a minor amount of nutrition while in sunlight when your head is uncovered. Slightly reduces wet effects." |
Parasite Immune PARAIMMUNE SLIME MEDICAL ELF-A CHIMERA
Requires: Disease Resistant Additional requirement: Infection Resistant Point cost: 1 |
"Your body is unusually inhospitable to parasitic lifeforms. You will never become infested with internal parasites." |
Pointed Ears ELFA_EARS Targeted Mutation Only ELF-A
Cancels: Canine Ears, Lupine Ears, Feline Ears, Ursine Ears, Rodent Ears Point cost: 0 / Visibility: 4 / Ugliness: 1 |
"Your upper earlobes have grown noticeably higher. Fortunately, they don't get in the way of your headgear, much. Unfortunately, they also don't seem to help your hearing any." |
Strong STR_UP INSECT ELF-A RAPTOR
Changes to: Very Strong Point cost: 1 |
"Your muscles are a little stronger. Strength + 1" |
Extremely Dextrous DEX_UP_3 BIRD FELINE ELF-A
Requires: Very Dextrous Changes to: Insanely Dextrous Point cost: 3 |
"You are nimble and quick. Dexterity + 4" |
Extremely Smart INT_UP_3 ELF-A
Requires: Very Smart Changes to: Insanely Smart Point cost: 3 / Visibility: 1 / Ugliness: 1 |
"You are much smarter, and your skull bulges slightly. Intelligence + 4" |
Extremely Perceptive PER_UP_3 ELF-A RAPTOR
Requires: Very Perceptive Changes to: Insanely Perceptive Point cost: 3 |
"Your senses are much keener. Perception + 4" |
Glorious BEAUTIFUL3 ELF-A
Requires: Very Beautiful Cancels: Ugly, Deformed, Badly Deformed, Grotesque Point cost: 4 / Visibility: 10 / Ugliness: -10 |
"You are incredibly beautiful. People cannot help themselves due to your charms, and will do whatever they can to please you." |
Hollow Bones HOLLOW_BONES BIRD SLIME ELF-A
Requires: Light Bones Point cost: 1 |
"You have Avian Bone Syndrome--your bones are nearly hollow. Your body is very light as a result, enabling you to move and attack 20% faster, but also frail; you can carry 40% less, and bashing attacks injure you more." |
Vomitous VOMITOUS SLIME MEDICAL ELF-A RAT
Requires: Nausea Changes to: Intestinal Fortitude Point cost: -3 |
"You have a major digestive disorder. Though it causes you to vomit frequently, you have found that you can trigger your vomit reflex on demand, too." |
Weakening ROT1 ELF-A
Cancels: Fast Healer, Slow Healer, Poor Healer, Imperceptive Healer, Very Fast Healer, Regeneration, Rapid Metabolism, Deterioration, Disintegration Changes to: Deterioration Point cost: -2 |
"You feel as though you are slowly weakening and your body heals slower." |
Radioactivity RADIOACTIVE2 ELF-A
Requires: Minor Radioactivity Changes to: Severe Radioactivity Point cost: -4 |
"Your body has become radioactive! You continuously emit moderate levels of radiation, which contaminates the world around you." |
Hair Roots HAIRROOTS PLANT ELF-A
Requires: Leaves Point cost: 0 / Visibility: 4 / Ugliness: 2 |
"Roots have started growing from your leaf like hair, they don't seem to do much." |
Post-threshold mutations
Fey Hearing FEYHEARING Threshold Mutation ELF-A
Requires: Good Hearing Additional requirement: Pointed Ears Cancels: Poor Hearing Point cost: 2 |
"Your not sure the shape of your ears are helping, but regardless you have become very sensitive to sounds." |
Very Little Sleep WAKEFUL2 Targeted Mutation Only Threshold Mutation ALPHA ELF-A
Requires: Less Sleep Cancels: Less Sleep, Sleepy, Tireless, Very Sleepy Changes to: Tireless Point cost: 3 |
"You don't sleep often. But when you do, you need very little of it." |
Tireless WAKEFUL3 Targeted Mutation Only Not purifiable Threshold Mutation ELF-A
Requires: Very Little Sleep Cancels: Less Sleep, Sleepy, Very Little Sleep, Very Sleepy Point cost: 5 |
"You defend the realm all night and all day." |
Flowering FLOWERS Threshold Mutation PLANT ELF-A
Requires: Phelloderm, Bark Additional requirement: Hair Roots Cancels: Strong Scent, Smelly Changes to: Rosebuds Point cost: 2 / Visibility: 10 / Ugliness: -4 |
"You've started blooming where your scalp used to be. Your blossoms have a pleasant aroma, are visually striking, and are quite sensitive." |
Rosebuds ROSEBUDS Threshold Mutation PLANT ELF-A
Requires: Flowering Cancels: Strong Scent, Smelly Point cost: 3 / Visibility: 10 / Ugliness: -6 |
"The top of your head is blooming with rosebuds. They're eye catching, and have a strong fragrance that makes you pleasant to be around." |
Stretchy Limbs BENDY1 Threshold Mutation SLIME ELF-A
Changes to: Rubbery Limbs Point cost: 1 / Visibility: 1 |
"Your limbs seem to have a little more 'give' to them. +1 Dexterity." |
Mycorrhizal Communion TREE_COMMUNION Threshold Mutation PLANT ELF-A
Requires: Hair Roots, Roots, Rooter Point cost: 2 |
"You have gained the ability to commune with trees and comprehend their ancient wisdom. Activate next to a tree to gradually gain overmap vision through connected forests." |
Notes
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