Mouse: Difference between revisions
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Scorpion451 (talk | contribs) (Interesting notes after playing a mouse-mutant.) |
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=Notes= | =Notes= | ||
Despite its fragility and limited armor access, this mutation line makes for a superb melee fighter. Fighting intelligently and managing encumbrance are vital, but the combination of speed, dodge, and stamina boosts with reduced detectability mean targets might not even realize you're there until you've stabbed them a few times. The high healing rate and moral bonuses available to the line, meanwhile, help compensate for the occasional fight where you actually get hit. Martial styles that further increase your dodge or provide armor bonuses pair well, as do styles with frequently triggered stun or knockback, and those that give bonuses for movement or waiting for an opponent to come to you. | |||
{{Template:Mutationtable}} | {{Template:Mutationtable}} |
Latest revision as of 16:36, 7 January 2020
Point cost: 1 |
"So much food, everywhere! And nobody's even guarding it anymore! These are good times." |
Shrinks you and increases your food requirements, but makes you super fast. Also removes your need to drink water.
The threshold mutation of this category is called Diminutive ingame.
Traits
Cancels: Slow Footed, Road-Runner, Ponderous, Very Ponderous, Extremely Ponderous Changes to: Road-Runner Point cost: 2 |
"You can move more quickly than most, resulting in a 15% speed bonus on sure footing." |
Cancels: Poor Hearing Point cost: 1 |
"Your hearing is better than average, and you can hear distant sounds more easily." |
Cancels: Languorous Changes to: Hyperactive Point cost: 2 |
"Whether due to exercise and good diet, or due to a natural propensity to physical endurance, you tire due to physical exertion much less readily than others. Your maximum stamina is 25% higher than usual." |
Point cost: 3 |
"You're just generally quick! You get a 10% bonus to action points." |
Cancels: Insomniac Changes to: Practiced Sleeper Point cost: 1 |
"You have always been able to fall asleep easily, even when sleeping in less than ideal circumstances." |
Point cost: 1 |
"While you're not any better at melee combat, you are better at recovering from a miss, and will be able to attempt another strike faster." |
Point cost: 2 |
"You eat faster, and can eat and drink more, than anyone else! You also enjoy food more; delicious food is better for your morale, and you don't mind unsavory meals as much. Activate to skip prompt for overeating." |
Cancels: Near-Sighted, Topographagnosia Point cost: 1 |
"You're an excellent navigator and your ability to spot distant landmarks is unmatched. Your sight radius on the overmap extends beyond the normal range." |
Cancels: Less Sleep, Very Little Sleep, Tireless, Very Sleepy Changes to: Very Sleepy, Rapid Metabolism Point cost: -1 |
"You need sleep more often, but still spend most of your time awake." |
Cancels: Junkfood Intolerance Changes to: Sugar-Loving Point cost: 1 |
"You have a soft spot for processed foods, and gain a morale bonus from eating them." |
Cancels: Good Memory Point cost: -3 |
"You have a hard time remembering things. Your skills will erode slightly faster than usual, and you can remember less terrain." |
Cancels: Addiction Resistant Point cost: -2 |
"It's easier for you to become addicted to substances, and harder to rid yourself of these addictions." |
Cancels: Weak Scent, Insect Pheromones, Mammal Pheromones Changes to: Smelly Point cost: -1 |
"Your scent is particularly strong. It's not offensive to humans, but animals that track your scent will do so more easily." |
Point cost: -3 |
"During moments of great stress or under the effects of stimulants, you may find your hands shaking uncontrollably, severely reducing your Dexterity." |
Cancels: Phelloderm, Bark, Pale Skin, Solar Sensitivity Changes to: Solar Sensitivity Point cost: -1 |
"You lack skin pigmentation due to a genetic problem. You sunburn extremely easily, and typically use an umbrella and sunglasses when going out in the sun." |
Cancels: Tough, Durable, Unbreakable Changes to: Frail Point cost: -4 |
"Your body can't take much abuse. Its maximum HP is 25% lower than usual and you heal slightly slower. Stacks with Glass Jaw." |
Cancels: Light Eater, Hyper-Metabolism, Very Fast Metabolism, Extreme Metabolism, Heat Dependent, Very Heat Dependent, Cold Blooded, Ectothermic Changes to: Very Fast Metabolism, Rapid Metabolism Point cost: -2 |
"You require more food than most people, but recover stamina slightly faster." |
Normal Mutations
Requires: Animal Discord Cancels: Animal Empathy Point cost: -3 |
"Natural animals like dogs and wolves see you as prey, and are liable to attack you on sight." |
Requires: Night Vision Cancels: Fey Vision, Fey Nightsight, Feline Vision, Ursine Vision Changes to: Full Night Vision Point cost: 4 |
"You can see incredibly well in the dark! Activate to toggle NV-visible areas on or off." |
Changes to: Hollow Bones Point cost: 2 |
"Your bones are very light. This enables you to move and attack 10% faster, but also reduces your carrying weight by 20% and makes bashing attacks hurt a little more." |
Requires: Rough Skin Cancels: Rough Skin, Scales, Thick Scales, Sleek Scales, Feathers, Down, Furry, Shaggy Fur, Gray Fur, Sleek Fur, Lynx Fur, Chitinous Skin, Chitinous Armor, Chitinous Plate, Hairy Chitin, Furred Chitin, Furred Plate, Phelloderm, Bark Changes to: Furry, Sleek Fur, Gray Fur, Shaggy Fur, Hairy Chitin Point cost: 1 / Visibility: 6 / Ugliness: 2 |
"Light fur has grown to cover your entire body, providing slight protection from cold." |
Requires: Lightly Furred Cancels: Rough Skin, Scales, Thick Scales, Sleek Scales, Feathers, Down, Lightly Furred, Furry, Shaggy Fur, Gray Fur, Lynx Fur, Chitinous Skin, Chitinous Armor, Chitinous Plate, Hairy Chitin, Furred Chitin, Furred Plate, Phelloderm, Bark Leads to: Lynx Fur Point cost: 2 / Visibility: 10 / Ugliness: 3 |
"You've grown sleek brown fur, providing some protection from cold." |
Requires: Long Tail, Stubby Tail Cancels: Stubby Tail, Tail Fin, Long Tail, Cattle Tail, Thick Tail, Raptor Tail, Fluffy Tail, Spiked Tail, Club Tail Point cost: 1 / Visibility: 6 / Ugliness: 4 |
"You have a long but hairless tail. It's a pretty effective balancing aid, but does look, uh, ratty. Prevents wearing non-fabric pants." |
Cancels: Canine Ears, Lupine Ears, Feline Ears, Ursine Ears, Pointed Ears, Point cost: 1 / Visibility: 8 / Ugliness: 1 |
"Your ears are huge, round, and gray! They're rather fascinating, and help you hear from a much greater distance." |
Requires: Rodent Muzzle Cancels: Whiskers Point cost: 2 / Visibility: 3 / Ugliness: 1 |
"You have a set of prominent rodent-like whiskers around your mouth. These make you more aware of vibrations in the air, and improve your ability to dodge slightly." |
Requires: Dextrous Changes to: Extremely Dextrous Point cost: 2 |
"You are nimbler. Dexterity + 2" |
Cancels: Inconveniently Large, Large, Freakishly Huge, Huge Changes to: Tiny Point cost: -2 / Visibility: 5 |
"You've noticeably shrunk in size. You're able to move with increased litheness, but your smaller stature prevents you from carrying as much." |
Requires: Little Cancels: Inconveniently Large, Large, Freakishly Huge, Huge Changes to: Unassuming Point cost: -4 / Visibility: 8 |
"You're only half as tall as you used to be! The weight of things you once found easy to carry is now unbearable, clothes are now twice as encumbering for you unless you refit them (since you're half their size), and your hit points are heavily reduced. However, your movement is silent, and your dodge skill is a little higher." |
Requires: Fast Metabolism Additional requirement: Sleepy Cancels: Light Eater, Heat Dependent, Very Heat Dependent, Cold Blooded, Ectothermic, Less Sleep, Very Little Sleep, Tireless, Fast Healer, Slow Healer, Poor Healer, Imperceptive Healer, Very Fast Healer, Regeneration, Weakening, Deterioration, Disintegration Point cost: -2 |
"You require more resources than most, but heal more rapidly as well. Provides weak regeneration even when not asleep." |
Post-threshold mutations
Requires: Indefatigable Cancels: Languorous Point cost: 4 |
"Your body's efficiency is like that of a tiny furnace, increasing your maximum stamina by 40%." |
Requires: Rapid Metabolism Cancels: Insomniac Point cost: 2 |
"Your body's demanding energy needs mean you can fall asleep just about anywhere." |
Requires: Sweet Tooth Cancels: Junkfood Intolerance Point cost: 2 |
"You *adore* the taste of junk food, and find it preferable to everything else!" |
Requires: Intestinal Fortitude Point cost: 4 |
"Eating rotting, long-dead flesh is good for the struggle, and safe--if still completely unappealing--for you." |
Requires: Tiny Cancels: Inconveniently Large, Large, Freakishly Huge, Huge Point cost: 3 |
"You've mastered your tiny form! Item encumbrance and carry weight penalties are reduced, and you've learned to use your increased nimbleness to offset your reduced capacity to absorb damage." |
Requires: Unassuming Point cost: 4 |
"By making the most of your small stature, you can avoid the notice of all but the most perceptive creatures, and your speed is greatly increased." |
Cancels: High Thirst, Very Thirsty, Extremely Thirsty Point cost: 6 |
"Your body gets everything it needs from the food that you eat! You no longer gain hydration from fluids - instead, your thirst will be equal to, and change with, your hunger." |
Notes
Despite its fragility and limited armor access, this mutation line makes for a superb melee fighter. Fighting intelligently and managing encumbrance are vital, but the combination of speed, dodge, and stamina boosts with reduced detectability mean targets might not even realize you're there until you've stabbed them a few times. The high healing rate and moral bonuses available to the line, meanwhile, help compensate for the occasional fight where you actually get hit. Martial styles that further increase your dodge or provide armor bonuses pair well, as do styles with frequently triggered stun or knockback, and those that give bonuses for movement or waiting for an opponent to come to you.
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