List of mutations: Difference between revisions

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Once a mutation is selected, you will begin to mutate towards it. If any mutations you currently have conflict with this mutation, then one of the conflicting mutations is randomly removed. If you have no conflicting mutations, but don't have any of the prerequisites, you will begin to mutate towards a random prerequisite. If you already have a prerequisite mutation and no conflicting mutations, you gain the selected mutation immediately.
Once a mutation is selected, you will begin to mutate towards it. If any mutations you currently have conflict with this mutation, then one of the conflicting mutations is randomly removed. If you have no conflicting mutations, but don't have any of the prerequisites, you will begin to mutate towards a random prerequisite. If you already have a prerequisite mutation and no conflicting mutations, you gain the selected mutation immediately.


[[Traits|Starting traits]] are underlined. However, initial traits do not increase respective categories strength, unless you gain them later via actual mutation! On the upside, this does mean that you can take Robust Genetics without placing yourself into the rather undesirable slime category.
Starting [[traits]] do not increase respective category strength, unless you gain them later via actual mutation! On the upside, this does mean that you can take Robust Genetics without placing yourself into the rather undesirable slime category.
{| border="0" cellspacing="0" cellpadding="4" class="va-table" style"width:auto; border-collapse: collapse; margin: 1em 0; "
|- style="font-family: consolas"
! style="border-bottom: 4px solid white; border-left: 3px solid SeaGreen; border-top: 2px solid khaki; background-color:khaki" | LIZARD<!--MUTCAT_LIZARD-->
| style="padding-left: 0.5em; vertical-align:top; border-top: 2px solid khaki" | <u>[[#Thick-Skinned|Thick-Skinned]]</u><!--PF_THICKSKIN -->, [[#Infrared Vision|Infrared Vision]]<!--PF_INFRARED -->, [[#Fangs|Fangs]]<!--PF_FANGS -->, [[#Nictitating Membrane|Nictitating Membrane]]<!--PF_MEMBRANE -->, [[#Scales|Scales]]<!--PF_SCALES -->, [[#Large Talons|Large Talons]]<!--PF_TALONS -->, [[#Slit Nostrils|Slit Nostrils]]<!--PF_SLIT_NOSTRILS-->, [[#Forked Tongue|Forked Tongue]]<!--PF_FORKED_TONGUE-->, [[#Light Sensitive|Light Sensitive]]<!--PF_TROGLO-->, [[#Webbed Hands|Webbed Hands]]<!--PF_WEBBED-->, [[#Carnivore|Carnivore]]<!--PF_CARNIVORE-->, [[#Heat Dependent|Heat Dependent]]<!--PF_COLDBLOOD-->, [[#Very Strong|Very Strong]]<!--PF_STR_UP_2-->, [[#Very Dextrous|Very Dextrous]]<!--PF_DEX_UP_2-->


|- style="font-family: consolas"
! style="border-bottom: 4px solid white; border-left: 3px solid royalblue; border-top: 2px solid DeepSkyBlue; background-color: DeepSkyBlue" | BIRD<!--MUTCAT_BIRD-->
| style="padding-left: 0.5em; vertical-align:top; border-top: 2px solid DeepSkyBlue" | <u>[[#Quick|Quick]]</u><!--PF_QUICK-->, <u>[[#Light Eater|Light Eater]]</u><!--PF_LIGHTEATER -->, <u>[[#Deft|Deft]]</u><!--PF_DEFT -->, <u>[[#Light Step|Light Step]]</u><!--PF_LIGHTSTEP-->, <u>[[#Bad Back|Bad Back]]</u><!--PF_BADBACK-->, <u>[[#Glass Jaw|Glass Jaw]]</u><!--PF_GLASSJAW-->, <u>[[#Night Vision|Night Vision]]</u><!--PF_NIGHTVISION-->, [[#Hollow Bones|Hollow Bones]]<!--PF_HOLLOW_BONES-->, [[#Feathers|Feathers]]<!--PF_FEATHERS -->, [[#Large Talons|Large Talons]]<!--PF_TALONS -->, [[#Beak|Beak]]<!--PF_BEAK-->, [[#Road-Runner|Road-Runner]]<!--PF_FLEET2-->, [[#Bird Wings|Bird Wings]]<!--PF_WINGS_BIRD-->, [[#Heat Dependent|Heat Dependent]]<!--PF_COLDBLOOD2-->, [[#Extremely Dextrous|Extremely Dextrous]]<!--PF_DEX_UP_3-->
|- style="font-family: consolas"
! style="border-bottom: 4px solid white; border-left: 3px solid black; border-top: 2px solid DodgerBlue; background-color: DodgerBlue" | FISH<!--MUTCAT_FISH-->
| style="padding-left: 0.5em; vertical-align:top; border-top: 2px solid DodgerBlue" | [[#Very Smelly|Very Smelly]]<!--PF_SMELLY2-->, [[#High Night Vision|High Night Vision]]<!--PF_NIGHTVISION2 -->, [[#Fangs|Fangs]]<!--PF_FANGS -->, [[#Nictitating Membrane|Nictitating Membrane]]<!--PF_MEMBRANE -->, [[#Gills|Gills]]<!--PF_GILLS -->, [[#Sleek Scales|Sleek Scales]]<!--PF_SLEEK_SCALES -->, [[#Tail Fin|Tail Fin]]<!--PF_TAIL_FIN-->, [[#Deformed|Deformed]]<!--PF_DEFORMED-->, [[#High Thirst|High Thirst]]<!--PF_THIRST-->, [[#Webbed Hands|Webbed Hands]]<!--PF_WEBBED-->, [[#Slimy|Slimy]]<!--PF_SLIMY-->, [[#Very Heat Dependent|Very Heat Dependent]]<!--PF_COLDBLOOD2-->
|- style="font-family: consolas"
! style="border-bottom: 4px solid white; border-left: 3px solid darkred; border-top: 2px solid tomato; background-color: tomato" | BEAST<!--MUTCAT_BEAST-->
| style="padding-left: 0.5em; vertical-align:top; border-top: 2px solid tomato" | <u>[[#Deft|Deft]]</u><!--PF_DEFT -->, <u>[[#Animal Empathy|Animal Empathy]]</u><!--PF_ANIMALEMPATH -->, <u>[[#Terrifying|Terrifying]]</u><!--PF_TERRIFYING -->, <u>[[#High Adrenaline|High Adrenaline]]</u><!--PF_ADRENALINE -->, <u>[[#Near-Sighted|Near-Sighted]]</u><!--PF_MYOPIC -->, <u>[[#Forgetful|Forgetful]]</u><!--PF_FORGETFUL -->, [[#High Night Vision|High Night Vision]]<!--PF_NIGHTVISION2 -->, [[#Fangs|Fangs]]<!--PF_FANGS -->, [[#Furry|Furry]]<!--PF_FUR -->, [[#Claws|Claws]]<!--PF_CLAWS -->, [[#Mammal Pheromones|Mammal Pheromones]]<!--PF_PHEROMONE_MAMMAL -->, [[#Padded Feet|Padded Feet]]<!--PF_PADDED_FEET-->, [[#Fluffy Tail|Fluffy Tail]]<!--PF_TAIL_FLUFFY-->, [[#Very Smelly|Very Smelly]]<!--PF_SMELLY2-->, [[#Badly Deformed|Badly Deformed]]<!--PF_DEFORMED2-->, [[#Fast Metabolism|Fast Metabolism]]<!--PF_HUNGER-->, [[#Light Sensitive|Light Sensitive]]<!--PF_TROGLO-->, [[#Carnivore|Carnivore]]<!--PF_CARNIVORE-->, [[#Snarling Voice|Snarling Voice]]<!--PF_SNARL-->, [[#Howler|Howler]]<!--PF_SHOUT3-->, [[#Canine Ears|Canine Ears]]<!--PF_CANINE_EARS-->, [[#Insanely Strong|Insanely Strong]]<!--PF_STR_UP_4-->
|- style="font-family: consolas"
! style="border-bottom: 4px solid white; border-left: 3px solid SaddleBrown; border-top: 2px solid Peru; background-color:Peru" | CATTLE<!--MUTCAT_CATTLE-->
| style="padding-left: 0.5em; vertical-align:top; border-top: 2px solid Peru" | <u>[[#Thick-Skinned|Thick-Skinned]]</u><!--PF_THICKSKIN -->, <u>[[#Disease Resistant|Disease Resistant]]</u><!--PF_DISRESISTANT -->, <u>[[#Night Vision|Night Vision]]</u><!--PF_NIGHTVISION-->, [[#Furry|Furry]]<!--PF_FUR -->, [[#Mammal Pheromones|Mammal Pheromones]]<!--PF_PHEROMONE_MAMMAL -->, [[#Hooves|Hooves]]<!--PF_HOOVES-->, [[#Ruminant|Ruminant]]<!--PF_RUMINANT-->, [[#Horns|Horns]]<!--PF_HORNS-->, [[#Long Tail|Long Tail]]<!--PF_TAIL_LONG-->, [[#Deformed|Deformed]]<!--PF_DEFORMED-->, [[#Very Ponderous|Very Ponderous]]<!--PF_PONDEROUS2-->, [[#Canine Ears|Canine Ears]]<!--PF_CANINE_EARS-->, [[#Very Strong|Very Strong]]<!--PF_STR_UP_2-->
|- style="font-family: consolas"
! style="border-bottom: 4px solid white; border-left: 3px solid orange; border-top: 2px solid yellow; background-color:yellow" | INSECT<!--MUTCAT_INSECT-->
| style="padding-left: 0.5em; vertical-align:top; border-top: 2px solid yellow" | <u>[[#Quick|Quick]]</u><!--PF_QUICK-->, <u>[[#Light Eater|Light Eater]]</u><!--PF_LIGHTEATER -->, <u>[[#Poison Resistant|Poison Resistant]]</u><!--PF_POISRESIST -->, <u>[[#Night Vision|Night Vision]]</u><!--PF_NIGHTVISION-->, <u>[[#Terrifying|Terrifying]]</u><!--PF_TERRIFYING -->, <u>[[#Heavy Sleeper|Heavy Sleeper]]</u><!--PF_HEAVYSLEEPER -->, [[#High Night Vision|High Night Vision]]<!--PF_NIGHTVISION2 -->, [[#Infrared Vision|Infrared Vision]]<!--PF_INFRARED -->, [[#Chitinous Armor|Chitinous Armor]]<!--PF_CHITIN2-->, [[#Insect Pheromones|Insect Pheromones]]<!--PF_PHEROMONE_INSECT -->, [[#Antennae|Antennae]]<!--PF_ANTENNAE-->, [[#Insect Wings|Insect Wings]]<!--PF_WINGS_INSECT-->, [[#Spiked Tail|Spiked Tail]]<!--PF_TAIL_STING-->, [[#Mandibles|Mandibles]]<!--PF_MANDIBLES-->, [[#Deformed|Deformed]]<!--PF_DEFORMED-->, [[#Light Sensitive|Light Sensitive]]<!--PF_TROGLO-->, [[#Cold Blooded|Cold Blooded]]<!--PF_COLDBLOOD3-->, [[#Strong|Strong]]<!--PF_STR_UP-->, [[#Dextrous|Dextrous]]<!--PF_DEX_UP-->
|- style="font-family: consolas"
! style="border-bottom: 4px solid white; border-left: 3px solid darkgreen; border-top: 2px solid ForestGreen; background-color:ForestGreen; color:white" | PLANT<!--MUTCAT_PLANT-->
| style="padding-left: 0.5em; vertical-align:top; border-top: 2px solid ForestGreen" | [[#Disease Immune|Disease Immune]]<!--PF_DISIMMUNE -->, <u>[[#Heavy Sleeper|Heavy Sleeper]]</u><!--PF_HEAVYSLEEPER -->, <u>[[#Poor Hearing|Poor Hearing]]</u><!--PF_BADHEARING -->, [[#Very Fast Healer|Very Fast Healer]]<!--PF_FASTHEALER2 -->, [[#Bark|Bark]]<!--PF_BARK -->, [[#Thorns|Thorns]]<!--PF_THORNS -->, [[#Leaves|Leaves]]<!--PF_LEAVES -->, [[#Badly Deformed|Badly Deformed]]<!--PF_DEFORMED2-->, [[#Extremely Ponderous|Extremely Ponderous]]<!--PF_PONDEROUS3-->, [[#Very Strong|Very Strong]]<!--PF_STR_UP_2-->
|- style="font-family: consolas"
! style="border-bottom: 4px solid white; border-left: 3px solid green; border-top: 2px solid GreenYellow; background-color:GreenYellow" | SLIME<!--MUTCAT_SLIME-->
| style="padding-left: 0.5em; vertical-align:top; border-top: 2px solid GreenYellow" | <u>[[#Poison Resistant|Poison Resistant]]</u><!--PF_POISRESIST -->, <u>[[#Robust Genetics|Robust Genetics]]</u><!--PF_ROBUST -->, <u>[[#Chemical Imbalance|Chemical Imbalance]]</u><!--PF_CHEMIMBALANCE-->, [[#Regeneration|Regeneration]]<!--PF_REGEN -->, [[#Radiogenic|Radiogenic]]<!--PF_RADIOGENIC -->, [[#Disease Immune|Disease Immune]]<!--PF_DISIMMUNE -->, [[#Poisonous|Poisonous]]<!--PF_POISONOUS -->, [[#Slime Hands|Slime Hands]]<!--PF_SLIME_HANDS-->, [[#Very Smelly|Very Smelly]]<!--PF_SMELLY2-->, [[#Grotesque|Grotesque]]<!--PF_DEFORMED3-->, [[#Hollow Bones|Hollow Bones]]<!--PF_HOLLOW_BONES-->, [[#Vomitous|Vomitous]]<!--PF_VOMITOUS-->, [[#Fast Metabolism|Fast Metabolism]]<!--PF_HUNGER-->, [[#High Thirst|High Thirst]]<!--PF_THIRST-->, [[#Sores|Sores]]<!--PF_SORES-->, [[#Light Sensitive|Light Sensitive]]<!--PF_TROGLO-->, [[#Webbed Hands|Webbed Hands]]<!--PF_WEBBED-->, [[#Genetically Unstable|Genetically Unstable]]<!--PF_UNSTABLE-->, [[#Minor Radioactivity|Minor Radioactivity]]<!--PF_RADIOACTIVE1-->, [[#Slimy|Slimy]]<!--PF_SLIMY-->, [[#Dextrous|Dextrous]]<!--PF_DEX_UP-->, [[#Smart|Smart]]<!--PF_INT_UP-->
|- style="font-family: consolas"
! style="border-bottom: 4px solid white; border-left: 3px solid black; border-top: 2px solid black; background-color:black; color:white" | TROGLOBITE<!--MUTCAT_TROGLO-->
| style="padding-left: 0.5em; vertical-align:top; border-top: 2px solid black" | <u>[[#Quick|Quick]]</u><!--PF_QUICK-->, <u>[[#Light Eater|Light Eater]]</u><!--PF_LIGHTEATER -->, <u>[[#Near-Sighted|Near-Sighted]]</u><!--PF_MYOPIC -->, [[#Full Night Vision|Full Night Vision]]<!--PF_NIGHTVISION3 -->, [[#Infrared Vision|Infrared Vision]]<!--PF_INFRARED -->, [[#Regeneration|Regeneration]]<!--PF_REGEN -->, [[#Disease Immune|Disease Immune]]<!--PF_DISIMMUNE -->, [[#Poisonous|Poisonous]]<!--PF_POISONOUS -->, [[#Saprovore|Saprovore]]<!--PF_SAPROVORE-->, [[#Slit Nostrils|Slit Nostrils]]<!--PF_SLIT_NOSTRILS-->, [[#Albino|Albino]]<!--PF_ALBINO-->, [[#Troglobite|Troglobite]]<!--PF_TROGLO3-->, [[#Slimy|Slimy]]<!--PF_SLIMY-->
|- style="font-family: consolas"
! style="border-bottom: 4px solid white; border-left: 3px solid purple; border-top: 2px solid purple; background-color:purple; color:white" | CEPHALOPOD<!--MUTCAT_CEPHALOPOD-->
| style="padding-left: 0.5em; vertical-align:top; border-top: 2px solid purple" | [[#Gills|Gills]]<!--PF_GILLS -->, [[#Mouth Tentacles|Mouth Tentacles]]<!--PF_MOUTH_TENTACLES-->, [[#Slit Nostrils|Slit Nostrils]]<!--PF_SLIT_NOSTRILS-->, [[#Deformed |Deformed]]<!--PF_DEFORMED-->, [[#High Thirst|High Thirst]]<!--PF_THIRST-->, [[#Beak|Beak]]<!--PF_BEAK-->, [[#Slimy|Slimy]]<!--PF_SLIMY-->, [[#Heat Dependent|Heat Dependent]]<!--PF_COLDBLOOD-->, [[#8 Tentacles|8 Tentacles]]<!--PF_ARM_TENTACLES_8-->, [[#Shell|Shell]]<!--PF_SHELL-->, [[#Leg Tentacles|Leg Tentacles]]<!--PF_LEG_TENTACLES-->
|- style="font-family: consolas"
! style="border-bottom: 4px solid white; border-left: 3px solid black; border-top: 2px solid orange; background-color:orange" | SPIDER<!--MUTCAT_SPIDER-->
| style="padding-left: 0.5em; vertical-align:top; border-top: 2px solid orange" | <u>[[#Fleet-Footed|Fleet-Footed]]</u><!--PF_FLEET-->, <u>[[#Poison Resistant|Poison Resistant]]</u><!--PF_POISRESIST-->, [[#Full Night Vision|Full Night Vision]]<!--PF_NIGHTVISION3-->, [[#Infrared Vision|Infrared Vision]]<!--PF_INFRARED-->, [[#Furry|Furry]]<!--PF_FUR-->, [[#Chitinous Plate|Chitinous Plate]]<!--PF_CHITIN3 -->, [[#Poisonous|Poisonous]]<!--PF_POISONOUS-->, [[#Compound Eyes|Compound Eyes]]<!--PF_COMPOUND_EYES-->, [[#Mandibles|Mandibles]]<!--PF_MANDIBLES-->, [[#Web Weaver|Web Weaver]]<!--PF_WEB_WEAVER-->, [[#Light Sensitive|Light Sensitive]]<!--PF_TROGLO-->, [[#Carnivore|Carnivore]]<!--PF_CARNIVORE-->, [[#Heat Dependent|Heat Dependent]]<!--PF_COLDBLOOD-->, [[#Very Dextrous|Very Dextrous]]<!--PF_DEX_UP_2-->
|- style="font-family: consolas"
! style="border-bottom: 4px solid white; border-left: 3px solid black; border-top: 2px solid darkgrey; background-color:darkgrey" | RAT
| style="padding-left: 0.5em; vertical-align:top; border-top: 2px solid darkgray" | <u>[[#Disease Resistant|Disease Resistant]]</u><!--PF_DISRESISTANT -->, [[#High Night Vision|High Night Vision]]<!--PF_NIGHTVISION2-->, [[#Fangs|Fangs]]<!--PF_FANGS-->, [[#Furry|Furry]]<!--PF_FUR-->, [[#Claws|Claws]]<!--PF_CLAWS-->, [[#Long Tail|Long Tail]]<!--PF_TAIL_LONG-->, [[#Whiskers|Whiskers]]<!--PF_WHISKERS-->, [[#Grotesque|Grotesque]]<!--PF_DEFORMED3-->, [[#Vomitous|Vomitous]]<!--PF_VOMITOUS-->, [[#Fast Metabolism|Fast Metabolism]]<!--PF_HUNGER-->, [[#Very Light Sensitive|Very Light Sensitive]]<!--PF_TROGLO2-->, [[#Growling Voice|Growling Voice]]<!--PF_GROWL-->
|}
<!-- {{trait|1|2|lizard=1|bird=1|fish=1|beast=1|cattle=1|insect=1|plant=1|slime=1|troglo=1|cephalopod=1|spider=1|rat=1}} - that's for colors compare -->
== Basic traits ==
== Basic traits ==
Starting [[traits]] that can sometimes be gained (or rarely lost) through mutation; if you gain one via mutation, you can lose it as normal.  If you start with one of these, Purifier will attempt to set you back to it should it be changed.
Starting traits can sometimes be gained (or rarely lost) through mutation; if you gain one via mutation, you can lose it as normal.  If you start with one of them, Purifier will attempt to set you back to it should it be changed.


As with all mutations, they can jump out as part of your evolution to a further mutation (if this further mutation is rolled too early and cannot be gained by itself), or as part of mutation category-enforcement.
As with all mutations, they can jump out as part of your evolution to a further mutation (if this further mutation is rolled too early and cannot be gained by itself), or as part of mutation category-enforcement.


{{trait|FLEET|Fleet-Footed|3|0|0|You can run more quickly than most, resulting in a 15% speed bonus on sure footing.}}
See the bottom of the page for a full list of [[Traits]].
 
{{trait|GOODHEARING|Good Hearing|2|0|0|Your hearing is better than average, and you hear distant sounds more easily.}}
 
{{trait|OUTDOORSMAN|Outdoorsman|1|0|0|You are accustomed to being exposed to the elements.  This decreases morale penalties for being wet.}}
 
{{trait|PARKOUR|Parkour Expert|2|0|0|You're skilled at clearing obstacles; terrain like railings or counters are as easy for you to move on as solid goround.}}
 
{{trait|QUICK|Quick|3|0|0|You're just generally quick!  You get a 10%% bonus to action points.}}


{{trait|OPTIMISTIC|Optimistic|2|0|0|Nothing gets you down! You savor the joys of life, ignore its hardships, and are generally happier than most people.}}
Some traits you can only get at character creation, these represent the professional training the character got before the cataclysm occurred. These give unique minor bonuses.
 
{{trait|FASTHEALER|Fast Healer|2|0|0|You heal a little faster than most; sleeping will heal more lost HP.}}
 
{{trait|LIGHTEATER|Light Eater|3|0|0|Your metabolism is a little slower, and you require less food than most.}}
 
{{trait|EASYSLEEPER|Accomplished Sleeper|2|0|0|You have always been able to fall asleep easily, even when sleeping in less than ideal environments.}}
 
{{trait|PAINRESIST|Pain Resistant|2|0|0|You have a high tolerance for pain.}}
 
{{trait|NIGHTVISION|Night Vision|1|0|0|You possess natural night vision, and can see two squares instead of one in pitch blackness.}}
 
{{trait|POISRESIST|Poison Resistant|1|0|0|Your system is rather tolerant of poisons and toxins, and most will affect you less.}}
 
{{trait|FASTREADER|Fast Reader|1|0|0|You're a quick reader, and can get through books a lot faster than most.}}
 
{{trait|TOUGH_FEET|Tough Feet|1|0|0|The bottoms of your feet are tough and you are accustomed to going barefoot.  You receive no movement penalty for not wearing shoes.}}
 
{{trait|TOUGH|Tough|3|0|0|It takes a lot to bring you down!  You get a 20%% bonus to all hit points.}}
 
{{trait|THICKSKIN|Thick-Skinned|2|0|0|Your skin is tough.  Cutting damage is slightly reduced for you.  Slightly decreases wet penalties.}}
 
{{trait|PACKMULE|Pack Mule|3|0|0|You can manage to find space for anything!  You can carry 40% more volume.}}
 
{{trait|STRONGBACK|Strong Back|3|0|0|You are capable of carrying far more than someone with similar strength could.  You maximum weight carried  is increased by 35%.}}
 
{{trait|FASTLEARNER|Fast Learner|3|0|0|You have a flexible mind, allowing you to learn skills much faster than others.  Note that this applies only to real-world experience, not to skill gain from other sources like books.}}
 
{{trait|STRONGSTOMACH|Strong Stomach|1|0|0|You are less likely to throw up from food poisoning, alcohol, etc.}}
 
{{trait|GOODMEMORY|Good Memory|3|0|0|You have an exceptional memory, and find it easy to remember things.  Your skills will erode slightly slower than usual.}}
 
{{trait|DEFT|Deft|2|0|0|While you're not any better at melee combat, you are better at recovering from a miss, and will be able to attempt another strike faster.}}
 
{{trait|DRUNKEN|Drunken Master|2|0|0|The ancient arts of drunken brawling come naturally to you!  While under the influence of alcohol, your melee skill will rise considerably, especially unarmed combat.}}
 
{{trait|GOURMAND|Gourmand|2|0|0|You eat faster, and can eat and drink more, than anyone else!  You also enjoy food more; delicious food is better for your morale, and you don't mind some unsavory meals.}}
 
{{trait|NONADDICTIVE|Addiction Resistant|3|0|0|Whether due to a lifetime of exposure or simple willpower, it's harder for you to become addicted to substances, and easier for you to rid yourself of these addictions.}}
 
{{trait|ANIMALEMPATH|Animal Empathy|1|0|0|Peaceful animals will not run away from you, and even aggressive animals are less likely to attack.  This only applies to natural animals such as [[Enemies#Forest_animals|woodland creatures]].}}
 
{{trait|TERRIFYING|Terrifying|2|0|0|There's something about you that creatures find frightening, and they are more likely to try to flee.}}
 
{{trait|DISRESISTANT|Disease Resistant|1|0|0|It's very unlikely that you will catch ambient diseases like a cold or the flu.}}
 
{{trait|ADRENALINE|High Adrenaline|3|0|0|If you are in a very dangerous situation, you may experience a temporary rush which increases your speed and strength significantly.}}
 
{{trait|SELFAWARE|Self-Aware|1|0|0|You get to see you exact amount of HP remaining, instead of only having a vague idea of whether you're in good condition or not.}}
 
{{trait|INCONSPICUOUS|Inconspicuous|2|0|0|While sleeping or staying still, it is less likely that monsters will wander close to you.}}
 
{{trait|MASOCHIST|Masochist|2|0|0|Although you still suffer the negative effects of pain, it also brings a unique pleasure to you.}}
 
{{trait|STYLISH|Stylish|2|0|0|Practicality is far less important than style.  Your morale is improved by wearing fashionable and attractive clothing.}}
 
{{trait|LIGHTSTEP|Light Step|1|0|0|You make less noise while walking.  You're also less likely to set off traps.}}
 
{{trait|ROBUST|Robust Genetics|2|0|0|You have a very strong genetic base.  If you mutate, the odds that the mutation will be beneficial are greatly increased.}}
 
{{trait|EAGLEEYED|Eagle Eyed|1|0|0|You have exceptional long-range eyesight and your ability to spot far away landmarks is unmatched.  Your sight radius on the overmap extends far beyond the normal range.}}
 
{{trait|CANNIBAL|Cannibal|1|0|0|For your whole life you've been forbidden from indulging in your peculiar tastes.  Now the world's ended, and you'll be damned if anyone is going to tell you that you can't eat people.}}
 
{{trait|PSYCHOPATH|Psychopath|2|0|0|You don't experience guilt like others do.  Even when you know that your actions are wrong, you just don't care.}}
 
{{trait|MARTIALARTS|Martial Arts Training|3|0|0|You have received some martial arts training at a local dojo.  You start with your choice of Karate, Judo, Aikido, Tai Chi, or Taekwondo.}}
 
{{trait|MARTIALARTS2|Self-Defense Classes|3|0|0|You have taken some self-defense classes at a nearby gym. You start with your choice of Capoeira, Krav Maga, Muay Thai, Ninjutsu, or Zui Quan.}}
 
{{trait|MARTIALARTS3|Shaolin Adept|3|0|0|You have studied the arts of the Shaolin monks. You start with one of the five animal fighting styles: Tiger, Crane, Leopard, Snake, or Dragon.}}
 
{{trait|MARTIALARTS4|Venom Mob Protege|3|0|0|You are a pupil of the Venom Clan. You start with one of the five deadly venoms: Centipede, Viper, Scorpion, Lizard, or Toad.}}
 
{{trait|WEAKSCENT|Weak Scent|1|0|0|Your scent is quite weak.  Animals that track your scent will do so with more difficulty.}}
 
{{trait|LIAR|Skilled Liar|2|0|0|You have no qualms about bending the truth, and have practically no tells.  Telling lies and otherwise bluffing will be much easier for you.}}
 
{{trait|PRETTY|Pretty|1|0|-2|You are a sight to behold.  NPCs who care about such things will react more kindly to you.}}
 
{{trait|BADKNEES|Bad Knees|-1|0|0|Whether due to injury or age, your knees aren't particularly strong or flexible.  Moving over tough terrain wil slow you down more than normal.|bad=1}}
 
{{trait|MYOPIC|Near-Sighted|-2|0|0|Without your glasses, your seeing radius is severely reduced!  However, while wearing glasses this trait has no effect, and you are guaranteed to start with a pair.|bad=1}}
 
{{trait|SLOWHEALER|Slow Healer|-2|0|0|You heal slower than most; sleeping will restore less lost HP.|bad=1}}
 
{{trait|HYPEROPIC|Far-Sighted|-2|0|0|Without reading glasses, you are unable to read anything, and take penalties on melee accuracy and electronics/tailoring crafting.  However, you are guaranteed to start with a pair of reading glasses.|bad=1}}
 
{{trait|HEAVYSLEEPER|Heavy Sleeper|-1|0|0|You're quite the heavy sleeper.  Noises are unlikely to wake you up.|bad=1}}
 
{{trait|SLEEPY|Sleepy|-1|0|0|You need sleep more often, but still spend most of your time awake.|bad=1}}
 
{{trait|ASTHMA|Asthmatic|-4|0|0|You will occasionally need to use an inhaler, or else suffer severe physical limitations.  However, you are guaranteed to start with an inhaler.|bad=1}}
 
{{trait|BADBACK|Bad Back|-3|0|0|You simply can not carry as much as people with a similar strength could. Your maximum weight carried is reduced by 35%.|bad=1}}
 
{{trait|BADTEMPER|Bad Temper|-2|0|0|Things just keep getting you down.  You tend to be unhappy, and it takes some doing to cheer you up.|bad=1}}
 
{{trait|DISORGANIZED|Disorganized|-3|0|0|You are terrible at organizing and storing your possessions.  You can carry 40% less volume.|bad=1}}
 
{{trait|ILLITERATE|Illiterate|-5|0|0|You never learned to read!  Books and computers are off-limits to you.|bad=1}}
 
{{trait|BADHEARING|Poor Hearing|-2|0|0|Your hearing is poor, and you may not hear quiet or far-off noises.|bad=1}}
 
{{trait|SLOWLEARNER|Slow Learner|-3|0|0|You are slow to grasp new ideas and thus learn things more slowly than others.  Note that this only applies to real-world experience, not to skill gain from other sources such as books.|bad=1}}
 
{{trait|INSOMMNIA|Insomniac|-2|0|0|You have a hard time falling asleep, even under the best circumstances.|bad=1}}
 
{{trait|VEGETARIAN|Meat Intolerance|-3|0|0|You have problems with eating meat.  It's possible for you to eat it, but you will suffer morale penalties due to nausea.|bad=1}}
 
{{trait|THINSKIN|Thin-Skinned|-1|0|0|Your skin is fragile.  Cutting damage is slightly increased for you.|bad=1}}
 
{{trait|MEATARIAN|Hates Vegetables|-3|0|0|You despise eating plant-based foods.  It's possible for you to eat them, but you will suffer morale penalties sue to nausea.|bad=1}}
 
{{trait|GLASSJAW|Glass Jaw|-3|0|0|Your head can't take much abuse.  Its maximum HP is 15% lower than usual.|bad=1}}
 
{{trait|FORGETFUL|Forgetful|-3|0|0|You have a hard time remembering things.  Your skills will erode slightly faster than usual.|bad=1}}
 
{{trait|LIGHTWEIGHT|Lightweight|-1|0|0|Alcohol and drugs go straight to your head.  You suffer the negative effects of these for longer.|bad=1}}
 
{{trait|ADDICTIVE|Addictive Personality|-3|0|0|It's easier for you to become addicted to substances, and harder to rid yourself of these addictions.|bad=1}}
 
{{trait|TRIGGERHAPPY|Trigger Happy|-2|0|0|On rare occasion, you will go full-auto when you intended to fire a single shot. This has no effect when firing handguns or other semi-automatic firearms.|bad=1}}
 
{{trait|SMELLY|Strong Scent|-1|0|0|Your scent is particularly strong.  It's not offensive to humans, but animals that track your scent will do so more easily.|bad=1}}
 
{{trait|CHEMIMBALANCE|Chemical Imbalance|-2|0|0|You suffer from a minor chemical imbalance, whether mental or physical. Minor changes to your internal chemistry will manifest themselves on occasion, such as hunger, sleepiness, narcotic effects, etc.|bad=1}}
 
 
{{trait|ANIMALDISCORD|Animal Discord|-1|0|0|Most animals don't like you, and aggressive animals are more likely to attack you. This only applies to natural animals such as woodland creatures.|bad=1}}
 
{{trait|SLOWREADER|Slow Reader|-1|0|0|You're a slow reader, and it takes longer for you to get through books than most.|bad=1}}
 
{{trait|SCHIZOPHRENIC|Schizophrenic|-5|0|0|You will periodically suffer from delusions, ranging from minor effects to full visual hallucinations.  Some of these effects may be controlled through the use of Thorazine.|bad=1}}
 
{{trait|CLUMSY|Clumsy|-1|0|0|You make more noise when walking.  You're also more likely to set off traps.|bad=1}}
 
{{trait|JITTERY|Jittery|-3|0|0|During moments of great stress or when under the effects of stimulants, you may find your hands shaking uncontrollably, severely reducing your dexterity.|bad=1}}
 
{{trait|HOARDER|Hoarder|-4|0|0|You don't feel right unless you're carrying as much as you can.  You suffer morale penalties for carrying lessthan maximum volume (weight is ignored).  Xanax can help control this anxiety.|bad=1}}
 
{{trait|SAVANT|Savant|-4|0|0|You tend to specialize in one skill and be poor at all others.  You advance at half speed in all skills except your best one.  Note that combining this with Fast Learner will come out to a slower rate of learning for all skills.|bad=1}}
 
{{trait|MOODSWINGS|Mood Swings|-1|0|0|Your morale will shift up and down at random, often dramatically.|bad=1}}
 
{{trait|SLOWRUNNER|Slow Runner|-2|0|0|You can't run as fast as most, resulting in a 15% speed penalty on flat ground.|bad=1}}
 
{{trait|WEAKSTOMACH|Weak Stomach|-1|0|0|You are more likely to throw up from food poisoning, alcohol, etc.|bad=1}}
 
{{trait|WOOLALLERGY|Wool Allergy|-1|0|0|You are badly allergic to wool, and cannot wear any clothing made of the substance.|bad=1}}
 
{{trait|TRUTHTELLER|Truth Teller|-2|0|0|When you try to tell a lie, you blush, stammer, and get all shifty-eyed.  Telling lies and otherwise bluffing will be much more difficult for you.|bad=1}}
 
{{trait|UGLY|Ugly|-1|0|2|You're not much to look at.  NPCs who care about such things will react poorly to you.|bad=1}}
 
{{trait|FRAIL|Frail|-6|0|0|Your whole body can't take much abuse.  Its maximum HP is 75% points lower than normal.  Stacks with Glass Jaw.  Not for casuals.|bad=1}}


== Mutation-only traits ==
== Mutation-only traits ==
In addition to a points value, mutations have a visibility value and an ugliness value. Positive visibility means that the mutation is prominent. This will visibly identify the player as a mutant, resulting in discrimination from mutant-haters and trust with mutants/mutant-lovers. Positive ugliness means that the mutation is grotesque.  This will result in a negative reaction from [[NPC]]s, even those who are themselves mutated, unless the NPC is a mutant-lover.
In addition to a points value, mutations have a visibility value and an ugliness value. Positive visibility means that the mutation is prominent. This will visibly identify the player as a mutant, resulting in discrimination from mutant-haters and trust with mutants/mutant-lovers. Positive ugliness means that the mutation is grotesque.  This will result in a negative reaction from [[NPC]]s, even those who are themselves mutated, unless the NPC is a mutant-lover.


=== "Good" mutations ===
== Special ==
{{trait|SKIN_ROUGH|CHANGES_TO=[[#Scales|Scales]], [[#Feathers|Feathers]], [[#Lightly Furred|Lightly Furred]], [[#Chitinous Skin|Chitinous Skin]], [[#Phelloderm|Phelloderm]]|Rough Skin|0|2|1|Your skin is slightly rough.  This has no gameplay effect.|lizard=1}}
There are two (one? all?) secret mutation thresholds. Here are some hints to get us searching.
 
{{trait|NIGHTVISION2|PREREQS=[[#Night Vision|Night Vision]]|CHANGES_TO=[[#Full Night Vision|Full Night Vision]]|CANCELS=[[#Fey Vision|Fey Vision]], [[#Fey Nightsight|Fey Nightsight]], [[#Feline Vision|Feline Vision]]|High Night Vision|3|0|0|You can see incredibly well in the dark!|fish=1|beast=1|insect=1|rat=1|chimera=1|ursine=1|lupine=1}}
+4 squares to sight radius in darkness.
 
{{trait|NIGHTVISION3|PREREQS=[[#High Night Vision|High Night Vision]]|LEADS_TO=[[#Infrared Vision|Infrared Vision]]|CANCELS=[[#Fey Vision|Fey Vision]], [[#Fey Nightsight|Fey Nightsight]], [[#Feline Vision|Feline Vision]]|Full Night Vision|5|0|0|You can see in pitch blackness as if you were wearing [[night-vision goggles]].|bionic=Implanted Night Vision|troglo=1|spider=1}}
 
{{trait|ELFAEYES|PREREQS=[[#Elf-a mutagen|Elf-a mutagen only]]|LEADS_TO=[[#Fey Vision|Fey Vision]]|CANCELS=[[#Reptilian Eyes|Reptilian Eyes]], [[#Feline Eyes|Feline Eyes]]|Fey Eyes|1|0|0|Your eyes have turned...green.  It's tough to tell the exact shade as it seems to shift.  The effect is ...pleasant.|elfa=1}}
Mostly cosmetic but provides a small bonus to most social encounters.
 
{{trait|ELFA_NV|PREREQS=[[#Fey Eyes|Fey Eyes]]|CHANGES_TO=[[#Fey Nightsight|Fey Nightsight]]|CANCELS=[[#Reptilian IR|Reptilian IR]], [[#Feline Vision|Feline Vision]], [[#High Night Vision|High Night Vision]], [[#Full Night Vision|Full Night Vision]]|Fey Vision|3|0|0|The shadows don't seem as dark now.|elfa=1}}
Substantially similar to High Night Vision.
 
{{trait|ELFA_FNV|PREREQS=[[#Fey Nightsight|Fey Nightsight]]|CANCELS=[[#Reptilian IR|Reptilian IR]], [[#Feline Vision|Feline Vision]], [[#High Night Vision|High Night Vision]], [[#Full Night Vision|Full Night Vision]]|Fey Nightsight|5|0|0|You can see clearly, even in the darkest caves and under moonless skies.|elfa=1}}
 
{{trait|FEL_EYE|LEADS_TO=[[#Feline Vision|Feline Vision]]|CANCELS=[[#Reptilian Eyes|Reptilian Eyes]], [[#Fey Eyes|Fey Eyes]]|Feline Eyes|0|2|1|Your eyes have mutated, now having a slitted pupil and glittering in light, much like those of cats.  This is visually striking, but it isn't helping you see at night.|feline=1|beast=1}}
 
{{trait|FEL_NV|PREREQS=[[#Feline Eyes|Feline Eyes]]|CANCELS=[[#Reptilian IR|Reptilian IR]], [[#Fey Vision|Fey Vision]], [[#Fey Nightsight|Fey Nightsight]], [[#High Night Vision|High Night Vision]], [[#Full Night Vision|Full Night Vision]]|Feline Vision|4|0|0|Your optic nerves and brain caught up with your eyes.  Now you can see pretty well at night.|feline=1|beast=1}}
 
{{trait|INFRARED|Infrared Vision|5|0|0|Your eyes have mutated to pick up radiation in the infrared spectrum.|bionic=Infrared Vision|insect=1|troglo=1|spider=1}}
 
{{trait|LIZ_EYE|LEADS_TO=[[#Reptilian IR|Reptilian IR]]|CANCELS=[[#Feline Eyes|Feline Eyes]], [[#Fey Eyes|Fey Eyes]]|Reptilian Eyes|0|2|1|Your eyes have mutated, with a brilliant iris and slitted pupil similar to that of a lizard.  This is visually striking, but doesn't seem to affect your vision.|lizard=1}}
 
{{trait|LIZ_IR|PREREQS=[[#Reptilian Eyes|Reptilian Eyes]]|CANCELS=[[#Feline Vision|Feline Vision]], [[#Fey Vision|Fey Vision]], [[#Fey Nightsight|Fey Nightsight]]|Reptilian IR|5|0|0|Your optic nerves and brain have mutated to catch up with your eyes, allowing you to see in the infrared spectrum.|bionic=Infrared Vision|lizard=1|raptor=1}}
 
{{trait|FASTHEALER2|CANCELS=[[#Weakening|Weakening]], [[#Deterioration|Deterioration]], [[#Disintegration|Disintegration]]|PREREQS=[[#Fast Healer|Fast Healer]]|CHANGES_TO=[[#Regeneration|Regeneration]]|Very Fast Healer|5|0|0|Your flesh regenerates slowly, and you will regain HP even when not sleeping.|plant=1}}
Every 30 minutes, there's a 20% chance you'll heal 1 hit point in each wounded area.
 
{{trait|REGEN|CANCELS=[[#Weakening|Weakening]], [[#Deterioration|Deterioration]], [[#Disintegration|Disintegration]]|PREREQS=[[#Very Fast Healer|Very Fast Healer]]|Regeneration|10|0|0|Your flesh regenerates from wounds incredibly quickly.|slime=1|troglo=1}}
Every 30 minutes , there's a 50% chance you'll heal 1 hit point in each wounded area.
 
{{trait|FANGS|CANCELS=[[#Beak|Beak]]|Fangs|2|2|2|Your teeth have grown into two-inch-long fangs, allowing you to make an extra attack when conditions favor it.|lizard=1|fish=1|beast=1|rat=1|lupine=1|feline=1|chimera=1}}
 
{{trait|MEMBRANE|PREREQS=[[#Bulging Eyes|Bulging Eyes]]|Nictitating Membrane|1|1|2|You have a second set of clear eyelids which lower while underwater, allowing you to see as though you were wearing goggles.|bionic=Nictating Membrane|fish=1|lizard=1}}
 
{{trait|GILLS|Gills|3|5|3|You've grown a set of gills in your neck, allowing you to breathe underwater.|bionic=Membrane Oxygenator|fish=1|cephalopod=1}}
 
{{trait|SCALES|PREREQS=[[#Rough Skin|Rough Skin]]|CHANGES_TO=[[#Thick Scales|Thick Scales]], [[#Sleek Scales|Sleek Scales]]|Scales|6|10|3|A set of flexible green scales have grown to cover your body, acting as a natural armor.|lizard=1}}
+2 to cut protection.
 
{{trait|THICK_SCALES|PREREQS=[[#Scales|Scales]]|CANCELS=[[#Sleek Scales|Sleek Scales]], [[#Feathers|Feathers]]|Thick Scales|6|10|4|A set of heavy green scales have grown to cover your body, acting as a natural armor.  It is very difficult to penetrate, but also limits your flexibility, resulting in a -2 penalty to Dexterity.}}
+4 to cut protection.
 
{{trait|SLEEK_SCALES|PREREQS=[[#Scales|Scales]]|CANCELS=[[#Thick Scales|Thick Scales]], [[#Feathers|Feathers]]|Sleek Scales|6|10|4|A set of very flexible and slick scales have grown to cover your body.  These act as a weak set of armor, improve your ability to swim, and make you difficult to grab.|fish=1}}
It gives additional 100 moving points while swimming.
+1 to cut protection.
 
{{trait|LIGHT_BONES|CHANGES_TO=[[#Hollow Bones|Hollow Bones]]|Light Bones|2|0|0|Your bones are very light.  This enables you to run and attack 10% faster, but also reduces your carrying weight by 20% and makes bashing attacks hurt a little more.}}
It increases bashing damage you receive by 40%.
 
{{trait|FEATHERS|PREREQS=[[#Rough Skin|Rough Skin]]|CANCELS=[[#Thick Scales|Thick Scales]], [[#Sleek Scales|Sleek Scales]]|Feathers|2|10|3|Iridescent feathers have grown to cover your entire body, providing a marginal protection against attacks and minor protection from cold. They also provide a natural waterproofing.|bird=1}}
It reduces bashing damage by 1 and protects you from getting Drenched in the rain, preventing [[morale]] loss.
 
{{trait|LIGHTFUR|CANCELS=[[#Scales|Scales]], [[#Feathers|Feathers]], [[#Chitinous Skin|Chitinous Skin]], [[#Phelloderm|Phelloderm]]|PREREQS=[[#Rough Skin|Rough Skin]]|CHANGES_TO=[[#Furry|Furry]]|Lightly Furred|1|6|2|Light fur has grown to coveryour entire body, providing slight protection from cold.}}
<b style="color:red">Currently provides a noticeable temperature boost; roughly half that of Furry.</b>
 
{{trait|FUR|CANCELS=[[#Scales|Scales]], [[#Feathers|Feathers]], [[#Chitinous Skin|Chitinous Skin]], [[#Phelloderm|Phelloderm]]|PREREQS=[[#Lightly Furred|Lightly Furred]]|Furry|2|10|3|Thick black fur has grown to cover your entire body, providing a marginal protection against attacks, and considerable protection from cold.|beast=1|cattle=1|spider=1|rat=1}}
+1 to bash protection. It reduces bashing damage by 1.
 
{{trait|LUPINE_FUR|CANCELS=[[#Scales|Scales]], [[#Feathers|Feathers]], [[#Chitinous Skin|Chitinous Skin]], [[#Phelloderm|Phelloderm]], [[#Sleek Fur|Sleek Fur]] |PREREQS=[[#Lightly Furred|Lightly Furred]]|Grey Fur|2|10|3|Dense grey fur has grown to cover your entire body, providing a marginal protection against attacks, and considerable protection from cold.|lupine=1}}
 
{{trait|FELINE_FUR|CANCELS=[[#Scales|Scales]], [[#Feathers|Feathers]], [[#Chitinous Skin|Chitinous Skin]], [[#Phelloderm|Phelloderm]], [[#Grey Fur|Grey Fur]] |PREREQS=[[#Lightly Furred|Lightly Furred]]|LEADS_TO=[[#Lynx Fur|Lynx Fur]]|Sleek Fur|2|10|3|You've grown sleek brown fur, providing some protection from cold.|feline=1}}
 
{{trait|LYNX_FUR|PREREQS=[[#Sleek Fur|Sleek Fur]]|Lynx Fur|1|8|1|Your fur's grown out significantly around your cheeks and neck. It provides minor protection against attacks.|feline=1}}
 
{{trait|CHITIN|CANCELS=[[#Scales|Scales]], [[#Feathers|Feathers]], [[#Lightly Furred|Lightly Furred]], [[#Phelloderm|Phelloderm]]|CHANGES_TO=[[#Chitinous Armor|Chitinous Armor]]|Chitinous Skin|2|3|2|Your epidermis has turned into a thin, flexible layer of chitin.  It provides minor protection from cutting wounds.}}
+2 to bash & cut protection. It reduces cutting damage by 2.
 
{{trait|CHITIN2|PREREQS=[[#Chitinous Skin|Chitinous Skin]]|CHANGES_TO=[[#Chitinous Plate|Chitinous Plate]]|Chitinous Armor|2|6|3|You've grown a chitin exoskeleton, much like that of an insect.  It provides considerable physical protection, but reduces your dexterity by 1.|insect=1}}
+4 to cut protection. It reduces bashing damage by 1 and cutting damage by 4.
 
{{trait|CHITIN3|PREREQS=[[#Chitinous Armor|Chitinous Armor]]|Chitinous Plate|2|8|5|You've grown a chitin exoskeleton made of thick, stiff plates, like that of a beetle.  It provides excellent physical protection, but reduces your dexterity by 1 and encumbers all body parts but your eyes and mouth.|spider=1}}
+8 to cut protection. It reduces bashing damage by 2 and cutting damage by 8.
 
{{trait|SPINES|CHANGES_TO=[[#Quills|Quills]]|Spines|1|0|0|Your skin is covered with fine spines.  Whenever an unarmed opponent strikes a part of your body that is not covered by clothing, they will receive moderate damage.}}
 
{{trait|QUILLS|PREREQS=[[#Spines|Spines]]|Quills|3|0|0|Your body is covered with large quills.  Whenever an unarmed opponent strikes a part of your body that is not covered by clothing, they will receive significant damage.}}
 
{{trait|PLANTSKIN|CANCELS=[[#Feathers|Feathers]], [[#Lightly Furred|Lightly Furred]], [[#Furry|Furry]], [[#Chitinous Skin|Chitinous Skin]], [[#Chitinous Armor|Chitinous Armor]], [[#Chitinous Plate|Chitinous Plate]], [[#Scales|Scales]]|CHANGES_TO=[[#Bark|Bark]]| LEADS_TO=[[#Thorns|Thorns]], [[#Leaves|Leaves]]|Phelloderm|3|3|2|Your skin is light green and has a slightly woody quality to it.  This provides a weak armor, and helps you retain moisture, resulting in less thirst.|plant=1|elfa=1}}
Every five minutes of in-game time, [[thirst]] counter increments. This mutation adds 20% chance to not increment the counter, thereby reducing the amount you need to eat, as well as reduces bashing damage by 1.
 
{{trait|BARK|PREREQS=[[#Phelloderm|Phelloderm]]|Bark|5|10|3|Your skin is coated in a light bark, like that of a tree.  This provides resistance to bashing and cutting damage and minor protection from fire.|plant=1}}
It reduces bashing damage by 2.
 
{{trait|THORNS|PREREQS=[[#Phelloderm|Phelloderm]], [[#Bark|Bark]]|Thorns|6|8|4|Your skin is covered in small, woody thorns.  Whenever an unarmed opponent strikes a part of your body that is not covered by clothing, they will receive minor damage.  Your punches may also deal extra damage.|plant=1}}
 
{{trait|LEAVES|PREREQS=[[#Phelloderm|Phelloderm]], [[#Bark|Bark]]|Leaves|6|8|3|All the hair on your body has turned to long, grass-like leaves.  Apart from being physically striking, these provide you with a minor amount of nutrition while in sunlight.|plant=1|elfa=1}}
 
{{trait|NAILS|CHANGES_TO=[[#Claws|Claws]], [[#Large Talons|Large Talons]]|Long Fingernails|1|1|0|Your fingernails are long and sharp.  If you aren't wearing gloves, your unarmed attacks deal a minor amount of cutting damage.}}
 
{{trait|CLAWS|PREREQS=[[#Long Fingernails|Long Fingernails]]|CHANGES_TO=[[#Retractable Claws|Retractable Claws]]CANCELS=[[#Large Talons|Large Talons]]|Claws|2|3|2|You have claws on the ends of your fingers.  If you aren't wearing gloves, your unarmed attacks deal a minor amount of cutting damage.|beast=1|rat=1|raptor=1}}
 
{{trait|CLAWS_RETRACT|PREREQS=[[#Claws|Claws]]|CANCELS=[[#Large Talons|Large Talons]]|Retractable Claws|2|0|1|You have claws on the ends of your fingers, and can retract them if desired.  If you aren't wearing gloves, your unarmed attacks deal a minor amount of cutting damage.|feline=1}}
 
{{trait|TALONS|PREREQS=[[#Long Fingernails|Long Fingernails]]|CANCELS=[[#Claws|Claws]], [[#Retractable Claws|Retractable Claws]]|Large Talons|2|4|3|Your index fingers have grown into huge talons.  After a bit of practice, you find that this does not affect your dexterity, but allows for a deadly unarmed attack.  They also prevent you from wearing gloves.|lizard=1|bird=1|chimera=1}}
This mutation will destroy your currently equipped gloves
 
{{trait|RADIOGENIC|Radiogenic|3|0|0|Your system has adapted to radiation.  While irradiated, you will actually heal slowly, converting the radiation into hit points.|slime=1|medical=1}}
Every five minutes (50 turns), the character consumes ten points of body irradiation and heals all body parts by one point.
<!--
 
Marloss Carrier
 
-->
{{trait|PHEROMONE_INSECT|PREREQS=[[#Very Smelly|Very Smelly]]|CANCELS=[[#Mammal Pheromones|Mammal Pheromones]]|Insect Pheromones|8|0|0|Your body produces low-level pheromones, identifying you as a friend to many species of insects.  Insects will attack you much less.|insect=1}}
 
{{trait|PF_PHEROMONE_MAMMAL|PREREQS=[[#Very Smelly|Very Smelly]]|CANCELS=[[#Insect Pheromones|Insect Pheromones]]|Mammal Pheromones|8|0|0|Your body produces low-level pheromones which puts mammals at ease.  They will be less likely to attack or flee from you.|beast=1|cattle=1}}


{{trait|DISIMMUNE|PREREQS=[[#Disease Resistant|Disease Resistant]]|Disease Immune|6|0|0|Your body is simply immune to diseases.  You will never catch an [[Low immunity diseases|ambient disease]].|plant=1|slime=1|troglo=1}}
{{trait|MARLOSS|Marloss Carrier|0|0|0}}
Affects only common cold and flu diseases, and [[health]] condition can be ignored with it.
{{trait|MYCUS|Mycus|0|0|0}}


{{trait|POISONOUS|PREREQS=[[#Poison Resistant|Poison Resistant]]|Poisonous|8|0|0|Your body produces a potent venom.  Any special attacks from mutatations have a chance to poison your target.|slime=1|troglo=1|spider=1}}
They cannot be gained through random mutation at all. [[Marloss Berry|This link spoils it all.]]


{{trait|SLIME_HANDS|PREREQS=[[#Slimy|Slimy]]|Slime Hands|4|5|4|The skin on your hands is a mucous membrane and produces a thick, acrid slime.  Attacks using your hand will cause minor acid damage.|slime=1}}
{{Template:Mutationtable}}
{{Navbar/traits}}


{{trait|COMPOUND_EYES|PREREQS=[[#Bulging Eyes|Bulging Eyes]]|Compound Eyes|2|9|5|Your eyes are compound, like those of an insect.  This increases your perception by 2 so long as you aren't wearing eyewear.|spider=1}}
[[Category: Character]]
 
{{trait|PADDED_FEET|CANCELS=[[#Hooves|Hooves]], [[#Leg Tentacles|Leg Tentacles]]. [[#Toe Talons|Toe Talons]]|Padded Feet|1|1|0|The bottoms of your feet are strongly padded.  You receive no movement penalty for not wearing shoes, and even receive a 10% bonus when running barefoot.|beast=1|ursine=1|feline=1|lupine=1}}
 
{{trait|RAP_TALONS|CANCELS=[[#Hooves|Hooves]], [[#Leg Tentacles|Leg Tentacles]], [[#Padded Feet|Padded Feet]]|Toe Talons|-2|4|2|You have grown large, curved, and wickedly sharp talons in place of your big toes. Fortunately, they don't get in the way of your walking.  Unfortunately, they do prevent you from wearing footgear, which does cause some problems.|raptor=1}}
This mutation will destroy your currently equipped footwear.
 
{{trait|HOOVES|CANCELS=[[#Padded Feet|Padded Feet]], [[#Leg Tentacles|Leg Tentacles]], [[#Toe Talons|Toe Talons]]|Hooves|-4|2|2|Your feet have fused into hooves.  This allows kicking attacks to do much more damage, provides natural armor, and removes the need to wear shoes; however, you can not wear shoes of any kind.|cattle=1|chimera=1}}
It reduces cutting damage to feet by 1. This mutation will destroy your currently equipped footwear.
 
{{trait|SAPROVORE|PREREQS=[[#Carnivore|Carnivore]]|CANCELS=[[#Herbivore|Herbivore]], [[#Ruminant|Ruminant]]|Saprovore|4|0|0|Your digestive system is specialized to allow you to consume decaying material.  You can eat rotten food, albeit for less nutrition than usual.|troglo=1|chimera=1}}
Character with this mutation will not gain [[food poisoning]] or lose 3 points of [[health]] from consuming spoiled food (though they'll still get poisoned by poisonous food and bad water), and will gain a varying amount of nutrition (from maximal to nothing).
 
{{trait|RUMINANT|PREREQS=[[#Herbivore|Herbivore]]|CANCELS=[[#Carnivore|Carnivore]], [[#Saprovore|Saprovore]]|Ruminant|5|0|0|Your digestive system is capable of digesting cellulose and other rough plant material.  You can eat underbrush by standing over it and pressing E.|cattle=1}}
 
{{trait|HORNS|PREREQS=[[#Head Bumps|Head Bumps]]|CANCELS=[[#Antennae|Antennae]]|CHANGES_TO=[[#Curled Horns|Curled Horns]], [[#Pointed Horns|Pointed Horns]], [[#Antlers|Antlers]]|Horns|2|3|1|You have a pair of small horns on your head.  They allow you to make a weak piercing headbutt attack.|cattle=1}}
 
{{trait|HORNS_CURLED|PREREQS=[[#Horns|Horns]]|CANCELS=[[#Antennae|Antennae]], [[#Pointed Horns|Pointed Horns]], [[#Antlers|Antlers]]|Curled Horns|1|8|2|You have a pair of large curled horns, like those of a ram.  They allow you to make a strong bashing headbutt attack, but prevent you from wearing any headwear.|chimera=1}}
 
{{trait|HORNS_POINTED|PREREQS=[[#Horns|Horns]]|CANCELS=[[#Antennae|Antennae]], [[#Curled Horns|Curled Horns]], [[#Antlers|Antlers]]|Pointed Horns|2|8|2|You have a pair of long, pointed horns, like those of an antelope.  They allow you to make a strong piercing headbutt attack, but prevent you from wearing any headwear that is not made of fabric.}}
 
{{trait|ANTLERS|PREREQS=[[#Horns|Horns]]|CANCELS=[[#Antennae|Antennae]], [[#Curled Horns|Curled Horns]], [[#Pointed Horns|Pointed Horns]]|Antlers|-2|10|3|You have a huge rack of antlers, like those of a moose. They prevent you from hearing headwear that is not made of fabric, but provide a weak headbutt attack.}}
 
{{trait|ANTENNAE|PREREQS=[[#Head Bumps|Head Bumps]]|CANCELS=[[#Horns|Horns]], [[#Curled Horns|Curled Horns]], [[#Pointed Horns|Pointed Horns]], [[#Antlers|Antlers]]|Antennae|1|9|4|You have a pair of antennae.  They allow you to detect the presence of monsters up to a few tiles away, even if you can't see or hear them, but prevent you from wearing headwear that is not made of fabric.|insect=1}}
Characters with Antennae can always "see" every monster in three tile radius from them.
 
{{trait|FLEET2|PREREQS=[[#Fleet-Footed|Fleet-Footed]]|CANCELS=[[#Ponderous|Ponderous]], [[#Very Ponderous|Very Ponderous]], [[#Extremely Ponderous|Extremely Ponderous]]|Road-Runner|4|0|0|Your legs are extremely limber and fast-moving.  You run 30% faster on flat surfaces.|bird=1}}
Works on any ground with a movement cost of 100.
 
{{trait|TAIL_STUB|CHANGES_TO=[[#Long Tail|Long Tail]], [[#Tail Fin|Tail Fin]], [[#Rat Tail|Rat Tail]], [[#Thick Tail|Thick Tail]], [[#Raptor Tail|Raptor Tail]]|Stubby Tail|0|1|2|You have a short, stubby tail, like a rabbit's.  It serves no purpose.|ursine=1}}
 
{{trait|TAIL_FIN|PREREQS=[[#Stubby Tail|Stubby Tail]]|CANCELS=[[#Long Tail|Long Tail]], [[#Fluffy Tail|Fluffy Tail]], [[#Spiked Tail|Spiked Tail]], [[#Club Tail|Club Tail]], [[#Thick Tail|Thick Tail]], [[#Raptor Tail|Raptor Tail]], [[#Rat Tail|Rat Tail]], [[#Cattle Tail|Cattle Tail]]|Tail Fin|1|4|2|You have a fin-like tail.  It allows you to swim more quickly.|fish=1}}
It gives 100+[[strength]]*10 moving points while swimming.
 
{{trait|TAIL_LONG|PREREQS=[[#Stubby Tail|Stubby Tail]]|CANCELS=[[#Tail Fin|Tail Fin]]|CHANGES_TO=[[#Fluffy Tail|Fluffy Tail]], [[#Spiked Tail|Spiked Tail]], [[#Club Tail|Club Tail]], [[#Rat Tail|Rat Tail]], [[#Cattle Tail|Cattle Tail]]|Long Tail|2|6|2|You have a long, graceful tail, like that of a big cat.  It improves your balance, making your ability to dodge higher.|feline=1}}
+4 to dodge skill.
 
{{trait|TAIL_CATTLE|PREREQS=[[#Long Tail|Long Tail]]|CANCELS=[[#Tail Fin|Tail Fin]], [[#Fluffy Tail|Fluffy Tail]], [[#Spiked Tail|Spiked Tail]], [[#Club Tail|Club Tail]], [[#Thick Tail|Thick Tail]], [[#Raptor Tail|Raptor Tail]], [[#Rat Tail|Rat Tail]]|Cattle Tail|2|6|2|You have a long tail with a tuft on the end. You find yourself instinctively swatting away flies with it, though it's not as effective at balancing you as you'd like.|cattle=1}}
 
{{trait|TAIL_RAT|PREREQS=[[#Long Tail|Long Tail]], OR [[#Stubby Tail|Stubby Tail]]|CANCELS=[[#Tail Fin|Tail Fin]], [[#Fluffy Tail|Fluffy Tail]], [[#Spiked Tail|Spiked Tail]], [[#Club Tail|Club Tail]], [[#Thick Tail|Thick Tail]], [[#Raptor Tail|Raptor Tail]], [[#Cattle Tail|Cattle Tail]]|Rat Tail|1|6|4|You have a long but hairless tail.  It's a pretty effective balancing aid, but does look, uh, ratty.|rat=1}}
 
{{trait|TAIL_THICK|PREREQS=[[#Long Tail|Long Tail]]|CANCELS=[[#Tail Fin|Tail Fin]], [[#Fluffy Tail|Fluffy Tail]], [[#Spiked Tail|Spiked Tail]], [[#Club Tail|Club Tail]], [[#Rat Tail|Rat Tail]], [[#Raptor Tail|Raptor Tail]], [[#Cattle Tail|Cattle Tail]]|Thick Tail|3|8|2|You have a long, thick, lizardlike tail. It helps you balance a bit but also makes a serviceable whip.|lizard=1}}
 
{{trait|TAIL_RAPTOR|PREREQS=[[#Long Tail|Long Tail]]|CANCELS=[[#Tail Fin|Tail Fin]], [[#Fluffy Tail|Fluffy Tail]], [[#Spiked Tail|Spiked Tail]], [[#Club Tail|Club Tail]], [[#Rat Tail|Rat Tail]], [[#Thick Tail|Thick Tail]], [[#Cattle Tail|Cattle Tail]]|Raptor Tail|3|8|2|You have a long and semi-stiff lizardlike tail. You can't effectively lash it in combat, but it significantly improves your balance.|raptor=1}}
 
{{trait|TAIL_FLUFFY|PREREQS=[[#Long Tail|Long Tail]]|CANCELS=[[#Spiked Tail|Spiked Tail]], [[#Club Tail|Club Tail]], [[#Tail Fin|Tail Fin]], [[#Rat Tail|Rat Tail]], [[#Thick Tail|Thick Tail]], [[#Cattle Tail|Cattle Tail]], [[#Raptor Tail|Raptor Tail]] |Fluffy Tail|2|7|0|You have a long, fluffy-furred tail.  It greatly improves your balance, making your ability to dodge much higher.|beast=1|lupine=1}}
+8 to dodge skill.
 
{{trait|TAIL_STING|PREREQS=[[#Long Tail|Long Tail]]|CANCELS=[[#Fluffy Tail|Fluffy Tail]], [[#Club Tail|Club Tail]], [[#Tail Fin|Tail Fin]], [[#Rat Tail|Rat Tail]], [[#Thick Tail|Thick Tail]], [[#Cattle Tail|Cattle Tail]], [[#Raptor Tail|Raptor Tail]]|Spiked Tail|2|6|3|You have a long tail that ends in a vicious stinger, like that of a scorpion.  It does not improve your balance at all, but allows for a powerful piercing attack.|insect=1}}
 
{{trait|TAIL_CLUB|PREREQS=[[#Long Tail|Long Tail]]|CANCELS=[[#Fluffy Tail|Fluffy Tail]], [[#Spiked Tail|Spiked Tail]], [[#Tail Fin|Tail Fin]], [[#Rat Tail|Rat Tail]], [[#Thick Tail|Thick Tail]], [[#Cattle Tail|Cattle Tail]], [[#Raptor Tail|Raptor Tail]]|Club Tail|2|7|2|You have a long tail that ends in a heavy, bony club.  It does not improve your balance at all, but allows for a powerful bashing attack.|chimera=1}}
 
{{trait|HIBERNATE|PREREQS=[[#Very Heavy Sleeper|Very Heavy Sleeper]], [[Ursine mutagen only]]|Hibernation|3|0|0|You've developed the ability to stockpile calories and then sleep for extended periods of time.|ursine=1}}
 
{{trait|PF_PAINREC1|CHANGES_TO=[[#Quick Pain Recovery|Quick Pain Recovery]]<!--PF_PAINREC2-->|Pain Recovery|3|0|0|You recover from pain slightly faster than normal.}}
 
{{trait|PF_PAINREC2|PREREQS=[[#Pain Recovery|Pain Recovery]]<!--PF_PAINREC1-->|CHANGES_TO=[[#Very Quick Pain Reovery|Very Quick Pain Reovery]]<!--PF_PAINREC3-->|Quick Pain Recovery|5|0|0|You recover from pain faster than normal.}}
 
{{trait|PF_PAINREC3|PREREQS=[[#Quick Pain Recovery|Quick Pain Recovery]]<!--PF_PAINREC2-->|Very Quick Pain Reovery|8|0|0|You recover from pain much faster than normal.}}
 
{{trait|PF_WINGS_BIRD|PREREQS=[[#Wing Stubs|Wing Stubs]]<!--PF_WINGS_STUB-->|CANCELS=[[#Bat Wings|Bat Wings]]<!--PF_WINGS_BAT-->, [[#Insect Wings|Insect Wings]]<!--PF_WINGS_INSECT-->|Bird Wings|2|4|2|You have a pair of large, feathered wings.  Your body is too heavy to be able to fly, but you can use them to slow your descent during a fall, and will not take falling damage under any circumstances.|bird=1}}
 
{{trait|PF_WINGS_INSECT|PREREQS=[[#Wing Stubs|Wing Stubs]]<!--PF_WINGS_STUB-->|CANCELS=[[#Bird Wings|Bird Wings]]<!--PF_WINGS_BIRD-->, [[#Bat Wings|Bat Wings]]<!--PF_WINGS_BAT-->|Insect Wings|3|4|4|You have a pair of large, translucent wings.  You buzz them as you run, enabling you to run faster.|insect=1}}
+15 to movement points, that negates default penalty for being barefoot.
 
{{trait|PF_MOUTH_TENTACLES|PREREQS=[[#Mouth Flaps|Mouth Flaps]]<!--PF_MOUTH_FLAPS-->|CANCELS=[[#Mandibles|Mandibles]]<!--PF_MANDIBLES-->|Mouth Tentacles|1|8|5|A set of tentacles surrounds your mouth.  They allow you to eat twice as fast.|cephalopod=1}}
<b style="color:red">Has no effect yet.</b>
 
{{trait|PF_MANDIBLES|PREREQS=[[#Mouth Flaps|Mouth Flaps]]<!--PF_MOUTH_FLAPS-->|CANCELS=[[#Beak|Beak]]<!--PF_BEAK-->, [[#Fangs|Fangs]]<!--PF_FANGS -->, [[#Mouth Tentacles|Mouth Tentacles]]<!--PF_MOUTH_TENTACLES-->|Mandibles|2|8|6|A set of insect-like mandibles have grown around your mouth.  They allow you to eat faster and provide a slicing unarmed attack, but prevent you from wearing mouthwear.|insect=1|spider=1}}
This mutation will destroy your currently equipped mouthgear.
 
<!-- not listed in mutation_data.cpp -->
{{trait|PF_CANINE_EARS|Canine Ears|2|4|1|Your ears have extended into long, pointed ones, like those of a canine. They enhance your hearing, allowing you to hear at greater distances.|beast=1|cattle=1}}
Canine Ears increase volume of [[noise]]s in 1.5 times.
 
{{trait|PF_WEB_WALKER|LEADS_TO=[[#Web Weaver|Web Weaver]]<!--PF_WEB_WEAVER-->|Web Walker|3|0|0|Your body excretes very fine amounts of a chemcial which prevents you from sticking to webs.  Walking through webs does not affect you at all.}}
 
{{trait|PF_WEB_WEAVER|PREREQS=[[#Web Walker|Web Walker]]<!--PF_WEB_WALKER-->|CANCELS=[[#Slimy|Slimy]]<!--PF_SLIMY-->|Web Weaver|3|0|0|Your body produces webs.  As you move, there is a chance that you will leave webs in your wake.|spider=1}}
 
<!-- not listed in mutation_data.cpp -->
{{trait|PF_WHISKERS|Whiskers|1|3|1|You have a set of prominent rodent-like whiskers around your mouth.  These make you more aware of vibrations in the air, and improve your ability to dodge very slightly.|rat=1}}
+1 to dodge skill
 
{{trait|PF_STR_UP|CHANGES_TO=[[#Very Strong|Very Strong]]<!--PF_STR_UP_2-->|Strong|1|0|0|Your muscles are a little stronger.  Strength + 1|insect=1}}
 
{{trait|PF_STR_UP_2|PREREQS=[[#Strong|Strong]]<!--PF_STR_UP-->|CHANGES_TO=[[#Extremely Strong|Extremely Strong]]<!--PF_STR_UP_3-->|Very Strong|2|0|0|Your muscles are stronger.  Strength + 2|lizard=1|cattle=1|plant=1}}
 
{{trait|PF_STR_UP_3|PREREQS=[[#Very Strong|Very Strong]]<!--PF_STR_UP_2-->|CHANGES_TO=[[#Insanely Strong|Insanely Strong]]<!--PF_STR_UP_4-->|Extremely Strong|4|1|0|Your muscles are much stronger.  Strength + 4}}
 
{{trait|PF_STR_UP_4|PREREQS=[[#Extremely Strong|Extremely Strong]]<!--PF_STR_UP_3-->|Insanely Strong|7|2|2|"Your muscles are noticably bulging.  Strength + 7|beast=1}}
 
{{trait|PF_DEX_UP|CHANGES_TO=[[#Very Dextrous|Very Dextrous]]<!--PF_DEX_UP_2-->|Dextrous|1|0|0|You are a little nimbler.  Dexterity + 1|insect=1|slime=1}}
 
{{trait|PF_DEX_UP_2|PREREQS=[[#Dextrous|Dextrous]]<!--PF_DEX_UP-->|CHANGES_TO=[[#Extremely Dextrous|Extremely Dextrous]]<!--PF_DEX_UP_3-->|Very Dextrous|2|0|0|You are nimbler.  Dexterity + 2|lizard=1|spider=1}}
 
{{trait|PF_DEX_UP_3|PREREQS=[[#Very Dextrous|Very Dextrous]]<!--PF_DEX_UP_2-->|CHANGES_TO=[[#Insanely Dextrous|Insanely Dextrous]]<!--PF_DEX_UP_4-->|Extremely Dextrous|3|0|0|You are nimble and quick.  Dexterity + 4|bird=1}}
 
{{trait|PF_DEX_UP_4|PREREQS=[[#Extremely Dextrous|Extremely Dextrous]]<!--PF_DEX_UP_3-->|Insanely Dextrous|4|0|0|You are much nimbler than before.  Dexterity + 7}}
 
{{trait|PF_INT_UP|CHANGES_TO=[[#Very Smart|Very Smart]]<!--PF_INT_UP_2-->|Smart|1|0|0|You are a little smarter.  Intelligence + 1|slime=1}}
 
{{trait|PF_INT_UP_2|PREREQS=[[#Smart|Smart]]<!--PF_INT_UP-->|CHANGES_TO=[[#Extremely Smart|Extremely Smart]]<!--PF_INT_UP_3-->|Very Smart|2|0|0|You are smarter.  Intelligence + 2}}
 
{{trait|PF_INT_UP_3|PREREQS=[[#Very Smart|Very Smart]]<!--PF_INT_UP_2-->|CHANGES_TO=[[#Insanely Smart|Insanely Smart]]<!--PF_INT_UP_4-->|Extremely Smart|3|1|1|You are much smarter, and your skull bulges slightly.  Intelligence + 4}}
 
{{trait|PF_INT_UP_4|PREREQS=[[#Extremely Smart|Extremely Smart]]<!--PF_INT_UP_3-->|Insanely Smart|4|3|3|Your skull bulges noticably with your impressive brain.  Intelligence + 7}}
 
{{trait|PF_PER_UP|CHANGES_TO=[[#Very Perceptive|Very Perceptive]]<!--PF_PER_UP_2-->|Perceptive|1|0|0|Your senses are a little keener.  Perception + 1}}
 
{{trait|PF_PER_UP_2|PREREQS=[[#Perceptive|Perceptive]]<!--PF_PER_UP-->|CHANGES_TO=[[#Extremely Perceptive|Extremely Perceptive]]<!--PF_PER_UP_3-->|Very Perceptive|2|0|0|Your senses are keener.  Perception + 2}}
 
{{trait|PF_PER_UP_3|PREREQS=[[#Very Perceptive|Very Perceptive]]<!--PF_PER_UP_2-->|CHANGES_TO=[[#Insanely Perceptive|Insanely Perceptive]]<!--PF_PER_UP_4-->|Extremely Perceptive|3|0|0|Your senses are much keener.  Perception + 4}}
 
{{trait|PF_PER_UP_4|PREREQS=[[#Extremely Perceptive|Extremely Perceptive]]<!--PF_PER_UP_3-->|Insanely Perceptive|4|0|0|You can sense things you never imagined.  Perception + 7}}
 
=== "Bad" mutations ===
Not all of these are completely Bad, but most have more downs than ups.
 
{{trait|PF_HEADBUMPS|CHANGES_TO=[[#Horns|Horns]]<!--PF_HORNS-->, [[#Antennae|Antennae]]<!--PF_ANTENNAE-->|Head Bumps|0|3|3|You have a pair of bumps on your skull.|bad=1}}
 
{{trait|PF_ANTLERS|PREREQS=[[#Horns|Horns]]<!--PF_HORNS-->|CANCELS=[[#Antennae|Antennae]]<!--PF_ANTENNAE-->, [[#Curled Horns|Curled Horns]]<!--PF_HORNS_CURLED-->, [[#Pointed Horns|Pointed Horns]]<!--PF_HORNS_POINTED-->|Antlers|-2|10|3|You have a huge rack of antlers, like those of a moose.  They prevent you from hearing headwear that is not made of fabric, but provide a weak headbutt attack.|bad=1}}
 
<!-- not listed in mutation_data.cpp -->
{{trait|PF_SLIT_NOSTRILS|Slit Nostrils|-2|7|3|You have a flattened nose and thin slits for nostrils, giving you a lizard-like appearance.  This makes breathing slightly difficult and increases mouth encumbrance by 1.|bad=1|lizard=1|troglo=1|cephalopod=1}}
 
<!-- not listed in mutation_data.cpp -->
{{trait|PF_FORKED_TONGUE|Forked Tongue|0|1|3|Your tongue is forked, like that of a reptile.  This has no effect.|bad=1|lizard=1}}
 
{{trait|PF_EYEBULGE|LEADS_TO=[[#Nictitating Membrane|Nictitating Membrane]]<!--PF_MEMBRANE -->|CHANGES_TO=[[#Compound Eyes|Compound Eyes]]<!--PF_COMPOUND_EYES-->|Bulging Eyes|0|8|4|Your eyes bulge out several inches from your skull.  This does not affect your vision in any way.|bad=1}}
 
<!-- not listed in mutation_data.cpp -->
{{trait|PF_MOUTH_FLAPS|Mouth Flaps|-1|7|6|Skin tabs and odd flaps of skin surround your mouth.  They don't affect your eating, but are unpleasant to look at.|bad=1}}
 
{{trait|PF_WINGS_STUB|CHANGES_TO=[[#Bird Wings|Bird Wings]]<!--PF_WINGS_BIRD-->, [[#Bat Wings|Bat Wings]]<!--PF_WINGS_BAT-->, [[#Insect Wings|Insect Wings]]<!--PF_WINGS_INSECT-->|Wing Stubs|0|2|2|You have a pair of stubby little wings projecting from your shoulderblades. They can be wiggled at will, but are useless.|bad=1}}
 
{{trait|PF_WINGS_BAT|PREREQS=[[#Wing Stubs|Wing Stubs]]<!--PF_WINGS_STUB-->|CANCELS=[[#Bird Wings|Bird Wings]]<!--PF_WINGS_BIRD-->, [[#Insect Wings|Insect Wings]]<!--PF_WINGS_INSECT-->|Bat Wings|-1|9|4|You have a pair of large, leathery wings.  You can move them a little, but they are useless, and in fact put you off balance, reducing your ability to dodge slightly.|bad=1}}
-3 to dodge skill.
 
{{trait|PF_PALE|CHANGES_TO=[[#Albino|Albino]]<!--PF_ALBINO-->|LEADS_TO=[[#Light Sensitive|Light Sensitive]]<!--PF_TROGLO-->|Pale Skin|0|3|1|Your skin is rather pale.|bad=1}}
 
{{trait|PF_SPOTS|CHANGES_TO=[[#Sores|Sores]]<!--PF_SORES-->|Spots|0|6|2|Your skin is covered in a pattern of red spots.|bad=1}}
 
{{trait|PF_SMELLY2|PREREQS=[[#Smelly|Smelly]]<!--PF_SMELLY -->| LEADS_TO=[[#Insect Pheromones|Insect Pheromones]]<!--PF_PHEROMONE_INSECT -->, [[#Mammal Pheromones|Mammal Pheromones]]<!--PF_PHEROMONE_MAMMAL -->|Very Smelly|-4|4|5|You smell awful.  Monsters that track scent will find you very easily, and humans will react poorly.|bad=1|fish=1|beast=1|slime=1}}
It sets your scent to 1200 points (500 is normal).
 
{{trait|PF_DEFORMED|PREREQS=[[#Ugly|Ugly]]<!--PF_UGLY -->|CHANGES_TO=[[#Badly Deformed|Badly Deformed]]<!--PF_DEFORMED2-->|Deformed|-2|4|4|You're minorly deformed.  Some people will react badly to your appearance.|bad=1|fish=1|cattle=1|insect=1|cephalopod=1}}
-4 to talk skill (-one and third level of speech skill)
 
{{trait|PF_DEFORMED2|PREREQS=[[#Deformed|Deformed]]<!--PF_DEFORMED-->|CHANGES_TO=[[#Grotesque|Grotesque]]<!--PF_DEFORMED3-->|Badly Deformed|-4|7|7|You're hideously deformed.  Some people will have a strong negative reaction to your appearance.|bad=1|beast=1|plant=1}}
-6 to talk skill (-two levels of speech skill), +3 to intimidation (like additional 1.5 of strength)
 
{{trait|PF_DEFORMED3|PREREQS=[[#Badly Deformed|Badly Deformed]]<!--PF_DEFORMED2-->|Grotesque|-7|10|10|Your visage is disgusting and liable to induce vomiting.  People will not want to interact with you unless they have a very good reason to.|bad=1|slime=1|rat=1}}
<b style="color:red">Has no effect yet.</b>
 
{{trait|PF_HOLLOW_BONES|PREREQS=[[#Light Bones|Light Bones]]<!--PF_LIGHT_BONES -->|Hollow Bones|-6|0|0|You have Avian Bone Syndrome--your bones are nearly hollow.  Your body is very light as a result, enabling you to run and attack 20% faster, but also frail; you can carry 40% less, and bashing attacks injure you more.|bad=1|bird=1|slime=1}}
It increases bashing damage by 80%.
 
{{trait|PF_NAUSEA|PREREQS=[[#Weak Stomach|Weak Stomach]]<!--PF_WEAKSTOMACH -->|CHANGES_TO=[[#Vomitous|Vomitous]]<!--PF_VOMITOUS-->|Nausea|-3|0|0|You feel nauseous almost constantly, and are more liable to throw up from food poisoning, alcohol, etc.|bad=1}}
 
{{trait|PF_VOMITOUS|PREREQS=[[#Nausea|Nausea]]<!--PF_NAUSEA-->|Vomitous|-8|0|0|You have a major digestive disorder, which causes you to vomit frequently.|bad=1|slime=1|rat=1}}
 
<!-- not listed in mutation_data.cpp -->
{{trait|PF_HUNGER|Fast Metabolism|-2|0|0|You require more food than most people.|bad=1|beast=1|slime=1|rat=1}}
<b style="color:red">As of 0.9 Experimental: Hunger increases 50% faster.</b>
 
<!-- not listed in mutation_data.cpp -->
{{trait|PF_THIRST|High Thirst|-3|0|0|Your body dries out easily; you need to drink a lot more water.|bad=1|fish=1|slime=1|cephalopod=1}}
<b style="color:red">As of 0.9 Experimental: Thirst increases 50% faster.</b>
 
{{trait|PF_ROT1|CANCELS=[[#Fast Healer|Fast Healer]]<!--PF_FASTHEALER -->, [[#Very Fast Healer|Very Fast Healer]]<!--PF_FASTHEALER2 -->, [[#Regeneration|Regeneration]]<!--PF_REGEN -->|CHANGES_TO=[[#Deterioration|Deterioration]]<!--PF_ROT2-->|Weakening|-6|0|0|You feel as though you are slowly weakening, but it's so slight a feeling that it does not affect you at all.|bad=1}}
 
{{trait|PF_ROT2|CANCELS=[[#Fast Healer|Fast Healer]]<!--PF_FASTHEALER -->, [[#Very Fast Healer|Very Fast Healer]]<!--PF_FASTHEALER2 -->, [[#Regeneration|Regeneration]]<!--PF_REGEN -->|PREREQS=[[#Weakening|Weakening]]<!--PF_ROT1-->|CHANGES_TO=[[#Disintegration|Disintegration]]<!--PF_ROT3-->|Deterioration|-8|0|0|Your body is very slowly wasting away.|bad=1}}
Every 30 minutes with 20% chance all body parts can be hurt by one hit-point.
 
{{trait|PF_ROT3|CANCELS=[[#Fast Healer|Fast Healer]]<!--PF_FASTHEALER -->, [[#Very Fast Healer|Very Fast Healer]]<!--PF_FASTHEALER2 -->, [[#Regeneration|Regeneration]]<!--PF_REGEN -->|PREREQS=[[#Deterioration|Deterioration]]<!--PF_ROT2-->|Disintegration|-10|0|0|Your body is slowly wasting away!|bad=1}}
Every 30 minutes with 50% chance all body parts can be hurt by one hit-point.
 
{{trait|PF_ALBINO|PREREQS=[[#Pale Skin|Pale Skin]]<!--PF_PALE-->|Albino|-2|0|0|Your skin lacks pigment, and is nearly transparent.  You suffer serious burns in direct sunlight.|bad=1|troglo=1}}
 
{{trait|PF_SORES|PREREQS=[[#Spots|Spots]]<!--PF_SPOTS-->|Sores|-2|5|6|Your body is covered in painful sores.  The pain is worse when they are covered in clothing.|bad=1|slime=1}}
 
{{trait|PF_TROGLO|CANCELS=[[#Sunlight Dependent|Sunlight Dependent]]<!--PF_SUNLIGHT_DEPENDANT-->|CHANGES_TO=[[#Very Light Sensitive|Very Light Sensitive]]<!--PF_TROGLO2-->|Light Sensitive|-2|0|0|Sunlight makes you uncomfortable.  If you are outdoors and the weather is Sunny, you suffer -1 to all stats.|bad=1|lizard=1|beast=1|insect=1|slime=1|spider=1}}
 
{{trait|PF_TROGLO2|CANCELS=[[#Sunlight Dependent|Sunlight Dependent]]<!--PF_SUNLIGHT_DEPENDANT-->|PREREQS=[[#Light Sensitive|Light Sensitive]]<!--PF_TROGLO-->|CHANGES_TO=[[#Troglobite|Troglobite]]<!--PF_TROGLO3-->|Very Light Sensitive|-3|0|0|Sunlight makes you very uncomfortable.  If you are outdoors during the day, you suffer -1 to all stats; -2 if the weather is Sunny.|bad=1|rat=1}}
 
{{trait|PF_TROGLO3|CANCELS=[[#Sunlight Dependent|Sunlight Dependent]]<!--PF_SUNLIGHT_DEPENDANT-->|PREREQS=[[#Very Light Sensitive|Very Light Sensitive]]<!--PF_TROGLO2-->|Troglobite|-5|0|0|Sunlight makes you extremely uncomfortable, resulting in large penalties to all stats.|bad=1|troglo=1}}
 
<!-- not listed in mutation_data.cpp -->
{{trait|PF_WEBBED|Webbed Hands|-1|3|2|Your hands and feet are heavily webbed, reducing your dexterity by 1 and preventing you from wearing gloves.  However, you can swim much faster.|bad=1|lizard=1|fish=1|slime=1}}
It gives 60+[[strength]]*5 moving points while swimming.
 
{{trait|PF_BEAK|CANCELS=[[#Fangs|Fangs]]<!--PF_FANGS -->, [[#Mandibles|Mandibles]]<!--PF_MANDIBLES-->|Beak|-1|8|4|You have a beak for a mouth.  You can occasionally use it to peck at your enemies, but it is impossible for you to wear mouthgear.|bad=1|bird=1|cephalopod=1}}
This mutation will destroy your currently equipped mouthgear.
 
<!-- not listed in mutation_data.cpp -->
{{trait|PF_UNSTABLE|Genetically Unstable|-4|0|0|Your DNA has been damaged in a way that causes you to continually develop more mutations.|bad=1|slime=1}}
 
{{trait|PF_RADIOACTIVE1|CHANGES_TO=[[#Radioactivity|Radioactivity]]<!--PF_RADIOACTIVE2-->|Minor Radioactivity|-4|0|0|Your body has become radioactive!  You continuously emit low levels of radiation, some of which will be absorbed by you, and some of which will contaminate the world around you.|bad=1|slime=1}}
Character with 2% chance pollutes current tile by one point for each turn. Effect stops when there is ten points of radiation.
 
{{trait|PF_RADIOACTIVE2|PREREQS=[[#Minor Radioactivity|Minor Radioactivity]]<!--PF_RADIOACTIVE1-->|CHANGES_TO=[[#Severe Radioactivity|Severe Radioactivity]]<!--PF_RADIOACTIVE3-->|Radioactivity|-4|0|0|Your body has become radioactive!  You continuously emit moderate levels of radiation, some of which will be absorbed by you, and some of which will contaminate the world around you.|bad=1}}
Character with 4% chance pollutes current tile by one point for each turn. Effect stops when there is twenty points of radiation.
 
{{trait|PF_RADIOACTIVE3|PREREQS=[[#Radioactivity|Radioactivity]]<!--PF_RADIOACTIVE2-->|Severe Radioactivity|-4|0|0|Your body has become radioactive!  You continuously emit heavy levels of radiation, some of which will be absorbed by you, and some of which will contaminate the world around you.|bad=1}}
Character with 10% chance pollutes current tile by one point for each turn. Effect stops when there is thirty points of radiation.
 
{{trait|PF_SLIMY|LEADS_TO=[[#Slime Hands|Slime Hands]]<!--PF_SLIME_HANDS-->|Slimy|-1|7|6|Your body is coated with a fine slime, which oozes off of you, leaving a trail.|bad=1|fish=1|slime=1|troglo=1|cephalopod=1}}
 
{{trait|PF_HERBIVORE|CANCELS=[[#Carnivore|Carnivore]]<!--PF_CARNIVORE-->, [[#Saprovore|Saprovore]]<!--PF_SAPROVORE-->| LEADS_TO=[[#Ruminant|Ruminant]]<!--PF_RUMINANT-->|Herbivore|-3|0|0|Your body's ability to digest meat is severely hampered.  Eating meat has a good chance of making you vomit it back up; even if you manage to keep it down, its nutritional value is greatly reduced.|bad=1}}
 
{{trait|PF_CARNIVORE|CANCELS=[[#Herbivore|Herbivore]]<!--PF_HERBIVORE-->, [[#Ruminant|Ruminant]]<!--PF_RUMINANT-->| LEADS_TO=[[#Saprovore|Saprovore]]<!--PF_SAPROVORE-->|Carnivore|-3|0|0|Your body's ability to digest fruits, vegetables and grains is severely hampered.  You cannot eat anything besides meat.|bad=1|lizard=1|beast=1|spider=1}}
 
{{trait|PF_PONDEROUS1|CANCELS=[[#Fleet-Footed|Fleet-Footed]]<!--PF_FLEET -->, [[#Road-Runner|Road-Runner]]<!--PF_FLEET2-->|CHANGES_TO=[[#Very Ponderous|Very Ponderous]]<!--PF_PONDEROUS2-->|Ponderous|-3|0|0|Your muscles are generally slow to move.  You run 10% slower.|bad=1}}
 
{{trait|PF_PONDEROUS2|CANCELS=[[#Fleet-Footed|Fleet-Footed]]<!--PF_FLEET -->, [[#Road-Runner|Road-Runner]]<!--PF_FLEET2-->|PREREQS=[[#Ponderous|Ponderous]]<!--PF_PONDEROUS1-->|CHANGES_TO=[[#Extremely Ponderous|Extremely Ponderous]]<!--PF_PONDEROUS3-->|Very Ponderous|-5|0|0|Your muscles are quite slow to move.  You run 20% slower.|bad=1|cattle=1}}
 
{{trait|PF_PONDEROUS3|CANCELS=[[#Fleet-Footed|Fleet-Footed]]<!--PF_FLEET -->, [[#Road-Runner|Road-Runner]]<!--PF_FLEET2-->|PREREQS=[[#Very Ponderous|Very Ponderous]]<!--PF_PONDEROUS2-->|Extremely Ponderous|-8|0|0|Your muscles are very slow to move.  You run 30% slower.|bad=1|plant=1}}
 
{{trait|PF_SUNLIGHT_DEPENDENT|CANCELS=[[#Light Sensitive|Light Sensitive]]<!--PF_TROGLO-->, [[#Very Light Sensitive|Very Light Sensitive]]<!--PF_TROGLO2-->, [[#Troglobite|Troglobite]]<!--PF_TROGLO3-->|Sunlight Dependent|-5|0|0|You feel very sluggish when not in direct sunlight.  You suffer a 5% drop in speed when in shade, and a 10% drop in speed when in the dark.|bad=1}}
 
{{trait|PF_COLDBLOOD|CHANGES_TO=[[#Very Heat Dependent|Very Heat Dependent]]<!--PF_COLDBLOOD2-->|Heat Dependent|-2|0|0|Your muscle response is dependent on ambient temperatures.  You lose 1% of your speed for every 5 degrees below 65 F.|bad=1|bird=1|cephalopod=1|spider=1}}
Trait effect trigger when temperature is below 60 F.
 
{{trait|PF_COLDBLOOD2|PREREQS=[[#Heat Dependent|Heat Dependent]]<!--PF_COLDBLOOD-->|CHANGES_TO=[[#Cold Blooded|Cold Blooded]]<!--PF_COLDBLOOD3-->|Very Heat Dependent|-3|0|0|Your muscle response is highly dependent on ambient temperatures.  You lose 1% of your speed for every 3 degrees below 65 F.|bad=1|fish=1}}
Trait effect trigger when temperature is below 60 F.
 
{{trait|PF_COLDBLOOD3|PREREQS=[[#Very Heat Dependent|Very Heat Dependent]]<!--PF_COLDBLOOD2-->|Cold Blooded|-5|0|0|You are cold-blooded and rely on heat to keep moving.  Your lose 1% of your speed for every 2 degrees below 65 F.|bad=1|insect=1|lizard=1}}
Trait effect trigger when temperature is below 60 F.
 
{{trait|PF_GROWL|CHANGES_TO=[[#Snarling Voice|Snarling Voice]]<!--PF_SNARL-->|Growling Voice|-1|0|0|You have a growling, rough voice.  Persuading NPCs will be more difficult, but threatening them will be easier.|bad=1|rat=1}}
 
{{trait|HISS|Hissing Voice|-1|0|0|You hiss when speaking. Persuading NPCs will be more difficult, but threatening them will be easier.|bad=1|lizard=1|raptor=1}}
 
{{trait|PF_SNARL|PREREQS=[[#Growling Voice|Growling Voice]]<!--PF_GROWL-->|Snarling Voice|-2|0|0|You have a threatening snarl in your voice.  Persuading NPCs will be near impossible, but threatening them will be much easier.|bad=1|beast=1}}
 
{{trait|PF_SHOUT1|CHANGES_TO=[[#Screamer|Screamer]]<!--PF_SHOUT2-->|Shouter|-2|0|0|You occasionally shout uncontrollably.|bad=1}}
 
{{trait|PF_SHOUT2|PREREQS=[[#Shouter|Shouter]]<!--PF_SHOUT1-->|CHANGES_TO=[[#Howler|Howler]]<!--PF_SHOUT3-->|Screamer|-3|0|0|You sometimes scream uncontrollably.|bad=1}}
 
{{trait|PF_SHOUT3|PREREQS=[[#Screamer|Screamer]]<!--PF_SHOUT2-->|Howler|-5|0|0|You frequently let out a piercing howl.|bad=1|beast=1}}
 
{{trait|PF_ARM_TENTACLES|CHANGES_TO=[[#4 Tentacles|4 Tentacles]]<!--PF_ARM_TENTACLES_4-->|Tentacle Arms|-5|7|4|Your arms have transformed into tentacles.  Though they are flexible and increase your dexterity by 1, the lack of fingers results in a permanent hand encumbrance of 3, and prevents the wearing of gloves.|bad=1}}
 
{{trait|PF_ARM_TENTACLES_4|PREREQS=[[#Tentacle Arms|Tentacle Arms]]<!--PF_ARM_TENTACLES-->|CHANGES_TO=[[#8 Tentacles|8 Tentacles]]<!--PF_ARM_TENTACLES_8-->|4 Tentacles|-3|8|5|Your arms have transformed into four tentacles, resulting in a bonus of 1 to dexterity, permanent hand encumbrance of 3, and preventing you from wearing gloves.  You can make up to 3 extra attacks with them.|bad=1}}
 
{{trait|PF_ARM_TENTACLES_8|PREREQS=[[#4 Tentacles|4 Tentacles]]<!--PF_ARM_TENTACLES_4-->|8 Tentacles|-2|9|6|Your arms have transformed into eight tentacles, resulting in a bonus of 1 to dexterity, permanent hand encumbrance of 3, and preventing you from wearing gloves.  You can make up to 7 extra attacks with them.|bad=1|cephalopod=1}}
 
{{trait|PF_SHELL|PREREQS=[[#Chitinous Skin|Chitinous Skin]]<!--PF_CHITIN -->|CANCELS=[[#Chitinous Plate|Chitinous Plate]]<!--PF_CHITIN3 -->|Shell|-6|8|3|You have grown a thick shell over your torso, providing excellent armor.  You find you can use the empty space as 16 storage space, but cannot wear anything on your torso.|bad=1|cephalopod=1}}
Shell gives additional 6 bash and 14 cut defense. This mutation will destroy clothes that currently equipped on torso.
 
{{trait|PF_LEG_TENTACLES|CANCELS=[[#Padded Feet|Padded Feet]]<!--PF_PADDED_FEET-->, [[#Hooves|Hooves]]<!--PF_HOOVES-->|Leg Tentacles|-3|8|4|Your legs have transformed into six tentacles.  This decreases your speed on land by 20%, but makes your movement silent.  However, they also increase your swimming speed.|bad=1|cephalopod=1}}
-20% on land actually mean solid -20 movement points. Swimming bonus is 60 points.
 
== Special ==
{{trait|PF_MARLOSS|Marloss Carrier|4|0|0<!--|Ever since you ate that Marloss berry, you can't get its scent out of your nose, and you have a strong desire to eat more.-->}}
A little secret to get you hunting. It cannot be gained through random mutation at all. [[Marloss Berry|This link spoils it all.]]

Latest revision as of 20:27, 28 March 2019

Below follows a list of mutations, for a more advanced enquiry about mutations click here

Categories

Once a mutation is selected, you will begin to mutate towards it. If any mutations you currently have conflict with this mutation, then one of the conflicting mutations is randomly removed. If you have no conflicting mutations, but don't have any of the prerequisites, you will begin to mutate towards a random prerequisite. If you already have a prerequisite mutation and no conflicting mutations, you gain the selected mutation immediately.

Starting traits do not increase respective category strength, unless you gain them later via actual mutation! On the upside, this does mean that you can take Robust Genetics without placing yourself into the rather undesirable slime category.

Basic traits

Starting traits can sometimes be gained (or rarely lost) through mutation; if you gain one via mutation, you can lose it as normal. If you start with one of them, Purifier will attempt to set you back to it should it be changed.

As with all mutations, they can jump out as part of your evolution to a further mutation (if this further mutation is rolled too early and cannot be gained by itself), or as part of mutation category-enforcement.

See the bottom of the page for a full list of Traits.

Some traits you can only get at character creation, these represent the professional training the character got before the cataclysm occurred. These give unique minor bonuses.

Mutation-only traits

In addition to a points value, mutations have a visibility value and an ugliness value. Positive visibility means that the mutation is prominent. This will visibly identify the player as a mutant, resulting in discrimination from mutant-haters and trust with mutants/mutant-lovers. Positive ugliness means that the mutation is grotesque. This will result in a negative reaction from NPCs, even those who are themselves mutated, unless the NPC is a mutant-lover.

Special

There are two (one? all?) secret mutation thresholds. Here are some hints to get us searching.

Marloss Carrier MARLOSS
Point cost: 0
Mycus MYCUS
Point cost: 0

They cannot be gained through random mutation at all. This link spoils it all.