Scenarios: Difference between revisions
m (updated link.) |
|||
(20 intermediate revisions by 7 users not shown) | |||
Line 1: | Line 1: | ||
<!-- info from data\raw\scenarios.json --> | <!-- info from data\raw\scenarios.json --> | ||
Scenarios are selected prior to determining a character's stats and modify the game in various ways. In addition to restricting the available [[professions]] or starting locations, they can add additional unique challenges. | Scenarios are selected during character creation prior to determining a character's stats and modify the game in various ways. In addition to restricting the available [[professions]] or starting locations, they can add additional unique challenges or interesting variables that determine how the beginning of the game plays. | ||
The default scenario is "Evacuee", which gives access to all the normal professions and starts you off in an Evac | The default scenario is "Evacuee", which gives access to all the normal professions and starts you off in an [[Evac shelter]]. | ||
__TOC__ | __TOC__ | ||
Line 10: | Line 10: | ||
{{header/scenario}} | {{header/scenario}} | ||
{{:Evacuee}} | {{:Evacuee}} | ||
{{: | {{:Challenge-Fungal Infection}} | ||
{{:Challenge-Really Bad Day (scenario)}} | {{:Challenge-Really Bad Day (scenario)}} | ||
{{:Challenge-Medieval Peasant}} | {{:Challenge-Medieval Peasant}} | ||
{{:Challenge-Lab}} | {{:Challenge-Lab Patient}} | ||
{{:Challenge-Lab Staff}} | |||
{{:Challenge-Abandoned}} | |||
[[Challenge-Mi-Go Camp]] | |||
{{:Challenge-Portal Dependent}} | |||
{{:Challenge-Trans-Coast Logistics Concourse}} | |||
{{:Challenge-Island Prison}} | |||
{{:Helicopter Crash}} | |||
{{:Infected (scenario)}} | |||
{{:Prison (scenario)}} | |||
{{:Stronger Portal Storms}} | |||
{{:Frequent Portal Storms}} | |||
{{:Ambush}} | {{:Ambush}} | ||
{{:Sheltered}} | {{:Sheltered}} | ||
{{:Challenge- | {{:Large Building}} | ||
{{:Surrounded}} | |||
{{:Challenge-Hunted}} | |||
{{:Burning Building}} | |||
{{:(un)living History}} | |||
{{:Challenge-Bordered}} | |||
{{:Crazy Party}} | |||
{{:Car Crash}} | |||
{{:Squatter}} | |||
{{:Mansion Escape}} | |||
{{:Missed}} | |||
{{:The Next Summer}} | |||
{{:The Mascot Rises}} | |||
{{:Wilderness (scenario)}} | |||
{{:Safe Place}} | |||
{{:Bottom of a Mine}} | |||
{{:Experiment}} | {{:Experiment}} | ||
{{:The Last Delivery}} | |||
{{:Last Flight}} | |||
{{:High Tech, Low Life}} | |||
{{:Overrun}} | |||
</table> | |||
The following scenarios are obsolete, merged with other scenarios, changed to professions, or changed to locations: | |||
{{header/scenario}} | |||
{{:Assault on Precinct Z}} | |||
{{:At the Zoo}} | |||
{{:Camping}} | |||
{{:Fled the Riots}} | |||
{{:The Last Firefighter}} | |||
{{:Mall Cop}} | {{:Mall Cop}} | ||
{{: | {{:Out Golfing}} | ||
{{: | {{:Refugee}} | ||
{{:School}} | {{:School}} | ||
</table> | </table> | ||
== See Also == | == See Also == | ||
*[ | *[[Beginner Character Build Tips|The 'Beginner Character Build Tips' guide]] - slightly outdated for {{inlineVer|0.D}}, but still contains some good tips. | ||
<noinclude>{{footer/scenarios}}</noinclude> | <noinclude>{{footer/scenarios}}{{ver|0.F}}</noinclude> |
Latest revision as of 10:38, 15 April 2022
Scenarios are selected during character creation prior to determining a character's stats and modify the game in various ways. In addition to restricting the available professions or starting locations, they can add additional unique challenges or interesting variables that determine how the beginning of the game plays.
The default scenario is "Evacuee", which gives access to all the normal professions and starts you off in an Evac shelter.
List of scenarios
Challenge-Mi-Go Camp Challenge-Portal Dependent Challenge-Trans-Coast Logistics Concourse Challenge-Island Prison
Large Building Surrounded Challenge-Hunted
(un)living History Challenge-Bordered Crazy Party Car Crash Squatter Mansion Escape
Name | C | AP | RP | Location | Description | Flags |
---|---|---|---|---|---|---|
Evacuee | 0 | Evac shelter | You have survived the initial wave of panic, and have achieved (relative) safety in one of the many government evac shelters. | |||
Challenge-Fungal Infection | -8 | Almost all | Bionic Patient | House (92 variants), Grocery store (2), Garage (6), Furniture Store, Library (3), Bookstore (3), School, Church (4), Cemetery (3), Zoo (Giftshop and Cages), Golf Course (mid course and clubhouse) | You feel spores crawling beneath your skin. It's only a matter of time. | FUNGAL_INFECTION, CHALLENGE, LONE_START |
Challenge-Really Bad Day (scenario) | -10 | svictim, tweaker | House, Grocery store, Gun store, Garage, Pawn shop, Bank, Military surplus, Furniture store, Library, Book store | You start drunk to the point of incapacitation, depressed, infected, surrounded by fire, naked, and sick with the flu. This day went downhill really fast. | FIRE_START, INFECTED, BAD_DAY, CHALLENGE | |
Challenge-Medieval Peasant | -5 | churl | Forest | Som nigromancie hath brought yow hidder! Ye have only the hoose on youre legges and the knyf at youre syde and youre prayeres to Marie moder of God. | CHALLENGE | |
Challenge-Lab Patient | -8 | unemployed, mutant_patient, mutant_volunteer, broken_cyborg | lab_stairs, lab_finale, ice_lab_stairs, ice_lab_finale | You've been locked in a lab with no (obvious) way out! Find a way to escape or starve to death. | CHALLENGE | |
Challenge-Abandoned | -8 | unemployed, bionic_patient, patient, broken_cyborg | Hospital | Sickly and frail, you have spent most of your life in the patient's ward of the hospital. When yours was evacuated, you were left behind because you were a lost cause. You awaken to the sound of movement around the hospital. | CHALLENGE | |
Helicopter Crash | -2 | soldier, national_guard, specops, bio_soldier, bio_sniper | Helicopter crash site | You've crashed your precious helicopter, it'll never fly again. Monsters don't bother you, life without your Loach is worthless anyway. | HELI_CRASH | |
Infected | -4 | sheltered_survivor, sheltered_militia, churl, basketball_player, medic, detective, swat, swat_heavy, sniper_police, riot_police, patient, mutant_patient, mutant_volunteer, broken_cyborg, bio_sniper, preacher, paperboy, national_guard, winter_survivor, winter_scavenger, winter_army, mall_cop, naturalist, fisher, reenactor, reenactor2, drone_op, jr_survivalist, miner, parkour_practitioner | House, Grocery store, Gun store, Garage, Pawn shop, Bank, Military surplus, Furniture store, Library, Book store | In the chaos and panic of evacuation, you got bitten by something! You didn't get proper medical care, and now the wound has started turning green. | INFECTED | |
Prison | -4 | convict, death_row_convict, convict_embezzler, convict_drugs, convict_political, convict_ratman, k9_cop, cop | prison | "When the Cataclysm happened, you were convicted or working in a prison. Now the prisoners have turned into mindless horrors and the security bots are shooting on sight… you might need to expedite your escape plans. | CITY_START, LONE_START | |
Stronger Portal Storms | -4 | Evac shelter | You've managed to get to a shelter, but reality has grown weaker than normal and portal storms will be quite strong. | CHALLENGE, LONE_START | ||
Frequent Portal Storms | -4 | Evac shelter | You've managed to get to a shelter, but reality has grown weaker than normal, portal storms will be more frequent. | CHALLENGE, LONE_START | ||
Ambush | 0 | winter_survivor, winter_scavenger, winter_army, unemployed | cabin | It is the winter after zero hour, cold and weary you ducked into a small cabin for the night. The next morning, you awoke to the sound of lots of movement in the woods. | SUR_START, WIN_START | |
Sheltered | -3 | LMOE shelter, Evac shelter | When the apocalypse broke out, you were funneled into a nearby shelter. Here you have lived, never leaving, lest the unknowns of the outside world hurt you. Supplies are running low, and for the first time since the cataclysm, you will be forced to face the outside world. | WIN_START | ||
Burning Building | -2 | sheltered_survivor, sheltered_militia, churl, basketball_player, medic, detective, swat, swat_heavy, sniper_police, riot_police, patient, mutant_patient, mutant_volunteer, broken_cyborg, bio_sniper, preacher, paperboy, national_guard, winter_survivor, winter_scavenger, winter_army, mall_cop, naturalist, fisher, reenactor, reenactor2, drone_op, miner, parkour_practitioner | House, Grocery store, Gun store, Garage, Pawn shop, Bank, Military surplus, Furniture store, Library, Book store | The building you had chosen to reside in has suddenly caught fire! You might want to leave. | FIRE_START | |
Missed | 0 | House, Grocery store, Gun store, Garage, Pawn shop, Bank, Military surplus, Furniture store, Library, Book store, Boarded-up house | Whether due to stubbornness, ignorance, or just plain bad luck, you missed the evacuation, and are stuck in a city full of the risen dead. | |||
The Next Summer | 0 | naturalist, road_warrior, player_bandit, winter_scavenger, winter_army, waste_ranger, unemployed | Forest, Field (map tile), Cabin | A little over a year has passed since the apocalypse started, and you're about to face your second summer in Hell. | SUM_ADV_START, LONE_START | |
Wilderness (scenario) | 0 | unemployed, survivalist, trapper, bionic_prepper, guru, backpacker, naturalist, bow_hunter, crossbow_hunter, lumberjack, jr_survivalist, fisher | Forest | You find yourself amongst trees. The screaming and the moaning is fainter this far from civilization, but you'd better know what you're doing out here. | ||
Out of Town | 1 | Swamp shack, Survivalist farm, Cabin | You were outside of civilization when the bombs fell; you didn't even know the end had come, or that everyone was (un)dead. Will this ignorance save you from the fate of the rest? | LONE_START | ||
Bottom of a Mine | 1 | miner | Mine | You were mining along when you found...something. You're not sure what, but it sure is dark down here. | ||
Experiment | 2 | unemployed, mutant_patient, mutant_volunteer, broken_cyborg | Forest | Since birth, your sole purpose in life has been the advancement of genetic science, willingly or not. Once the cataclysm struck, you left the lab, and wandered aimlessly, ending up in a forest. | ||
The Last Delivery | 2 | true_foodperson, unemployed | Gas Station | While the world was falling apart someone called to order some of Foodplace's delicious food™ and they sent you to do the delivery. You're not sure about much, but one thing is certain: that delicious food™ is going to get delivered even if that's the last thing you do! | LONE_START | |
Last Flight | 2 | heli_pilot | Bridge | Once it became clear that the world was ending you took to the skies, hoping that your flying skills could lead you to safety. You found no standing safe zones, and when your fuel ran out, were forced to land over an empty bridge. | LONE_START | |
High Tech, Low Life | 2 | Cyberjunkie, Faulty_Bionic, Cykotic, Razorgirl, Bionic_Installer | Basement | Before the world ended, bionics were reserved for the rich and the famous. You might not have been either, but you wanted in. Hidden offices sequestered away in basements, anesthetic smuggled out of hospitals, and desperate people with little to lose got you what you wanted. If you went too deep, however, your augmentation may have come at a price... | CITY_START, LONE_START | |
Overrun | 3 | unemployed, recruit, rifleman, specops, labtech, medic, mili_pilot, mili_medic, mili_burner, hazmat_unit, major-general, nco, combat-mechanic, combat-engineer | Military Base | Despite all the soldiers, guns and minefields, the base you were on got overrun by the dead. Everyone was ordered to fall back to the armory, but during all the chaos you got lost and you are now stuck in the warehouse all alone. You are not sure if anyone made it to the armory, or if you are the last man alive. |
The following scenarios are obsolete, merged with other scenarios, changed to professions, or changed to locations:
Name | C | AP | RP | Location | Description | Flags |
---|---|---|---|---|---|---|
Assault on Precinct Z | 0 | cop, sniper_police, riot_police, bionic_cop, detective, swat, swat_heavy | Police station | You knew the day was going to be bad when it started with your partner getting eaten by a perp before you even had coffee. The scene back at the station house looks bad, real bad. This is going to be an all-nighter. | SUR_START | |
At the Zoo | 0 | Zoo Keeper | Zoo | It was a slow day at the zoo, until you heard people screaming outside the walls. The animals seem to be getting agitated. | CITY_START, LONE_START | |
Camping | 0 | Camper | Campsite, Campground | You and your friends decided to get away for the week and enjoy the outdoors via sleeping in a tent under the stars. | ||
Fled the Riots | -3 | Book store, Grocery store, Police station, Garage, Library, Hospital, Mall, Church, Cemetery | You were present at the last of the real riots; one of the last to flee when the rioters stopped breathing but kept moving. | SUR_START, CITY_START | ||
The Last Firefighter | 0 | firefighter, bionic_firefighter | Fire station | Against all odds, you managed to make it back to the station house in one piece. Now the reanimated husks of your former comrades want to make sure you never leave it again. | SUR_START | |
Mall Cop | -2 | mall_cop | Mall Food Court, Mall Loading Area | You've survived for as long as you could inside of the mall you worked at as a security guard. Find a way out and try your best to survive. | ||
Out Golfing | 0 | Golfer | Golf Course | You decided to spend your day off doing what you love, golfing! | CITY_START, LONE_START | |
Refugee | 1 | Refugee center | You made it to one of the refugee centers, but they've refused to let you join the others underground. Looks like you're on your own... | |||
School | -1 | student, elementary_student, skaterkid, jdelinquent, prep_student, jr_survivalist, bionic_student, poor_student, dodgeball_player, science_club_mem, av_club_mem, janitor, teacher, gym_teacher | Regional school | You were at school when the principal shambled in and ate one of the students, and before you knew it the entire campus was overrun by monsters. Guess school's out forever. |
See Also
- The 'Beginner Character Build Tips' guide - slightly outdated for 0.D (Danny), but still contains some good tips.
|
|