Makeshift glaive: Difference between revisions

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(Updated name, stats and recipe to 0.D)
 
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== Notes ==
== Notes ==
* Was renamed from the "Makeshift Halberd" into the "Makeshift Glaive"
* Was renamed from the "Makeshift Halberd" to the "Makeshift Glaive"
* Has a [[Reach attack]].
* Has a [[Reach attack]].
 
*Good melee weapon due to its moderate swing speed, pretty good damage, and most importantly, the ability to strike targets two tiles away from the player. Though not as powerful as some conventional melee weapons, the reach of this weapon is perfect for those who don't want to get their hands dirty.
*May pair well with lighter armor, as you are unlikely to be hit so long as you keep your distance from most enemies.
{{footer/tools}}
{{footer/tools}}
[[Category:Melee Weapons]]
[[Category:Melee Weapons]]
{{ver|0.D}}
{{ver|0.D}}
</noinclude>
</noinclude>

Latest revision as of 05:01, 31 August 2019


/ makeshift glaive

Hitchhiker's Guide:
Stable (0.F-3) - [ makeshift glaive ]
Experimental - [ makeshift glaive ]

General
Materials steel
Volume 3 liters
Weight 3.968 lbs or 1.8 kg
As a Tool
Ammo Type none
Other
Price 1 $
Flags CHOP, REACH_ATTACK, WBLOCK_1
As a Melee Weapon
Bash Dmg 6
Cut Dmg 20
To Hit 2
 A large blade attached to a long stick. Could do a considerable amount of damage. 



Notes

  • Was renamed from the "Makeshift Halberd" to the "Makeshift Glaive"
  • Has a Reach attack.
  • Good melee weapon due to its moderate swing speed, pretty good damage, and most importantly, the ability to strike targets two tiles away from the player. Though not as powerful as some conventional melee weapons, the reach of this weapon is perfect for those who don't want to get their hands dirty.
  • May pair well with lighter armor, as you are unlikely to be hit so long as you keep your distance from most enemies.