Broken limb: Difference between revisions
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You can also try: | You can also try: | ||
* See if you can apply a [[Healing|healing]] item. It will only work if it isn't broken. | * See if you can apply a [[Healing|healing]] item. It will only work if it isn't broken. | ||
* [[Sleep]], if you heal it isn't broken. | * [[Sleep]], if you heal it isn't broken. If you have the [[Slow Healer|slow healer]] mutation, or general low health, you might not heal enough HP while sleeping to be able to tell. | ||
In {{inlineVer|0.D}} the {{k|@}} status screen mentions ''Disabled (specific bodypart)'' for all the bodyparts that have been disabled. Note that feet and legs, and hands and arms are different locations, all which can be broken when the specific limb is at zero HP and you get hit. | In {{inlineVer|0.D}} the {{k|@}} status screen mentions ''Disabled (specific bodypart)'' for all the bodyparts that have been disabled. Note that feet and legs, and hands and arms are different locations, all which can be broken when the specific limb is at zero HP and you get hit. | ||
== Effects of broken limbs == | == Effects of broken limbs == | ||
If a limb is broken, you obviously can't use it. Broken legs/feet slow down walking. Broken arms/hands make using twohanded weapons impossible, or using any weapon impossible. | If a limb is broken, you obviously can't use it. Broken legs/feet slow down walking. Broken arms/hands make using twohanded weapons impossible, or using any weapon impossible. If both arms or legs are broken [[martial arts|blocking]] with those bodyparts is impossible.<!-- martialarts.cpp player::can_limb_block() --> | ||
And broken limbs also have bad circulation. So they get cold a lot quicker. | And broken limbs also have bad circulation. So they get cold a lot quicker. | ||
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== How to fix it == | == How to fix it == | ||
Whether you have met a turret up close or had an unfortunate accident, there are currently two ways to fix a broken | Whether you have met a turret up close, or had an unfortunate accident, there are currently two ways to fix a broken limb: | ||
* Wear an [[Arm splint]] or [[Leg splint]] continuously for a few days. In {{InlineVer|0.D}} you will see a representation {{igs|R ARM |c_gray}}{{igs|##===|light_blue}} of how far you are in the healing process on the bodypart. Should take a few days for it to heal. Which doesn't scale with season length. | * Wear an [[Arm splint]] or [[Leg splint]] continuously for a few days. In {{InlineVer|0.D}} you will see a representation {{igs|R ARM |c_gray}}{{igs|##===|light_blue}} of how far you are in the healing process on the bodypart. Should take a few days for it to heal. Which doesn't scale with season length. If you broke your leg and foot, or arm and hand, the splint will fix both at the same time. | ||
** Don't forget to put the splint on the correct limb. In the {{k|i}}nventory, select the splint and {{k|c}}hange the side. | ** Don't forget to put the splint on the correct limb. In the {{k|i}}nventory, select the splint and {{k|c}}hange the side. | ||
* Visit a [[Hospital]] {{spoiler|and look for | * Visit a [[Hospital]] {{spoiler|and look for Autodoc. It can apply a very good quality splint, allowing your broken limb to heal much faster then it would when using a normal splint.}}. | ||
* Some mutations speed up or slow down the mending rate of limbs, [[Reptilian Healing]] even removes the need for a splint. | |||
{{ | {{ver|0.D}} | ||
[[Category: | {{Effects}} | ||
[[Category:Effects]] |
Latest revision as of 09:21, 18 November 2022
This page is not complete enough; please help if you can. |
Broken limbs are the result of a limb (Left Arm, Right Arm, Left Leg, Right Leg) taking too much damage. They cannot be healed by regular means as medication and first aid kits don't have any effect. This status effect is not listed on your character page '@'.
@ : Good job, hero. You broke it. And this time it is your own body.
How can I tell if a limb is broken?
A broken limb has no hitpoints. So it looks like R ARM ----- or if you have the Self-aware mutation, R ARM 0. In 0.D (Danny) it looks like R ARM ~~%~~.
You can also try:
- See if you can apply a healing item. It will only work if it isn't broken.
- Sleep, if you heal it isn't broken. If you have the slow healer mutation, or general low health, you might not heal enough HP while sleeping to be able to tell.
In 0.D (Danny) the @ status screen mentions Disabled (specific bodypart) for all the bodyparts that have been disabled. Note that feet and legs, and hands and arms are different locations, all which can be broken when the specific limb is at zero HP and you get hit.
Effects of broken limbs
If a limb is broken, you obviously can't use it. Broken legs/feet slow down walking. Broken arms/hands make using twohanded weapons impossible, or using any weapon impossible. If both arms or legs are broken blocking with those bodyparts is impossible.
And broken limbs also have bad circulation. So they get cold a lot quicker.
How to fix it
Whether you have met a turret up close, or had an unfortunate accident, there are currently two ways to fix a broken limb:
- Wear an Arm splint or Leg splint continuously for a few days. In 0.D (Danny) you will see a representation R ARM ##=== of how far you are in the healing process on the bodypart. Should take a few days for it to heal. Which doesn't scale with season length. If you broke your leg and foot, or arm and hand, the splint will fix both at the same time.
- Don't forget to put the splint on the correct limb. In the inventory, select the splint and change the side.
- Visit a Hospital and look for Autodoc. It can apply a very good quality splint, allowing your broken limb to heal much faster then it would when using a normal splint..
- Some mutations speed up or slow down the mending rate of limbs, Reptilian Healing even removes the need for a splint.