The First Day: Difference between revisions

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  '''This guide is up-to-date with {{InlineVer|0.E-3967-ga8ce4d2}} as of Jul 13, 2020'''
  '''This guide is up-to-date with {{InlineVer|0.E-4942-gc8ac471}} as of Aug 19, 2020'''
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==Notes==
==Notes==
This guide assumes that you're playing the game with no starting inventory and with mostly default settings for consistency, i.e., evacuee scenario, default world values, no surrounded start and npcs.
This guide assumes that you're playing the game with mostly default settings for consistency, i.e., evacuee scenario, default world values and Survivor profession.
We recommend you start with survivor profession, but this guide is based around a start without inventory, so this tutorial is valid for any class that you may choose.
I highly recommend start with survivor profession since he start with some basic tools.
We suppose that you have no starting skills spend in survival, fabrication and cooking.
We suppose that you have no starting skills spend in survival, fabrication and cooking.
You may make an offering to the RNG gods before you start if you feel particularly inclined to do so.
If you unfortunately started in a vandalized shelter you'll unable to follow this guide as it's said, because sheet is missing from windows, and you may have to play different, like raiding early for supplies, fell free to reset your world if you want to.


==Basic movement==
==Basic movement==
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And just like you, another survivor is right next to you, watching you.
And just like you, another survivor is right next to you, watching you.


Your first concern upon starting should be to take a peek out of the various curtains surrounding the room by {{k|e}}xamining them unless if your shelter is not vandalized. If you see anything that looks like it could pose a threat to your welfare make sure not to alert its attention.  Some of the most common early-game dangers are deadly animals, such as a [[Wolf (monster)|wolf]], [[black bear]], [[moose]] or [[giant wasp]]. These animals have been the cause of deaths of many early survivors who went outside their shelter door ignoring the repeated warnings of the safe-mode.
Your first concern upon starting should be to take a peek out of the various curtains surrounding the room by {{k|e}}xamining them. If you see anything that looks like it could pose a threat to your welfare make sure not to alert its attention.  Some of the most common early-game dangers are deadly animals, such as a [[Wolf (monster)|wolf]], [[black bear]], [[moose]] or [[giant wasp]]. These animals have been the cause of deaths of many early survivors who went outside their shelter door ignoring the repeated warnings of the safe-mode.


If it is safe to do, tear down one of the curtains and look {{k|g}} for a [[stout branch]]. Now {{k|w}}ield the stout branch because in a pinch this can be used as your weapon, next you'll need to catch the necessary components for your basic tools. So first it's time to craft a [[Makeshift sling]] because it's a good way to storage things whit you, and it'll be very useful later on. Just open the craft menu with {{k|&}} them use {{k|Tab}} to navigate around the tabs until you reach the menu ARMOR and select makeshift sling, just make sure be on a brighter area and close to the sheet that you teared from the window. Dispose that stout branch and start working in this makeshift sling. After complete, open your {{k|i}}nventory and wear this makeshift sling, {{k|g}}rab back your stout branch back and wield it. Now before leaving time to you take a basic look around your shelter.
Making sure that your starting shelter is safe is the key for your survival, Now let's take care of your initial needs, on your right side of the screen is located your status bar, showing your health, mood <span style="background:black"><span style="color:green">:)</span></span>, Focus and etc. It's mid-spring and you don't really need to wear winter clothes, they'll make fell warm and you'll be penalized, let's start by {{k|d}}ropring them from your inventory, select both winter boots and winder coat and drop them now we can start doing things.
 
If it is safe to do, tear down one of the curtains so we can start using these materials to craft our first items. First it's time to craft a [[Makeshift sling]] because it's a good way to storage things whit you, and it'll be very useful later on. Just open the craft menu with {{k|&}} them use {{k|Tab}} to navigate around the tabs until you reach the menu ARMOR and select makeshift sling, just make sure be on a brighter area and close to the sheet that you teared from the window. After completed, open your {{k|i}}nventory and wear this makeshift sling. Keep in mind if it's safe you can open all these windows by trying to move in the direction of the window and your character will raise the curtains letting the light in, since you need to be in a bright area to craft things this is a good option.
Now time to you take a basic look around your shelter.


===The Shelter===
===The Shelter===
This is where you start, one of the many government evac shelters.
This is where you start, one of the many government evac shelters.
Notice that you can see things when you approach these lockers and cupboards and you can check them by pressing {{k|e}}, There you can found some useful things for your survival like the wrappers of [[protein ration]], bottle of clear water, folded [[emergency blanket]]s, [[emergency jacket]]s, [[flashlight]]s, batteries, [[lighter]]s and few plastic & paper junk.
Notice that you can see things when you approach these lockers and cupboards and you can check them by pressing {{k|e}}, There you can found some useful things for your survival like the wrappers of [[protein ration]], bottle of clear water, folded [[emergency blanket]]s, [[emergency jacket]]s, [[flashlight]]s, batteries, [[lighter]]s and few plastic & paper junk.
These blankets and jackets are useful [[clothing]]s if you don't have any, for example if the profession that you choose when making your character is a shower victim or naked and afraid, these items can be extreme usefull, as they're both naked, and this blanket gives him a better covering in early game.
These blankets and jackets are useful [[clothing]]s when it's cold, they provide an excellent warmth but it's very encumbering, encumbrance is a debuff and can potentially drop your fighting/dodging effectiveness, so just {{k|w}}ear it if you really need. In case if you want to use it, pick up the folded emergency blanket, them open the {{k|i}}nventory select the folded emergency blanket and hit enter and them {{k|a}}ctivate it to unpack it, it can be more useful at night when the temperature lower a lot.
In case if you want to use it, pick up the folded emergency blanket, them open the {{k|i}}nventory select the folded emergency blanket and hit enter and them {{k|a}}ctivate it to unpack it, this item is quite heavy and has a high encumbrance (encumbrance is a debuff) so just {{k|w}}ear it if you really need, note that jacket has less encumbrance and it's more useful to start with.
 
Notice that your shelter has a console and a door that wont lead to outside, this door blocks a stair to the roof and this door is also locked.
Notice that your shelter has a console and a door that wont lead to outside, this door blocks a stair to the roof and this door is also locked, right now it'll be impossible to open it without destroying it but trying to break it with your bare hands is not recommended, it'll hurt you. Remember that window that you teared the curtains from? Go there and {{k|g}}rab that stout branch and wield it, it's not an effective weapon but can do the job for now. Aproach the door and {{k|s}}mash it until it breaks completely. Whitout the door in your way is time to take a look in the roof, do it by standing on the ladder and pressing {{k|<}} to go up.
For now ignore this because we'll head to the basement.
 
===The Roof===
Here is the roof, notice that you're very high from the ground level, so don't try jumping from the corners of your shelter, you can even break a limb doing it.
 
We are here for other purpose can you notice that solar panel, it has something that is really useful for you and unfortunately you cant just deconstruct it without the right tools so let's take it by the brute force, so smash the solar panel in pieces, it's likely to break with a single blow, keep mind that smashing furnitures is the worse way to obtain it's resources since it destroy some of them in the process, but we don't have a choice right now. {{k|e}}xamine what is left of solar panel and collect all the scrap metals and lumps of steel your next task is going to require them.
 
Ignore what else is left there since we'll have to come back here later, go back to the shelter. To do it is almost the same thing, stand on the ladder and this time press {{k|>}} to go down.


===The Basement===
===The Basement===
Now it's time to enter the basement of your shelter. Do so by standing on the stairs and using {{k|>}} to go down. It's widely known that these shelters were poorly supplied but indeed it keep a extreme usefull items. The basement is usually composed of 4 rooms, the main one where the stairs are, 2 bathrooms and a hallway that covers the stairs.
Now it's time to enter the basement of your shelter and take a look on it. Do so by standing on the stairs and using {{k|>}} to go down. It's widely known that these shelters were poorly supplied but indeed it keep a extreme useful items. The basement is usually composed of 4 rooms, the main one where the stairs are, 2 bathrooms and a hallway that covers the stairs.


The bathroom is where the important items are, they can be in both or in just one room, but there is a guarantee of:
The bathroom is where the important items are, they can be in both or in just one room, but there is a guarantee of:
[[First aid kit]]s, this item can save your life, this item contain lot of medical supplies and you can access them by activating it, useful to all kinds of damage caused to the player. Keep this item in a safe place.
[[First aid kit]]s, this item can save your life, this item contain lot of medical supplies and you can access them by activating it, useful to all kinds of damage caused to the player. Keep this item in a safe place.
[[Soap]] bars, useful items to clean filthy clothing, since you can aways loot the clothes from killed zombies.
[[Soap]] bars, useful items to clean filthy clothing, since you can aways loot the clothes from killed zombies.
gallon jug of bleach and of ammonia too, bleach can be used in early game to craft some bleached bandages.
gallon jug of bleach and of ammonia too, bleach can be used in early game to craft some bleached bandages.
Several amount of [[Paper]], Just useless paper right now.


Now that you've salvaged the useful things out of basement, it's time to prepare yourself for the days ahead and in the same way that you get on basement you can leave too, stand in the stairs and use {{k|<}} to go up.
Now that you've salvaged the useful things out of basement, it's time to prepare yourself for the days ahead and in the same way that you get on basement you can leave too, stand in the stairs and use {{k|<}} to go up.


===Improving===
===Improving===
Although the stout branch can work as a weapon, we still need a reliable weapon to be able to put up a fight, as there *will* be times when your survivor has no options except to fight. (Remember that this is a last resort, because if you are grabbed by a zombie, not only is your move speed reduced, but you can get badly bitten, and being badly bitten is effectively instant death without disinfectant.) So it's good to collect everything useful, and bring it to lighter area, you can press {{k|\}} to haul the items on your feet around, try keeping most of the items at least 4 tiles close to you. Now, check if you can craft a [[cudgel]] {{k|&}} (remember to press {{k|\}} again to stop hauling).  
Back in here we're about to do some serious crafting now. First we need to replace this stout branch although it can work as a weapon, we still need a reliable weapon to be able to put up a fight, as there *will* be times when your survivor has no options except to fight. During a fight with a zombie if you get grabbed by them not only is your move speed reduced, but you can get badly bitten, and being badly bitten is effectively death in the next hours without a disinfectant.


Cudgel is a strong early game melee weapon, you may need to {{k|s}}mash a bench to get the necessary materials, if you still cant you'll be needing to craft an [[stone knife]].
Before starting, take everything useful and bring it to the cupboard or try keeping the items at least 4 tiles close to you. Then check if you can craft a [[cudgel]] {{k|&}}. Keep in mind that if you craft too close to the cupboard your character will automatically craft it on that tile and leaving the item after completing there too, you can {{k|e}}xamine the cupboard to pick it back when finished. Cudgel is a strong early game melee weapon, this weapon can occasionally attack quick, stun enemies and block incoming attacks. And with a good knowledge in fighting you can take on even armored zombies with this in a pinch.
Your next step is craft the tools that you'll be using a lot, first lets do the [[makeshift hammer]], to craft this you'll be using that chunks of steel that you obtained from the solar panel, but you'll still need a different item too, a short string, this item can be obtained by disassembling a long string into short ones. to disassemble an item you have two methods, you can pick it up {{k|G}} and them examine your item in the {{k|i}}nventory and them {{k|d}}isassembly it, or move into the same tile where the long string is and press {{k|B}} and choose the long string to be disassembled. Now check if it's possible to craft {{k|&}} the makeshift hammer, it's located on the tab Others (If you need help in finding an item to craft use {{k|f}} or {{k|F}} to search for it), if not possible yet to craft check what items is still needed, if for some reason it's planks, you can take the ones from the door that you recently destroyed.


Any tool with level 1 cutting can help you craft the Cudgel, so let's craft the stone knife, for it go outside and press {{k|V}} to find a [[rock]], bring 3 of them with you. If you don't see one then wander around a bit until you are able to stand next to and {{k|G}}rab said rock, remember as you walk around use {{k|V}} periodically to check for items on your surroundings. Head back to the shelter, them disassemble {{k|&}} a long string into small strings, to disassemble an item you have 2 methods, you can pick it up {{k|G}} and them examine your item in the {{k|i}}nventory and them {{k|d}}isassembly it, or move into the same tile where the long string is and press {{k|B}} and choose the long string to be disassembled. Now check if it's possible to craft {{k|&}} the stone knife, it's located on the tab Others (If you need help in finding an item to craft use {{k|L}} to search for it), if not possible yet to craft check what items is still needed.
And the the final tool to craft for the time being is the [[screwdriver]], this one can use either chunks of steel or scraps of metal to build this tool, when you start the craft you'll be prompted to choose what material you want to use, it's recommended that you choose the scraps of metal since it's easy to obtain than chunks of steel. Together this tools give the necessary qualities to deconstruct furnitures, hammering two from makeshift hammer and screw driving one from the screwdriver, try it by using the construction menu {{k|*}} to deconstruct a bench and a locker (Deconstruct furniture), so for now on keep these tools with you.


Creating the stone knife consumes the stout branch you were wielding, this means that for the next task, you will need more construction resources like wooden [[plank]]s, {{k|w}}ield the knife that you just crafted and smash a bench to get the few planks if you haven't did it before. And now with the planks and stone knife crafted available you may be able to craft {{k|&}} the cudgel.
===Upgrading===
Keep deconstructing some benches for recourses until you notice that you level up the construction skill, You can check your character stats, temperature and skills by pressing {{k|@}}, there you can navigate using {{k|Tab}} and the up and down arrow keys, fell free to navigate there to familiarize yourself with this menu.


Now, you will need a place to cook food and store water. First craft a stone hammer. And them make a [[screwdriver]] this time you have to {{k|s}}mash one or two lockers for ten [[scrap metal]]. Once this is done, you'll be able to use the construction menu {{k|*}} to deconstruct furnitures, this is a better way to get all the resources of a furniture, because when you {{k|s}}mash it you destroy some of those resources in the process. Alas with both the screwdriver and hammer at hand or in you inventory, it's time to go on roof.
Now we're going to focus on raising your survival skill close to two. To this we're going to harvest food outside in the forest. And before leaving note that in your status that at that moment you must already be hungry and maybe thirsty, and for you to survive this you must know how to prepare your food and clean water. By now it's possible that you have some fresh water in some plastic bottles around your shelter or in your dropped winder coat, find up one and drink it by using {{k|E}}, keeping yourself hydrated prevent you from losing speed by thirsty. And about your hunger you can wait for now, don't eat that protein rations right now, it'll drop the mood of your character, and it slight affect how fast you can learn new skills.
 
===The Roof===
To reach the roof, you must get thru the door, if it's locked, don't be afraid of {{k|s}}mash the door until you break it, remember to {{k|w}}ield the cudgel, because smashing almost anything whit your bare hands damage you. Once done, go to the stair and use {{k|<}} to rise there.
 
Here you usually cant find much items, but there's one important thing, the standing tank. Use the construction menu {{k|*}} to deconstruct the tank (Deconstruct furniture). After finished you'll get four metal tank (60L) and a water faucet, and this tank you'll be very useful later to store water, you can haul {{k|\}} them to the shelter or just leave it right there, now go back to shelter.
 
Remember that when you're deconstructing something you'll need both your screwdriver and hammer with you, because you need to have both a hammering tool and a screw driving tool, and both them meet the requirements.


==Beyond the Shelter==
==Beyond the Shelter==
Note that in your status that at that moment you must already be hungry and thirsty, and for you to survive this you must know how to prepare your food and clean water.
To collect food on outside is going to request that you get ready to go a little far from your shelter. Then open your {{k|m}}map and look for a nearby forest (marked by dark green F on the map).
 
Your next step is going to request that you get ready to go a little far from your shelter. Then open your {{k|m}}map and look for a nearby forest (marked by dark green F on the map).


Explaining the map quick <span style="background:black"><span style="color:white">@</span></span> is where you're, <span style="background:black"><span style="color:green">F</span></span> is forest, <span style="background:black"><span style="color:cyan">F</span></span> is Swamp, <span style="background:black"><span style="color:blue">R</span></span> is river an these <span style="background:black"><span style="color:green"><</span></span> and <span style="background:black"><span style="color:green">></span></span> marks are houses of a city and you should avoid getting close of it for now, it's full of zombies. You can navigate on the map to know what each character in your map mean.
Explaining the map quick <span style="background:black"><span style="color:white">@</span></span> is where you're, <span style="background:black"><span style="color:green">F</span></span> is forest, <span style="background:black"><span style="color:cyan">F</span></span> is Swamp, <span style="background:black"><span style="color:blue">R</span></span> is river an these <span style="background:black"><span style="color:green"><</span></span> and <span style="background:black"><span style="color:green">></span></span> marks are houses of a city and you should avoid getting close of it for now, it's full of zombies. You can navigate on the map to know what each character in your map mean.
===Upgrading===
Check your fabrication skill {{k|@}}. If it isn't at least one, deconstruct one locker and keep deconstruction some benches, until you level up your fabrication skill, and don't worry all this wood will be useful later.
Now we're going to raise your survival skill {{k|@}} to two. To this we're going to harvest food in the forest, but you shoulder consider a thing, going without anything bigger on storage than your Makeshift sling you'll have to do 2 travels to fulfill this take, if you want you can craft a second makeshift sling too.


===Leaving the Shelter===
===Leaving the Shelter===
Although the forest is not a very hostile place for the character, it is still a dangerous place, and can hide some very strong enemies, so if you are [[Mi-go|hearing speech]] from somewhere, don't go there! If you see cobwebs stay away, same goes for some wild animals that stay in the forest, avoid fights with the animals at all costs, if you get hurt there's a chance to you bleed and it's really not so good for you on early game. If the safe-mode warning appears, see what can be with the {{k|V}} and react accordingly, if necessary to run, press {{k|"}} and keep your distance from danger, running cost stamina, so plan your scape route before running around, it's better run between the woods until he just lost your sight instead running on a open field and be chased to death ({{k|'}} can be used to ignore the enemy that you've seen to start moving again), so when safe switch back to walk {{k|"}} and you should consider too waiting {{k||}} until you catch your breath. But if you unfortunately get caught, just press in the direction of the enemy to attack him, and good luck. (If the battle was unavoidable and you're bleeding, wait for a while and your character will put some pressure on the wound trying to reduce the bleed.)
Although the forest is not a very hostile place for the character, it is still a dangerous place, and can hide some strong enemies, so if you are [[Mi-go|hearing speech]] from somewhere, don't go there! If you see cobwebs stay away, same goes for some wild animals that stay in the forest, avoid fights with the animals at all costs, if you get hurt there's a chance to you bleed and it's really not so good for you on early game. If the safe-mode warning appears, see what can be with the {{k|V}} and react accordingly, if necessary to run, press {{k|"}} and keep your distance from danger, running cost stamina, so plan your scape route before running around, it's better run between the woods until he just lost your sight instead running on a open field and be chased to death, ({{k|'}} can be used to ignore the enemy that you've seen to start moving again), so when safe switch back to walk {{k|"}} and you should consider too waiting until you catch your breath. But if you unfortunately get caught, just press in the direction of the enemy to attack him, and good luck. (If the battle was unavoidable and you're bleeding, Drop your weapon wait for a while and your character will put some pressure on the wound trying to reduce the bleed.)


Now leave the shelter to the forest that you want to harvest.
Now leave the shelter to the forest that you want to harvest.


===Harvesting===
===Harvesting===
Keep your eye open, if you find dead human bodies on your way you can check the corpse if it has some useful items with it.
Keep your eye open using {{k|V}} constantly when in open field, it'll make your status bar show off all items visible on your line of sight you may have to press {{k|Tab}} to switch from mobs list to item list, if you find dead human bodies on your way you can check the corpse if it has some useful items with it.


On the forest start checking {{k|e}} the bushes if you're lucky it'll drop random things, ranging from food to crafting materials or junk. So collect what is useful including ten or so fiddleheads and keep checking the bushes until you reach level two in survival skill.
On the forest start checking {{k|e}} the bushes if you're lucky it'll drop random things, ranging from food to crafting materials or junk. So collect what is useful including ten or so fiddleheads and keep checking the bushes until you reach your volume capacity. This task can take some minutes to be completed, but it's really required for your survival. When done go back to shelter and {{k|D}}rop your loot in somewhere.


When done go back to shelter and {{k|D}}rop your loot in somewhere. your next and final travel is to get water, to it you'll use one of that metal tank (60L) that you get from the standing tank. Since the tank is too heavy, I recommend you drop everything you have with you but your clothes, them wield the tank and go to the nearest water source that you have, can be a river or a small pond in the forest (ponds are very common in forest). When near the source of water {{k|e}}xamine it and pour it in the container. Don't drink this water in this way, it must be cooked first or you can get poisoned.
Your next and final travel is to get water, and we're about to store a good amount of it, so you'll not be needing to travel for water every time, go again to the roof and deconstruct the standing tank. Use the construction menu {{k|*}} to deconstruct the tank. After finished you'll get four [[metal tank (60L)]] and a water faucet, and this tank you'll be very useful to store water, to easily bring them all back to the shelter you can haul {{k|/}} them, when you start hauling move to the stair and go down there, the items will come with you.


Having the tank filled you'll notice that's way too heavy to you for carry, so while you walk back to the shelter you'll lose much stamina, if necessary wait while you travel to not hurt yourself.
Now with that metal tank (60L) that you get from the standing tank, wield one of them, since the tank is too heavy I recommend you drop everything you have with you but your clothes and go to the nearest water source that you have, can be the water in the swamp (Carefull that the swamp water can be salt sometimes) or a small pond in the forest (ponds are very common in forest), or a river. When near the source of water {{k|e}}xamine it and pour it in the container. Absolutely don't drink this water in this way, it must be cooked first or you can get poisoned.


Inside the shelter drop this tank somewhere, time to go back to the crafting.
Filling the tank is going to make it extreme heavy, so while you walk back to the shelter you'll lose much stamina, if necessary wait while to not hurt yourself doing it (Never let your stamina hit the last bar <span style="background:black"><span style="color:grayee">Stam : <span style="color:red">;<span style="color:white">.... </span></span></span></span>). And if you find something dangerous just {{k|d}}rop the tank and run. When inside the shelter drop this tank somewhere, time to go back to the crafting.


===Cooking===
===Cooking===
Let's prepare the place for you start cooking, you don't want to set your shelter on fire so craft {{k|&}} one Brazier and {{k|a}}ctivate to place it next to the water tank. Brazier is a place where you can set fire and it wont spread around, so it's safe to cook anything on it.
Let's prepare the place for you start cooking. You don't want to set your shelter on fire so craft {{k|&}} one Brazier. Brazier requires a Metal sheet and this can be obtained by deconstructing a locker, after finishing {{k|a}}ctivate to place it next to the water tank. Brazier is a place where you can set fire and it wont spread around, so it's safe to cook anything on it. Now separate your planks to burn it, four should be enough, you can use the advanced inventory management {{k|/}} to precisely choose what you want to move out from a pile of objects, move it next to the brazier and use the construction menu {{k|*}} to mark an area of firewood source. With it when the fire is about to run out you'll automatically place another to keep the fire going unless if you're not using the fire for anything else.
 
Now you'll need a fire drill to be able to start fire, so craft it too. When finished, separate your planks and splintered wood to burn it, you can use the advanced inventory management {{k|/}} to prescisse choose what you want to move out from a pile of objects, move it next to the brazier and use the construction menu {{k|*}} to mark an area of firewood source. With it when the fire is about to run out you'll automatically place another to keep the fire going unless if you're not using the fire for anything else.


Now last step before you start cooking is to bring another one of that metal tank (60L) and place it right with the other water tank.
Now last step before you start cooking is to bring another one of that metal tank (60L) and place it right with the other water tank.


With everything in place lets start by {{k|e}}xaminating the brazier to start a {{k|f}}ire. Open the craft menu {{k|&}} go to the tab food and lets start by doing a multiple clean water, to craft multiple times a item select it on the list and press {{k|b}}atch, so do 20x clear water. When completing it pour {{k|c}} everything into one of your metal tanks. Now use {{k|E}} to consume the clean water until you get slaked. Now you need to take care of your hunger, open the crafting menu again and boil all the eggs that you collected, doesn't matter if you use normal water to boil the egg, so use normal water, same to cook the fiddleheads. Eat the cooked fiddle heads until you get satisfied.
With everything in place lets start by {{k|e}}xaminating the brazier to start the {{k|f}}ire, you'll need to have the matchbook with you. Open the craft menu {{k|&}} go to the tab food and lets start by doing a multiple clean water, to craft multiple times a item select it on the list and press {{k|b}}atch, so do 20x clear water, this is sure to raise your cooking level to one. After completing it pour {{k|c}} everything into one of your metal tanks. Now use {{k|E}} to consume the clean water until you get slaked. Now you need to take care of your hunger, open the crafting menu again and boil all the eggs that you collected, doesn't matter if you use normal water to boil the egg, so use normal water, same to cook the fiddleheads. Eat the cooked fiddle heads until you get satisfied, do go eating until you get full, while it's not dangerous it slight drop your speed when you're full.


To finish craft a makeshift pot, this tool has two food cooking quality and will allow you to do cooked wild vegetables, them cook all of them this food has a duration of 2 days and low calories, so you can eat them just fine later on.
For last craft {{k|&}} a makeshift pot, this tool has two food cooking quality and will allow you to do cooked wild vegetables, them cook all of them since this food has a duration of two days and low calories, so you can eat them just fine later on. Fell free to extinguish the fire if you want, just check it and choose to do it (It's required that you have anything in inventory to bash the fire to stop it).


==Preparing for the night==
==Preparing for the night==
It's probably already getting late by now and have you ever considered where you're going to sleep, the floor or the bench can work, but why not a bed, they're comfy and really help the character to sleep more easy, and you can do it. Makeshift beds requires a good amount of materials but it's easy to do. But first you need fabrication skill two.
It's probably already getting late by now and have you ever considered where you're going to sleep? the floor or the bench can work, but why not a bed, they're comfy and really help the character to sleep more easy, and you can do it. Makeshift beds requires a good amount of materials but it's easy to do. But first you need fabrication skill two.


Let's start by crafting things that may be useful in the future, like a washboard. The washboard is used to clean filthy clothes, and you can find lot of theses with the zombies. So open the craft menu {{k|&}} and start doing a washboard. Keep in mind that doing the washboard alone wont raise your crafting skill so much, but you still need to reach the level two, so you can craft other things that requires crafting 1 or just make some wooden frames, they use lot of resources but can be disassembled later to recover, so make 3 of them at once (you may have to disassembly extra benches for this task). Since you don't waste resources doing this task and them disassembling it, you can safely raise your construction skill without wasting materials, so after constructing them drop your wood frame on floor together with the others frames and press {{k|B}} to open the butchery menu and choose to disassemble everything once, keep doing this process until you level up.
Let's start by crafting things that may be useful in the future, like a washboard. The washboard is used to clean filthy clothes, and you can find lot of theses with the zombies. So open the craft menu {{k|&}} and start doing a washboard. Keep in mind that doing the washboard alone wont raise your fabrication skill so much, but you still need to reach the level two, so you can craft other things that requires fabrication one or just make some wooden frames, they use lot of resources but can be disassembled later to recover, so make 3 of them at once (you may have to disassembly extra benches for this task). Since you don't waste resources doing this task and them disassembling it, you can safely raise your construction skill without wasting materials, so after constructing them drop your wood frame on floor together with the others frames and press {{k|B}} to open the butchery menu and choose to disassemble everything once, keep doing this process until you level up.


By the time you reach fabrication two it's very likely to be already night, or too dark inside, but don't worry you can lite up some fire and use it to keep doing your tasks, or you can use the light of the console, it's weak but does the job, so hurry up and finish the bed. If possible construct the bed near to the NPC, so if he's awake he can protect you if something happens near there.
By the time you reach fabrication two it's very likely to be already night, or too dark inside, but don't worry you can lite up some fire and use it to keep doing your tasks, or you can use the light of the console, it's weak but does the job, so hurry up and finish the bed, to do the bed you'll need four planks, six nails and two sheets (Remember that you can get sheets from tearing them from the windows). If possible construct the bed near to the NPC, so if he's awake he can protect you if something happens near there.


===Insomnia===
===Insomnia===
Line 110: Line 107:
Organize your shelter. After you have finished everything you can to spend the day your shelter can be a mess. Organize your items, separate them according to their type, then you will know where they will be in the future.
Organize your shelter. After you have finished everything you can to spend the day your shelter can be a mess. Organize your items, separate them according to their type, then you will know where they will be in the future.


Read a book. Reading books can consume a lot of time, enough to tire you out and still give you some benefit. And it's sure to have a instruction book inside the first aid kit. Reading this book increase your first aid skills, which is very useful.
Read a book. Reading books can consume a lot of time, enough to tire you out and still give you some benefit. And it's sure to have a instruction book inside the first aid kit. Reading this book increase your first aid skills, which is very useful, you still need light to read, check if you have a candle to burn, you can also use the fire or the terminal for this too.


Craft things. Not the best of the options but if you want you can craft stuffs using the light provided from the console, you can slowly gain some skills if you choose the right crafts.
Craft things. Not the best of the options but if you want you can craft stuffs using the light provided from the console, you can slowly gain some skills if you choose the right crafts.
And ultimately you can go outside to harvest food during the night, it's not recommended, but it'll provide you more food and can increase your survival skill.


If you really do have the trait insomnia you'll have a very high chance of failing to sleep even when tired, requiring to you do something else around until you get very tired to sleep without any trouble.
If you really do have the trait insomnia you'll have a very high chance of failing to sleep even when tired, requiring to you do something else around until you get very tired to sleep without any trouble.


To sleep just go on your bed and press {{k|$}}, you can do it whit or without save, it's your choice. Sleeping heal some of health and restore your focus, things that you'll need on next day ahead. But keep in mind it may be better wearing an emergency blanket before sleeping, to keep your body temperature comfortable, as encumbrance don't matter that much when sleeping your body temperature do matter. You can check your body temperature by pressing {{k|+}} here you can see the armors and clothes that your character is wearing and what temperature is your body, and lot of others stats, fell free to navigate around this menu.
To sleep just go on your bed and press {{k|$}}, but while you sleep there's a higher chance to the weather get cold, and if you get chilly there's a chance of getting sick, to prevent this take all the emergency jackets, blankets and your winter coat and drop it all on the bed, that'll keep your temperature while you sleep. Sleeping heal some of health and restore your focus, things that you'll need on next day ahead. You can check your body temperature by pressing {{k|+}} here you can see the armors and clothes that your character is wearing and what temperature is your body, and lot of others stats, fell free to navigate around this menu too.


==Conclusion==
==Conclusion==

Revision as of 15:33, 19 August 2020

This guide is up-to-date with 0.E-4942-gc8ac471 as of Aug 19, 2020

The first day is always the most difficult. Especially if you're new to the Cataclysm. This guide is intended to help newer players develop the proper equipment and skills for their situations, learning all the basics that's necessary to their journey into the Cataclysm.

Notes

This guide assumes that you're playing the game with mostly default settings for consistency, i.e., evacuee scenario, default world values and Survivor profession. I highly recommend start with survivor profession since he start with some basic tools. We suppose that you have no starting skills spend in survival, fabrication and cooking.

Basic movement

See controls

Arriving

Blink. Look around the room. You're alive and breathing, you'd be surprised how long you can keep that up given patience, knowledge, and as always, a tad of luck on your side. And just like you, another survivor is right next to you, watching you.

Your first concern upon starting should be to take a peek out of the various curtains surrounding the room by examining them. If you see anything that looks like it could pose a threat to your welfare make sure not to alert its attention. Some of the most common early-game dangers are deadly animals, such as a wolf, black bear, moose or giant wasp. These animals have been the cause of deaths of many early survivors who went outside their shelter door ignoring the repeated warnings of the safe-mode.

Making sure that your starting shelter is safe is the key for your survival, Now let's take care of your initial needs, on your right side of the screen is located your status bar, showing your health, mood :), Focus and etc. It's mid-spring and you don't really need to wear winter clothes, they'll make fell warm and you'll be penalized, let's start by dropring them from your inventory, select both winter boots and winder coat and drop them now we can start doing things.

If it is safe to do, tear down one of the curtains so we can start using these materials to craft our first items. First it's time to craft a Makeshift sling because it's a good way to storage things whit you, and it'll be very useful later on. Just open the craft menu with & them use Tab to navigate around the tabs until you reach the menu ARMOR and select makeshift sling, just make sure be on a brighter area and close to the sheet that you teared from the window. After completed, open your inventory and wear this makeshift sling. Keep in mind if it's safe you can open all these windows by trying to move in the direction of the window and your character will raise the curtains letting the light in, since you need to be in a bright area to craft things this is a good option. Now time to you take a basic look around your shelter.

The Shelter

This is where you start, one of the many government evac shelters. Notice that you can see things when you approach these lockers and cupboards and you can check them by pressing e, There you can found some useful things for your survival like the wrappers of protein ration, bottle of clear water, folded emergency blankets, emergency jackets, flashlights, batteries, lighters and few plastic & paper junk. These blankets and jackets are useful clothings when it's cold, they provide an excellent warmth but it's very encumbering, encumbrance is a debuff and can potentially drop your fighting/dodging effectiveness, so just wear it if you really need. In case if you want to use it, pick up the folded emergency blanket, them open the inventory select the folded emergency blanket and hit enter and them activate it to unpack it, it can be more useful at night when the temperature lower a lot.

Notice that your shelter has a console and a door that wont lead to outside, this door blocks a stair to the roof and this door is also locked, right now it'll be impossible to open it without destroying it but trying to break it with your bare hands is not recommended, it'll hurt you. Remember that window that you teared the curtains from? Go there and grab that stout branch and wield it, it's not an effective weapon but can do the job for now. Aproach the door and smash it until it breaks completely. Whitout the door in your way is time to take a look in the roof, do it by standing on the ladder and pressing < to go up.

The Roof

Here is the roof, notice that you're very high from the ground level, so don't try jumping from the corners of your shelter, you can even break a limb doing it.

We are here for other purpose can you notice that solar panel, it has something that is really useful for you and unfortunately you cant just deconstruct it without the right tools so let's take it by the brute force, so smash the solar panel in pieces, it's likely to break with a single blow, keep mind that smashing furnitures is the worse way to obtain it's resources since it destroy some of them in the process, but we don't have a choice right now. examine what is left of solar panel and collect all the scrap metals and lumps of steel your next task is going to require them.

Ignore what else is left there since we'll have to come back here later, go back to the shelter. To do it is almost the same thing, stand on the ladder and this time press > to go down.

The Basement

Now it's time to enter the basement of your shelter and take a look on it. Do so by standing on the stairs and using > to go down. It's widely known that these shelters were poorly supplied but indeed it keep a extreme useful items. The basement is usually composed of 4 rooms, the main one where the stairs are, 2 bathrooms and a hallway that covers the stairs.

The bathroom is where the important items are, they can be in both or in just one room, but there is a guarantee of: First aid kits, this item can save your life, this item contain lot of medical supplies and you can access them by activating it, useful to all kinds of damage caused to the player. Keep this item in a safe place.

Soap bars, useful items to clean filthy clothing, since you can aways loot the clothes from killed zombies. gallon jug of bleach and of ammonia too, bleach can be used in early game to craft some bleached bandages.

Several amount of Paper, Just useless paper right now.

Now that you've salvaged the useful things out of basement, it's time to prepare yourself for the days ahead and in the same way that you get on basement you can leave too, stand in the stairs and use < to go up.

Improving

Back in here we're about to do some serious crafting now. First we need to replace this stout branch although it can work as a weapon, we still need a reliable weapon to be able to put up a fight, as there *will* be times when your survivor has no options except to fight. During a fight with a zombie if you get grabbed by them not only is your move speed reduced, but you can get badly bitten, and being badly bitten is effectively death in the next hours without a disinfectant.

Before starting, take everything useful and bring it to the cupboard or try keeping the items at least 4 tiles close to you. Then check if you can craft a cudgel &. Keep in mind that if you craft too close to the cupboard your character will automatically craft it on that tile and leaving the item after completing there too, you can examine the cupboard to pick it back when finished. Cudgel is a strong early game melee weapon, this weapon can occasionally attack quick, stun enemies and block incoming attacks. And with a good knowledge in fighting you can take on even armored zombies with this in a pinch.

Your next step is craft the tools that you'll be using a lot, first lets do the makeshift hammer, to craft this you'll be using that chunks of steel that you obtained from the solar panel, but you'll still need a different item too, a short string, this item can be obtained by disassembling a long string into short ones. to disassemble an item you have two methods, you can pick it up G and them examine your item in the inventory and them disassembly it, or move into the same tile where the long string is and press B and choose the long string to be disassembled. Now check if it's possible to craft & the makeshift hammer, it's located on the tab Others (If you need help in finding an item to craft use f or F to search for it), if not possible yet to craft check what items is still needed, if for some reason it's planks, you can take the ones from the door that you recently destroyed.

And the the final tool to craft for the time being is the screwdriver, this one can use either chunks of steel or scraps of metal to build this tool, when you start the craft you'll be prompted to choose what material you want to use, it's recommended that you choose the scraps of metal since it's easy to obtain than chunks of steel. Together this tools give the necessary qualities to deconstruct furnitures, hammering two from makeshift hammer and screw driving one from the screwdriver, try it by using the construction menu * to deconstruct a bench and a locker (Deconstruct furniture), so for now on keep these tools with you.

Upgrading

Keep deconstructing some benches for recourses until you notice that you level up the construction skill, You can check your character stats, temperature and skills by pressing @, there you can navigate using Tab and the up and down arrow keys, fell free to navigate there to familiarize yourself with this menu.

Now we're going to focus on raising your survival skill close to two. To this we're going to harvest food outside in the forest. And before leaving note that in your status that at that moment you must already be hungry and maybe thirsty, and for you to survive this you must know how to prepare your food and clean water. By now it's possible that you have some fresh water in some plastic bottles around your shelter or in your dropped winder coat, find up one and drink it by using E, keeping yourself hydrated prevent you from losing speed by thirsty. And about your hunger you can wait for now, don't eat that protein rations right now, it'll drop the mood of your character, and it slight affect how fast you can learn new skills.

Beyond the Shelter

To collect food on outside is going to request that you get ready to go a little far from your shelter. Then open your mmap and look for a nearby forest (marked by dark green F on the map).

Explaining the map quick @ is where you're, F is forest, F is Swamp, R is river an these < and > marks are houses of a city and you should avoid getting close of it for now, it's full of zombies. You can navigate on the map to know what each character in your map mean.

Leaving the Shelter

Although the forest is not a very hostile place for the character, it is still a dangerous place, and can hide some strong enemies, so if you are hearing speech from somewhere, don't go there! If you see cobwebs stay away, same goes for some wild animals that stay in the forest, avoid fights with the animals at all costs, if you get hurt there's a chance to you bleed and it's really not so good for you on early game. If the safe-mode warning appears, see what can be with the V and react accordingly, if necessary to run, press " and keep your distance from danger, running cost stamina, so plan your scape route before running around, it's better run between the woods until he just lost your sight instead running on a open field and be chased to death, (' can be used to ignore the enemy that you've seen to start moving again), so when safe switch back to walk " and you should consider too waiting until you catch your breath. But if you unfortunately get caught, just press in the direction of the enemy to attack him, and good luck. (If the battle was unavoidable and you're bleeding, Drop your weapon wait for a while and your character will put some pressure on the wound trying to reduce the bleed.)

Now leave the shelter to the forest that you want to harvest.

Harvesting

Keep your eye open using V constantly when in open field, it'll make your status bar show off all items visible on your line of sight you may have to press Tab to switch from mobs list to item list, if you find dead human bodies on your way you can check the corpse if it has some useful items with it.

On the forest start checking e the bushes if you're lucky it'll drop random things, ranging from food to crafting materials or junk. So collect what is useful including ten or so fiddleheads and keep checking the bushes until you reach your volume capacity. This task can take some minutes to be completed, but it's really required for your survival. When done go back to shelter and Drop your loot in somewhere.

Your next and final travel is to get water, and we're about to store a good amount of it, so you'll not be needing to travel for water every time, go again to the roof and deconstruct the standing tank. Use the construction menu * to deconstruct the tank. After finished you'll get four metal tank (60L) and a water faucet, and this tank you'll be very useful to store water, to easily bring them all back to the shelter you can haul / them, when you start hauling move to the stair and go down there, the items will come with you.

Now with that metal tank (60L) that you get from the standing tank, wield one of them, since the tank is too heavy I recommend you drop everything you have with you but your clothes and go to the nearest water source that you have, can be the water in the swamp (Carefull that the swamp water can be salt sometimes) or a small pond in the forest (ponds are very common in forest), or a river. When near the source of water examine it and pour it in the container. Absolutely don't drink this water in this way, it must be cooked first or you can get poisoned.

Filling the tank is going to make it extreme heavy, so while you walk back to the shelter you'll lose much stamina, if necessary wait while to not hurt yourself doing it (Never let your stamina hit the last bar Stam : ;.... ). And if you find something dangerous just drop the tank and run. When inside the shelter drop this tank somewhere, time to go back to the crafting.

Cooking

Let's prepare the place for you start cooking. You don't want to set your shelter on fire so craft & one Brazier. Brazier requires a Metal sheet and this can be obtained by deconstructing a locker, after finishing activate to place it next to the water tank. Brazier is a place where you can set fire and it wont spread around, so it's safe to cook anything on it. Now separate your planks to burn it, four should be enough, you can use the advanced inventory management / to precisely choose what you want to move out from a pile of objects, move it next to the brazier and use the construction menu * to mark an area of firewood source. With it when the fire is about to run out you'll automatically place another to keep the fire going unless if you're not using the fire for anything else.

Now last step before you start cooking is to bring another one of that metal tank (60L) and place it right with the other water tank.

With everything in place lets start by examinating the brazier to start the fire, you'll need to have the matchbook with you. Open the craft menu & go to the tab food and lets start by doing a multiple clean water, to craft multiple times a item select it on the list and press batch, so do 20x clear water, this is sure to raise your cooking level to one. After completing it pour c everything into one of your metal tanks. Now use E to consume the clean water until you get slaked. Now you need to take care of your hunger, open the crafting menu again and boil all the eggs that you collected, doesn't matter if you use normal water to boil the egg, so use normal water, same to cook the fiddleheads. Eat the cooked fiddle heads until you get satisfied, do go eating until you get full, while it's not dangerous it slight drop your speed when you're full.

For last craft & a makeshift pot, this tool has two food cooking quality and will allow you to do cooked wild vegetables, them cook all of them since this food has a duration of two days and low calories, so you can eat them just fine later on. Fell free to extinguish the fire if you want, just check it and choose to do it (It's required that you have anything in inventory to bash the fire to stop it).

Preparing for the night

It's probably already getting late by now and have you ever considered where you're going to sleep? the floor or the bench can work, but why not a bed, they're comfy and really help the character to sleep more easy, and you can do it. Makeshift beds requires a good amount of materials but it's easy to do. But first you need fabrication skill two.

Let's start by crafting things that may be useful in the future, like a washboard. The washboard is used to clean filthy clothes, and you can find lot of theses with the zombies. So open the craft menu & and start doing a washboard. Keep in mind that doing the washboard alone wont raise your fabrication skill so much, but you still need to reach the level two, so you can craft other things that requires fabrication one or just make some wooden frames, they use lot of resources but can be disassembled later to recover, so make 3 of them at once (you may have to disassembly extra benches for this task). Since you don't waste resources doing this task and them disassembling it, you can safely raise your construction skill without wasting materials, so after constructing them drop your wood frame on floor together with the others frames and press B to open the butchery menu and choose to disassemble everything once, keep doing this process until you level up.

By the time you reach fabrication two it's very likely to be already night, or too dark inside, but don't worry you can lite up some fire and use it to keep doing your tasks, or you can use the light of the console, it's weak but does the job, so hurry up and finish the bed, to do the bed you'll need four planks, six nails and two sheets (Remember that you can get sheets from tearing them from the windows). If possible construct the bed near to the NPC, so if he's awake he can protect you if something happens near there.

Insomnia

It is already dark, but you are not tired. Trying to sleep while not being tired can be difficult, much more if you have the insomnia attribute, so what to do? There are alternatives:

Organize your shelter. After you have finished everything you can to spend the day your shelter can be a mess. Organize your items, separate them according to their type, then you will know where they will be in the future.

Read a book. Reading books can consume a lot of time, enough to tire you out and still give you some benefit. And it's sure to have a instruction book inside the first aid kit. Reading this book increase your first aid skills, which is very useful, you still need light to read, check if you have a candle to burn, you can also use the fire or the terminal for this too.

Craft things. Not the best of the options but if you want you can craft stuffs using the light provided from the console, you can slowly gain some skills if you choose the right crafts.

And ultimately you can go outside to harvest food during the night, it's not recommended, but it'll provide you more food and can increase your survival skill.

If you really do have the trait insomnia you'll have a very high chance of failing to sleep even when tired, requiring to you do something else around until you get very tired to sleep without any trouble.

To sleep just go on your bed and press $, but while you sleep there's a higher chance to the weather get cold, and if you get chilly there's a chance of getting sick, to prevent this take all the emergency jackets, blankets and your winter coat and drop it all on the bed, that'll keep your temperature while you sleep. Sleeping heal some of health and restore your focus, things that you'll need on next day ahead. You can check your body temperature by pressing + here you can see the armors and clothes that your character is wearing and what temperature is your body, and lot of others stats, fell free to navigate around this menu too.

Conclusion

Congratulations! You have finished this little tutorial with the basics for your survival. You know how to create things, how to interact with your environment, how to eat and sleep. But that is only a fraction of what is still ahead in this post-apocalyptic world, so why stop here?

In the next guide you will learn how to fight efficiently against the most natural enemies of this world, zombies, as this will be essential for your survival in addition to helping you to obtain extra resources in the cities.