Trenchcoat: Difference between revisions
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Grizzlyadamz (talk | contribs) No edit summary |
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|warmth=20 | |warmth=20 | ||
|coverage=95 | |coverage=95 | ||
|covers=TORSO | |covers=TORSO, ARMS | ||
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Revision as of 16:00, 3 October 2013
[ trenchcoat | |
General | |
---|---|
Materials | cotton |
Encumbrance | 1 |
Volume | 10 L or 10.57 qt or 40 c |
Weight | 2 kg or 3.593 lbs |
Warmth | 20 |
Storage | 24 |
Coverage | 95% |
Protection | |
Bash Protect | 4.5 |
Cut Protect | 4.5 |
Envir Protect | 1 |
Acid Protect | 9 |
Other | |
Price | 22.5 $ |
As a Weapon | |
Bash Dmg | -5 |
Cut Dmg | 0 |
To Hit | -1 |
“ A clothing item ”
This is a somewhat heavy clothing item made of cotton, which covers 95% of no area in particular, and which has low storage capacity. It is somewhat bulky, encumbers you a bit, and will provide some warmth to the areas it covers.
It offers very low protection against bashing attacks and very low protection against cutting ones (that includes bullets), while offering low protection from environmental hazards.
It has no extra particularities.
This clothing item can be repaired, fitted (if appropriate) and reinforced via the tailoring skill, by using a sewing kit or bone needle and rags.
“ A thin cotton trenchcoat, lined with pockets. Great for storage. ”
This article of clothing will protect you from drizzles, has pockets, and can be fitted.
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