Infection: Difference between revisions
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== Infected wound == | == Infected wound == | ||
Infections develop when a bite wound isn't within 6 hours. This disease will last for 24 hours. | Infections develop when a bite wound isn't addressed within 6 hours. This disease will last for 24 hours. | ||
After getting this disease, your [[stats#dexterity|dexterity]] will be reduced by one point and your speed by 80 points (''"Your bite wound feels infected"''). | After getting this disease, your [[stats#dexterity|dexterity]] will be reduced by one point and your speed by 80 points (''"Your bite wound feels infected"''). |
Revision as of 04:46, 30 June 2013
An Infection is a disease inflicted by certain zombie bites that are particularly deep. If untreated, the infection will eventually kill you. You can clean the wound with a first aid, or take antibiotics if the infection progresses.
Bite wound
This disease will be added for 6 hours (3600 turns) after being bitten by a zombie ("Your %s is bitten for %d damage!").
For the first two hours (2400 turns) you'll occasionally be warned about it ("Your bite wound really hurts.").
After 4 hours (1200 turns) the wound will cause you pain (up to 20 points), making sleeping very difficult ("Your bite wound feels swollen and painful.") and reducing your dexterity by one.
After 6 hours untreated, the bite wound will become infected.
You can clean a bite wound with a first aid, or painfully cauterize it with a hotplate or soldering iron, but only if it's not infected yet.
Infected wound
Infections develop when a bite wound isn't addressed within 6 hours. This disease will last for 24 hours.
After getting this disease, your dexterity will be reduced by one point and your speed by 80 points ("Your bite wound feels infected").
After 6 hours, your strength and dexterity will decrease one point. You'll also suffer from severe pain (up to 40 points), making sleeping very difficult ("Your infected wound is incredibly painful.").
After 12 hours, your strength and dexterity will be reduced for another two points. You'll also occasionally vomit and suffer from severe pain (up to 60 points), making sleeping very difficult ("You feel feverish and nauseous, your wound has begun to turn green.").
After 18 hours, your strength and dexterity will be reduced for another two points. You'll also occasionally vomit, pass out and suffer from severe pain (up to 100 points), making sleeping very difficult ("You can barely remain standing.").
24 after the infection (30 hours including the bite wound) you will die ("You succumb to the infection.").
You can cure the infected wound by taking antibiotics. This will give you the "recovering" status ("Recovering From Infection").
This disease can also be part of an NPC mission, where you'll be asked to bring antibiotics back.
Recovering from infection
You will slowly recover your strength and dexterity points while in this state. This state will last until they both are back to their original points.