Housecoat: Difference between revisions
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== Changes == | == Changes == | ||
* {{ | * {{InlineVer|0.8}} - Added. | ||
{{ | {{footer/clothing}} | ||
[[Category:Torso]] | [[Category:Torso]] | ||
</noinclude> | </noinclude> |
Latest revision as of 00:41, 2 August 2016
[ housecoat | |
General | |
---|---|
Materials | cotton |
Encumbrance | 1 |
Volume | 10 L or 10.57 qt or 40 c |
Weight | 680 g or 1.499 lbs |
Warmth | 40 |
Storage | 6 |
Coverage | 95% |
Covers | torso, arms, legs |
Protection | |
Bash Protect | 6 |
Cut Protect | 6 |
Envir Protect | 1 |
Acid Protect | 9 |
Other | |
Price | 22.5 $ |
Flags | OVERSIZE |
As a Weapon | |
Bash Dmg | -5 |
Cut Dmg | 0 |
To Hit | -1 |
“ Makes you wish you had running water to take a shower. ”
This is a light clothing item made of cotton, which covers 95% of your torso, arms and legs, and which has a bit of storage capacity. It is somewhat bulky, encumbers you a bit, and will keep the areas it covers quite warm.
It offers very low protection against bashing attacks and very low protection against cutting ones (that includes bullets), while offering low protection from environmental hazards.
It can always be worn no matter the encumbrance, mutations, bionics, etc.
This clothing item can be repaired, fitted (if appropriate) and reinforced via the tailoring skill, by using a sewing kit or bone needle and rags.
Notes
Changes
- 0.8 (Romero) - Added.
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