Duffel bag: Difference between revisions

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== Notes ==
== Notes ==
*While this may have one of the highest storage capacities of any backpack, this bag is VERY encumbering, don't try fighting zombies too often while wearing this...
*Best used for non-combative [[scavenging]] trips, or when moving to a new base if you don't have a vehicle yet.
*Can be crafted quite early in the tailoring skill compared to other storage clothing.


== Changes ==
== Changes ==
* {{ver|0.8}} - Added.
* {{InlineVer|0.8}} - Added.


{{footer/clothing}}
{{footer/clothing}}
[[Category:Torso]][[Category:Storage]]
[[Category:Torso]][[Category:Storage]]
</noinclude>
</noinclude>

Latest revision as of 12:20, 25 July 2021

[ duffel bag
General
Materials plastic
Encumbrance 3
Volume 20 L or 21.13 qt or 80 c
Weight 2 kg or 2.498 lbs
Warmth 0
Storage 120
Coverage 50%
Covers torso
Protection
Bash Protect 9
Cut Protect 9
Envir Protect 0
Acid Protect 27
Other
Price 21 $
As a Weapon
Bash Dmg -4
Cut Dmg 0
To Hit 0
 A huge duffel bag, provides plenty of storage but severely encumbering. 

This is a somewhat heavy clothing item made of plastic, which covers 50% of your torso, and which has insane storage capacity. It is very bulky, encumbers you a bit, and will not warm you at all.

It offers low protection against bashing attacks and low protection against cutting ones (that includes bullets), while offering no protection from environmental hazards.

It has no extra particularities.

This clothing item can be repaired, fitted (if appropriate) and reinforced via the mechanics skill, by using a soldering iron and plastic chunks.

Visual reference

"WIN" bag


Notes

  • While this may have one of the highest storage capacities of any backpack, this bag is VERY encumbering, don't try fighting zombies too often while wearing this...
  • Best used for non-combative scavenging trips, or when moving to a new base if you don't have a vehicle yet.
  • Can be crafted quite early in the tailoring skill compared to other storage clothing.

Changes