Fur trenchcoat: Difference between revisions

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{{Clothes
<noinclude>{{Clothes</noinclude>
<includeonly>{{row/Clothing1</includeonly>
  |name=fur trenchcoat
  |name=fur trenchcoat
  |glyph=<nowiki>[</nowiki>
  |glyph=<nowiki>[</nowiki>
  |color=c_ltred
  |color=c_ltred
  |volume=16
  |volume=16
  |weight=10
  |weight=1950
  |bash=<nowiki>-5</nowiki>
  |bash=-5
  |cut=<nowiki>0</nowiki>
  |cut=0
  |tohit=<nowiki>-1</nowiki>
  |tohit=-1
  |rarity=25
  |rarity=0
  |price=225
  |price=225
  |mat1=FUR
  |mat1=fur
  |mat2=NULL
  |mat2=null
  |func=
  |func=
  |encumber=2
  |encumber=2
  |storage=24
  |storage=24
  |bashprotect=1
|thickness=6
  |cutprotect=9
  |bashprotect=0
  |cutprotect=0
  |enviprotect=1
  |enviprotect=1
  |warmth=50
  |warmth=50
}}
|coverage=95
|covers1=TORSO
|covers2=ARMS
|description=A thick fur trenchcoat, lined with pockets. Great for storage.
|flag1=VARSIZE
|flag2=POCKETS
}}<noinclude>


A thick fur trenchcoat, lined with pockets. Great for storage.
== Notes ==


{{Craft
|ComponentR=11x [[fur pelt]]
|Tool=[[bone needle]] (45) '''OR''' [[sewing kit]] (45)
|Skill1=tailor
|SkillLvl1=3
|Skill2=survival
}}


{{Clothing}}


[[Category:Body]]
{{footer/clothing}}
[[Category:torso]]
</noinclude>

Latest revision as of 07:12, 18 December 2013

[ fur trenchcoat
General
Materials fur
Encumbrance 2
Volume 16 L or 16.91 qt or 64 c
Weight 2 kg or 4.299 lbs
Warmth 50
Storage 24
Coverage 95%
Covers torso, arms
Protection
Bash Protect 18
Cut Protect 18
Envir Protect 1
Acid Protect 9
Other
Price 22.5 $
Flags VARSIZE, POCKETS
As a Weapon
Bash Dmg -5
Cut Dmg 0
To Hit -1
 A thick fur trenchcoat, lined with pockets. Great for storage. 

This is a somewhat heavy clothing item made of fur, which covers 95% of your torso and arms, and which has low storage capacity. It is very bulky, encumbers you a bit, and will keep the areas it covers very warm. Its warmth can also protect you from getting wet.

It offers low protection against bashing attacks and low protection against cutting ones (that includes bullets), while offering low protection from environmental hazards.

It can be made to fit the character's body via tailoring or mechanics, will increase warmth for your hands if they are cold and you aren't wielding anything.

This clothing item can be repaired, fitted (if appropriate) and reinforced via the tailoring skill, by using a sewing kit or bone needle and fur pelts.


Notes