Cloak: Difference between revisions
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== Notes == | == Notes == | ||
{{footer/clothing}} | |||
[[Category:Cloaks]] | [[Category:Cloaks]] | ||
</noinclude> | </noinclude> |
Latest revision as of 11:37, 13 October 2013
[ cloak | |
General | |
---|---|
Materials | cotton |
Encumbrance | 1 |
Volume | 10 L or 10.57 qt or 40 c |
Weight | 2 kg or 7 lbs |
Warmth | 40 |
Storage | 0 |
Coverage | 95% |
Covers | torso, head, arms, legs |
Protection | |
Bash Protect | 4.5 |
Cut Protect | 4.5 |
Envir Protect | 3 |
Acid Protect | 9 |
Other | |
Price | 22.5 $ |
Flags | OVERSIZE |
As a Weapon | |
Bash Dmg | -5 |
Cut Dmg | 0 |
To Hit | -1 |
“ A heavy cloak that is thrown over your body. ”
This is a very heavy clothing item made of cotton, which covers 95% of your torso, head, arms and legs, and which has no storage capacity. It is somewhat bulky, encumbers you a bit, and will keep the areas it covers quite warm.
It offers very low protection against bashing attacks and very low protection against cutting ones (that includes bullets), while offering low protection from environmental hazards.
It can always be worn no matter the encumbrance, mutations, bionics, etc.
This clothing item can be repaired, fitted (if appropriate) and reinforced via the tailoring skill, by using a sewing kit or bone needle and rags.
Notes
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