Leather jacket: Difference between revisions
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{{Clothes | <noinclude>{{Clothes</noinclude> | ||
<includeonly>{{row/Clothing1</includeonly> | |||
|name=leather jacket | |name=leather jacket | ||
|glyph=<nowiki>[</nowiki> | |glyph=<nowiki>[</nowiki> | ||
|color= | |color=c_ltred | ||
|volume=14 | |volume=14 | ||
|weight= | |weight=2450 | ||
|rarity= | |bash=-2 | ||
|cut=0 | |||
|tohit=1 | |||
|rarity=0 | |||
|price=150 | |price=150 | ||
|mat1= | |mat1=leather | ||
|mat2= | |mat2=null | ||
| | |func= | ||
|encumber=2 | |encumber=2 | ||
|storage=4 | |storage=4 | ||
| | |thickness=3 | ||
|enviprotect=1 | |enviprotect=1 | ||
|warmth=40 | |warmth=40 | ||
|coverage=95 | |||
A jacket made from thick leather. Cumbersome, but offers excellent protection from cuts. | |flag1=VARSIZE | ||
|covers1=TORSO | |||
|covers2=ARMS | |||
|description=A jacket made from thick leather. Cumbersome, but offers excellent protection from cuts. | |||
}}<noinclude> | |||
== Notes == | |||
{{footer/clothing}} | |||
[[Category:Torso]][[Category:Components]] | [[Category:Torso]][[Category:Components]] | ||
</noinclude> |
Latest revision as of 01:04, 6 April 2015
[ leather jacket | |
General | |
---|---|
Materials | leather |
Encumbrance | 2 |
Volume | 14 L or 14.79 qt or 56 c |
Weight | 2 kg or 5.401 lbs |
Warmth | 40 |
Storage | 4 |
Coverage | 95% |
Covers | torso, arms |
Protection | |
Bash Protect | 9 |
Cut Protect | 9 |
Envir Protect | 1 |
Acid Protect | 12 |
Other | |
Price | 15 $ |
Flags | VARSIZE |
As a Weapon | |
Bash Dmg | -2 |
Cut Dmg | 0 |
To Hit | 1 |
“ A jacket made from thick leather. Cumbersome, but offers excellent protection from cuts. ”
This is a heavy clothing item made of leather, which covers 95% of your torso and arms, and which has a bit of storage capacity. It is bulky, encumbers you a bit, and will keep the areas it covers quite warm.
It offers low protection against bashing attacks and low protection against cutting ones (that includes bullets), while offering low protection from environmental hazards.
It can be made to fit the character's body via tailoring or mechanics.
This clothing item can be repaired, fitted (if appropriate) and reinforced via the tailoring skill, by using a sewing kit or bone needle and leather patches.
Notes
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