Cloaking System

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: Cloaking System

Hitchhiker's Guide:
Stable (0.F-3) - [ Cloaking System CBM ]
Experimental - [ Cloaking System CBM ]

As a CBM item
Materials steel / plastic
Volume 10
Weight 2.041 kg
As a Bionic
Name Cloaking System
Bionic ID bio_cloak
Difficulty 5
Toggled true
Act Cost 50
React Cost 50
Time 1
Other
Price $ 8,500
As a Melee Weapon
Bash Dmg 8
Cut Dmg 0
To Hit 0
 This high-power system uses a set of cameras and LEDs to make you blend into your background, rendering you fully invisible to normal vision. However, you may be detected by infrared, sonar, etc. 
This item is a Compact Bionics Module.

CBMs are installed by interacting with autodoc or non-player character with high medical skills. Installation has a medium chance of genetic damage, blood loss, or damage to existing bionics based on intelligence, electronics, first aid, mechanics, and the MD profession.

This is an activated CBM, it costs 50 bionic power to activate, costs 50 every 1 turn(s) while active, can be toggled on and off, and can be viewed on the bionics menu (p). More details on bionics' JSON flags can be found here. Some bionics can also be disassembled (() to obtain burnt out bionics if you have a soldering iron (20) OR Integrated Toolset (20), 1 tool with screw driving quality of 1, and the electronics (7) and first aid (5) skill required.

(View - Edit Notes )Notes

  • Uses the following bionic slot(s):
    • torso 15.
    • head 2.
    • left arm 3.
    • right arm 3.
    • left hand 1.
    • right hand 1.
    • left leg 4.
    • right leg 4.
    • left foot 1.
    • right foot 1.
  • This bionic can be turned on, which might have an power cost.
  • This bionic can react automatically, which costs 50 power units.
  • This bionic has an over time effect.
( Edit Notes )