Water Extraction Unit: Difference between revisions
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{{ | <noinclude>{{Infobox/Bionics</noinclude> | ||
<includeonly>{{Row/Bionics</includeonly> | |||
== Notes == | |name=Water Extraction Unit CBM | ||
|glyph=: | |||
|color=yellow | |||
|id=bio_water_extractor | |||
|mat1=steel | |||
|mat2=plastic | |||
|volume=10 | |||
|weight=2041 | |||
|b_name=Water Extraction Unit | |||
|difficulty=5 | |||
|capacity= | |||
|toggled= | |||
|power_source= | |||
|act_cost=50 | |||
|react_cost= | |||
|time= | |||
|deact_cost= | |||
|faulty= | |||
|type=<!-- not using these, I think there's a chance to use them in the future, but not sure how --> | |||
|category=<!-- not using these, I think there's a chance to use them in the future, but not sure how --> | |||
|price=550000 | |||
|bash=8 | |||
|cut=0 | |||
|tohit=0 | |||
|description=Nanotubes embedded in the palm of your hand will pump any available fluid out of a dead body, cleanse it of impurities and convert it into drinkable water. You must, however, have a container to store the water in. | |||
|location1=bionics_sci | |||
|location2=bionics_mil | |||
|location3=bionics_op | |||
|location4=bionics | |||
}}<noinclude> | |||
==Notes== | |||
<!-- *YOUR PERSONAL NOTES AND HINTS GO BELOW HERE* --> | |||
The Water Extraction Unit [[bionic]] allows the user to extract clean water from corpses at the cost of 2 power. | The Water Extraction Unit [[bionic]] allows the user to extract clean water from corpses at the cost of 2 power. | ||
If you have this bionic installed, it is best to drag a corpse into your safehouse and extract water from it instead. <!-- SOMEONE PLEASE CONFIRM THIS: Corpses provide unlimited amounts of water, and can be found almost everywhere. Keeping a corpse in your safehouse and using this bionic to create water eliminates the need to use a [[water purifier]] on dirty water or venture outside to get water from shallow ponds. --> | If you have this bionic installed, it is best to drag a corpse into your safehouse and extract water from it instead. <!-- SOMEONE PLEASE CONFIRM THIS: Corpses provide unlimited amounts of water, and can be found almost everywhere. Keeping a corpse in your safehouse and using this bionic to create water eliminates the need to use a [[water purifier]] on dirty water or venture outside to get water from shallow ponds. --> | ||
[[Category:CBMs]] | [[Category:CBMs]] | ||
{{footer/CBM}} | |||
{{ver|0.D}} | |||
</noinclude> |
Revision as of 02:09, 13 April 2016
: Water Extraction Unit Hitchhiker's Guide: | |
As a CBM item | |
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Materials | steel / plastic |
Volume | 10 |
Weight | 2.041 kg |
As a Bionic | |
Name | Water Extraction Unit |
Difficulty | 5 |
Act Cost | 50 |
Other | |
Price | $ 5,500 |
As a Melee Weapon | |
Bash Dmg | 8 |
Cut Dmg | 0 |
To Hit | 0 |
CBMs are installed by interacting with autodoc or non-player character with high medical skills. Installation has a medium chance of genetic damage, blood loss, or damage to existing bionics based on intelligence, electronics, first aid, mechanics, and the MD profession.
This is an activated CBM, it costs 50 bionic power to activate, and can be viewed on the bionics menu (p). More details on bionics' JSON flags can be found here. Can be made by crafting.Some bionics can also be disassembled (() to obtain burnt out bionics if you have a soldering iron (20) OR Integrated Toolset (20), 1 tool with screw driving quality of 1, and the electronics (7) and first aid (5) skill required.
Notes
The Water Extraction Unit bionic allows the user to extract clean water from corpses at the cost of 2 power.
If you have this bionic installed, it is best to drag a corpse into your safehouse and extract water from it instead.
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