Blood Analysis: Difference between revisions
Knifeandko (talk | contribs) (→Notes: Space needed to install) |
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<noinclude>{{Infobox/Bionics</noinclude> | <noinclude>{{Infobox/Bionics</noinclude> | ||
<includeonly>{{Row/Bionics</includeonly> | <includeonly>{{Row/Bionics</includeonly> | ||
|name=Blood Analysis CBM | |||
|id=bio_blood_anal | |||
|b_id=bio_blood_anal | |||
|glyph=: | |||
|color=yellow | |||
|mat1=steel | |||
|mat2=plastic | |||
|volume=10 | |||
|weight=2041 | |||
|b_name=Blood Analysis | |||
|difficulty=2 | |||
|act_cost=25 | |||
|price=320000 | |||
|bash=8 | |||
|cut=0 | |||
|tohit=0 | |||
|description=Small sensors have been implanted in your heart, allowing you to analyze your blood. This will detect many illnesses, drugs, and other conditions. | |||
|b_description=Small sensors have been implanted in your heart, allowing you to analyze your blood. This will detect many illnesses, drugs, and other conditions. | |||
}}<noinclude> | }}<noinclude> | ||
==Notes== | ==Notes== | ||
* Uses the following [[Bionics#Bionic_Slots|bionic slot(s)]]: | |||
** {{btt|TORSO}} 5. | |||
* This bionic can be turned on, which might have an power cost. | |||
<!-- *YOUR PERSONAL NOTES AND HINTS GO BELOW HERE* --> | <!-- *YOUR PERSONAL NOTES AND HINTS GO BELOW HERE* --> | ||
Shows a list of blood borne illnesses infections, drugs, and some other conditions | *Shows a list of blood borne illnesses infections, drugs, and some other conditions {{spoiler|does not show teleglow, might not show some others. Some infections are shown.}}. | ||
[[Category:CBMs]] | [[Category:CBMs]] | ||
{{footer/CBM}} | {{footer/CBM}} | ||
{{ver|0.D}} | |||
</noinclude> | </noinclude> | ||
Revision as of 13:42, 23 November 2017
| : Blood Analysis Hitchhiker's Guide: | |
| As a CBM item | |
|---|---|
| Materials | steel / plastic |
| Volume | 10 |
| Weight | 2.041 kg |
| As a Bionic | |
| Name | Blood Analysis |
| Bionic ID | bio_blood_anal |
| Difficulty | 2 |
| Act Cost | 25 |
| Other | |
| Price | $ 3,200 |
| As a Melee Weapon | |
| Bash Dmg | 8 |
| Cut Dmg | 0 |
| To Hit | 0 |
CBMs are installed by interacting with autodoc or non-player character with high medical skills. Installation has a low chance of genetic damage, blood loss, or damage to existing bionics based on intelligence, electronics, first aid, mechanics, and the MD profession.
This is an activated CBM, it costs 25 bionic power to activate, and can be viewed on the bionics menu (p). More details on bionics' JSON flags can be found here. Some bionics can also be disassembled (() to obtain burnt out bionics if you have a soldering iron (20) OR Integrated Toolset (20), 1 tool with screw driving quality of 1, and the electronics (7) and first aid (5) skill required.
Notes
- Uses the following bionic slot(s):
- torso 5.
- This bionic can be turned on, which might have an power cost.
- Shows a list of blood borne illnesses infections, drugs, and some other conditions does not show teleglow, might not show some others. Some infections are shown..
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