Radiation Scrubber System: Difference between revisions
Candlebury (talk | contribs) m (add amount of radiation removed by this bionic) |
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{{ | <noinclude>{{Infobox/Bionics</noinclude> | ||
<includeonly>{{Row/Bionics</includeonly> | |||
|name=Radiation Scrubber System CBM | |||
|glyph=: | |||
|color=yellow | |||
|id=bio_radscrubber | |||
|mat1=steel | |||
|mat2=plastic | |||
|volume=10 | |||
|weight=2041 | |||
|b_name=Radiation Scrubber System | |||
|difficulty=4 | |||
|capacity= | |||
|toggled= | |||
|power_source= | |||
|act_cost=50 | |||
|react_cost= | |||
|time= | |||
|deact_cost= | |||
|faulty= | |||
|type=<!-- not using these, I think there's a chance to use them in the future, but not sure how --> | |||
|category=<!-- not using these, I think there's a chance to use them in the future, but not sure how --> | |||
|price=450000 | |||
|bash=8 | |||
|cut=0 | |||
|tohit=0 | |||
|description=A system of advanced piezomechanical blood filters have been implanted throughout your body, allowing you to purge yourself of absorbed radiation at the cost of some bionic power. | |||
|location1=bionics | |||
|location2=bionics_sci | |||
|location3=bionics_mil | |||
|location4=bionics_op | |||
}}<noinclude> | |||
==Notes== | |||
<!-- *YOUR PERSONAL NOTES AND HINTS GO BELOW HERE* --> | |||
When activated, this bionic will reduce your current radiation level by 5 rads. | When activated, this bionic will reduce your current radiation level by 5 rads. | ||
[[Category:CBMs]] | [[Category:CBMs]] | ||
{{ | {{footer/CBM}} | ||
{{ver|0.D}} | |||
</noinclude> |
Revision as of 01:40, 11 April 2016
: Radiation Scrubber System Hitchhiker's Guide: | |
As a CBM item | |
---|---|
Materials | steel / plastic |
Volume | 10 |
Weight | 2.041 kg |
As a Bionic | |
Name | Radiation Scrubber System |
Difficulty | 4 |
Act Cost | 50 |
Other | |
Price | $ 4,500 |
As a Melee Weapon | |
Bash Dmg | 8 |
Cut Dmg | 0 |
To Hit | 0 |
CBMs are installed by interacting with autodoc or non-player character with high medical skills. Installation has a low chance of genetic damage, blood loss, or damage to existing bionics based on intelligence, electronics, first aid, mechanics, and the MD profession.
This is an activated CBM, it costs 50 bionic power to activate, and can be viewed on the bionics menu (p). More details on bionics' JSON flags can be found here. Some bionics can also be disassembled (() to obtain burnt out bionics if you have a soldering iron (20) OR Integrated Toolset (20), 1 tool with screw driving quality of 1, and the electronics (7) and first aid (5) skill required.
Notes
When activated, this bionic will reduce your current radiation level by 5 rads.
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