Monomolecular Blade: Difference between revisions
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<noinclude>{{Infobox/Bionics</noinclude> | <noinclude>{{Infobox/Bionics</noinclude> | ||
<includeonly>{{Row/Bionics</includeonly> | <includeonly>{{Row/Bionics</includeonly> | ||
|name=Monomolecular Blade CBM | |||
|id=bio_blade | |||
|b_id=bio_blade | |||
|glyph=: | |||
|color=yellow | |||
|mat1=steel | |||
|mat2=plastic | |||
|volume=10 | |||
|weight=2041 | |||
|b_name=Monomolecular Blade | |||
|difficulty=8 | |||
|toggled=true | |||
|act_cost=200 | |||
|price=8000 | |||
|bash=8 | |||
|cut=0 | |||
|tohit=0 | |||
|description=A deadly foot-long blade made of advanced material now resides inside your forearm, capable of being extended through the back of your wrist at the cost of a small amount of power. Though exceptionally sharp, it will prevent you from holding anything else while extended. | |||
|b_description=A deadly foot-long blade made of advanced material now resides inside your forearm, capable of being extended through the back of your wrist at the cost of a small amount of power. Though exceptionally sharp, it will prevent you from holding anything else while extended. | |||
}}<noinclude> | }}<noinclude> | ||
==Notes== | ==Notes== | ||
* Uses the following [[Bionics#Bionic_Slots|bionic slot(s)]]: | |||
** {{btt|ARM_R}} 5. | |||
** {{btt|HAND_R}} 2. | |||
* This bionic can be turned on, which might have an power cost. | |||
* This gives the use of the following 'fake item' [http://cdda-trunk.chezzo.com/bio_blade_weapon bio_blade_weapon] when activated. | |||
* This bionic counts as a weapon. | |||
<!-- *YOUR PERSONAL NOTES AND HINTS GO BELOW HERE* --> | <!-- *YOUR PERSONAL NOTES AND HINTS GO BELOW HERE* --> | ||
* When activated a a [[Monomolecular blade weapon]] pops from the hand of its user. | |||
[[Category:CBMs]] | [[Category:CBMs]] | ||
{{footer/CBM}} | {{footer/CBM}} | ||
{{ver|0.D}} | {{ver|0.D}} | ||
</noinclude> | </noinclude> | ||
Revision as of 13:39, 23 November 2017
| : Monomolecular Blade Hitchhiker's Guide: | |
| As a CBM item | |
|---|---|
| Materials | steel / plastic |
| Volume | 10 |
| Weight | 2.041 kg |
| As a Bionic | |
| Name | Monomolecular Blade |
| Bionic ID | bio_blade |
| Difficulty | 8 |
| Toggled | true |
| Act Cost | 200 |
| Other | |
| Price | $ 80 |
| As a Melee Weapon | |
| Bash Dmg | 8 |
| Cut Dmg | 0 |
| To Hit | 0 |
CBMs are installed by interacting with autodoc or non-player character with high medical skills. Installation has a high chance of genetic damage, blood loss, or damage to existing bionics based on intelligence, electronics, first aid, mechanics, and the MD profession.
This is an activated CBM, it costs 200 bionic power to activate, can be toggled on and off, and can be viewed on the bionics menu (p). More details on bionics' JSON flags can be found here. Some bionics can also be disassembled (() to obtain burnt out bionics if you have a soldering iron (20) OR Integrated Toolset (20), 1 tool with screw driving quality of 1, and the electronics (7) and first aid (5) skill required.
Notes
- Uses the following bionic slot(s):
- right arm 5.
- right hand 2.
- This bionic can be turned on, which might have an power cost.
- This gives the use of the following 'fake item' bio_blade_weapon when activated.
- This bionic counts as a weapon.
- When activated a a Monomolecular blade weapon pops from the hand of its user.
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