Offensive Defense System: Difference between revisions

From The Cataclysm: Dark Days Ahead Wiki
Jump to navigation Jump to search
(Update of information. (generated via https://github.com/Soyweiser/CDDA-Wiki-Scripts))
No edit summary
Line 1: Line 1:
<noinclude>{{Infobox/Bionics</noinclude>
<!-- Automatically generated by https://github.com/Soyweiser/CDDA-Wiki-Scripts The bionics.py script. Any edits made to this can and will be overwritten. Please contact [[User:Soyweiser|Soyweiser]] if you want make changes to this page.
--><noinclude>{{Infobox/Bionics</noinclude>
<includeonly>{{Row/Bionics</includeonly>
<includeonly>{{Row/Bionics</includeonly>
|name=Offensive Defense System CBM
|name=Offensive Defense System CBM
Line 20: Line 21:
|cut=0
|cut=0
|tohit=0
|tohit=0
|description=A thin forcefield surrounds your body, continually draining power.  This field does not deflect penetration, but rather delivers a very strong shock, damaging unarmed attackers and those with a conductive weapon.
|description=A thin forcefield surrounds your body, continually draining power.  This field does not deflect penetration, but rather delivers a strong shock, damaging unarmed attackers and those with a conductive weapon.
|b_description=A thin forcefield surrounds your body, continually draining power.  This field does not deflect penetration, but rather delivers a very strong shock, damaging unarmed attackers and those with a conductive weapon.
|b_description=A thin forcefield surrounds your body, continually draining power.  This field does not deflect penetration, but rather delivers a strong shock, damaging unarmed attackers and those with a conductive weapon.
}}<noinclude>
}}<noinclude>
==Notes==
<div style="margin: 1em; border: 1px solid #aaa; background-color: #white; padding: 5px;">
<h2><span class="plainlinks" style="float: right; font-size: small">
([[{{lc:{{PAGENAME}}}}/doc|<span title="View user added notes">View</span>]] - [{{fullurl:{{lc:{{PAGENAME}}}}/doc|action=edit}} <span title="Edit user notes">Edit Notes</span>] )</span>Notes</h2>
<!-- *DO NOT EDIT THIS AREA, AUTOMATICALLY GENERATED, USE THE EDIT NOTES BUTTON* -->
* Uses the following [[Bionics#Bionic_Slots|bionic slot(s)]]:
* Uses the following [[Bionics#Bionic_Slots|bionic slot(s)]]:
** {{btt|TORSO}} 10.
** {{btt|TORSO}} 10.
Line 34: Line 38:
* This bionic can react automatically, which costs 10 power units.
* This bionic can react automatically, which costs 10 power units.
* This bionic has an over time effect.
* This bionic has an over time effect.
<!-- *YOUR PERSONAL NOTES AND HINTS GO BELOW HERE* -->
<!--  


*YOUR PERSONAL NOTES AND HINTS SHOULD GO IN THE Offensive Defense System/doc PAGE DO NOT EDIT HERE*
-->
{{#ifexist:{{lc:{{PAGENAME}}}}/doc| {{:{{lc:{{PAGENAME}}}}/doc}} |}}<!-- list the doc page if it exists-->
<span class="plainlinks" style="font-size: small"><center>( [{{fullurl:{{lc:{{PAGENAME}}}}/doc|action=edit}} <span title="Edit user notes">Edit Notes</span>] )</center></span>
</div>
[[Category:CBMs]]
[[Category:CBMs]]
{{footer/CBM}}
{{footer/CBM}}
{{ver|0.D}}
{{ver|0.D}}
</noinclude>
</noinclude>

Revision as of 16:58, 17 September 2018

: Offensive Defense System

Hitchhiker's Guide:
Stable (0.F-3) - [ Offensive Defense System CBM ]
Experimental - [ Offensive Defense System CBM ]

As a CBM item
Materials steel / plastic
Volume 10
Weight 2.041 kg
As a Bionic
Name Offensive Defense System
Bionic ID bio_ods
Difficulty 7
Toggled true
Act Cost 10
React Cost 10
Time 1
Other
Price $ 9,500
As a Melee Weapon
Bash Dmg 8
Cut Dmg 0
To Hit 0
 A thin forcefield surrounds your body, continually draining power. This field does not deflect penetration, but rather delivers a strong shock, damaging unarmed attackers and those with a conductive weapon. 
This item is a Compact Bionics Module.

CBMs are installed by interacting with autodoc or non-player character with high medical skills. Installation has a medium chance of genetic damage, blood loss, or damage to existing bionics based on intelligence, electronics, first aid, mechanics, and the MD profession.

This is an activated CBM, it costs 10 bionic power to activate, costs 10 every 1 turn(s) while active, can be toggled on and off, and can be viewed on the bionics menu (p). More details on bionics' JSON flags can be found here. Some bionics can also be disassembled (() to obtain burnt out bionics if you have a soldering iron (20) OR Integrated Toolset (20), 1 tool with screw driving quality of 1, and the electronics (7) and first aid (5) skill required.

(View - Edit Notes )Notes

  • Uses the following bionic slot(s):
    • torso 10.
    • head 1.
    • left arm 1.
    • right arm 1.
    • left leg 2.
    • right leg 2.
  • This bionic can be turned on, which might have an power cost.
  • This bionic can react automatically, which costs 10 power units.
  • This bionic has an over time effect.
  • Uses the following bionic slot(s):
    • torso 10.
    • head 1.
    • left arm 1.
    • right arm 1.
    • left leg 2.
    • right leg 2.
  • This bionic can be turned on, which might have an power cost.
  • This bionic can react automatically, which costs 10 power units.
  • This bionic has an over time effect.
  • When player gets hit with this bionic active the enemy is shocked for 5/10/15/20 damage and player loses 1/2/3/4 kJ of energy respectively.
( Edit Notes )