Hydraulic Muscles
| : Hydraulic Muscles Hitchhiker's Guide: | |
| As a CBM item | |
|---|---|
| Materials | steel / plastic |
| Volume | 10 |
| Weight | 2.041 kg |
| As a Bionic | |
| Name | Hydraulic Muscles |
| Difficulty | 6 |
| Toggled | true |
| Act Cost | 17 |
| React Cost | 17 |
| Time | 1 |
| Other | |
| Price | $ 4,000 |
| As a Melee Weapon | |
| Bash Dmg | 8 |
| Cut Dmg | 0 |
| To Hit | 0 |
CBMs are installed by interacting with autodoc or non-player character with high medical skills. Installation has a medium chance of genetic damage, blood loss, or damage to existing bionics based on intelligence, electronics, first aid, mechanics, and the MD profession.
This is an activated CBM, it costs 17 bionic power to activate, costs 17 every 1 turn(s) while active, can be toggled on and off, and can be viewed on the bionics menu (p). More details on bionics' JSON flags can be found here. Some bionics can also be disassembled (() to obtain burnt out bionics if you have a soldering iron (20) OR Integrated Toolset (20), 1 tool with screw driving quality of 1, and the electronics (7) and first aid (5) skill required.
Notes
Causes high noise, and quickly drains power while in use. 17 power per turn and usage.
- Space needed to install:
- Torso - 4
- Left arm - 8
- Right arm - 8
- Left leg - 14
- Right leg - 14
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