Kinetic Shock Absorbers
/ Kinetic Shock Absorbers | |
As a CBM item | |
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As a Bionic | |
Name | Squeaky Ankles |
Bionic ID | bio_ankles |
Faulty | true |
Other | |
As a Melee Weapon |
“ In a cruel twist of fate, a poorly executed CBM surgery has given you a pair of useless bionics which make squeaking noises when you walk. ”
This item is a Compact Bionics Module.
( Edit Notes )
This CBM is a faulty one and should be removed by having access to a working Autodoc, and a Anesthesia kit, which is difficult and risky, and can even kill you on failure.
This is a passive CBM, and can be viewed on the bionics menu (p). More details on bionics' JSON flags can be found here. Some bionics can also be disassembled (() to obtain burnt out bionics if you have a soldering iron (20) OR Integrated Toolset (20), 1 tool with screw driving quality of 1, and the electronics (7) and first aid (5) skill required.
(View - Edit Notes )Notes
* Uses the following bionic slot(s):
- left leg 3.
- right leg 3.
- This is considered a malfunctioning bionic.
- Encumbers each part (except eyes) by 3 while active.
- Prevents damage from falls, such as down ledges and pits, while active.
- Greatly reduces and usually nullifies damage from impacts, like being thrown by a hulk, while active.
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