Water Extraction Unit

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Revision as of 11:07, 7 September 2016 by Knifeandko (talk | contribs) (Added the space needed for installation)
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: Water Extraction Unit

Hitchhiker's Guide:
Stable (0.F-3) - [ Water Extraction Unit CBM ]
Experimental - [ Water Extraction Unit CBM ]

As a CBM item
Materials steel / plastic
Volume 10
Weight 2.041 kg
As a Bionic
Name Water Extraction Unit
Difficulty 5
Act Cost 50
Other
Price $ 5,500
As a Melee Weapon
Bash Dmg 8
Cut Dmg 0
To Hit 0
 Nanotubes embedded in the palm of your hand will pump any available fluid out of a dead body, cleanse it of impurities and convert it into drinkable water. You must, however, have a container to store the water in. 
This item is a Compact Bionics Module.

CBMs are installed by interacting with autodoc or non-player character with high medical skills. Installation has a medium chance of genetic damage, blood loss, or damage to existing bionics based on intelligence, electronics, first aid, mechanics, and the MD profession.

This is an activated CBM, it costs 50 bionic power to activate, and can be viewed on the bionics menu (p). More details on bionics' JSON flags can be found here. Can be made by crafting.Some bionics can also be disassembled (() to obtain burnt out bionics if you have a soldering iron (20) OR Integrated Toolset (20), 1 tool with screw driving quality of 1, and the electronics (7) and first aid (5) skill required.

Notes

  • The Water Extraction Unit bionic allows the user to extract clean water from corpses at the cost of 50 power.
  • Can extract up to 125 units of clean water from a corpse. Use ESC to leave water in the body.
  • Does work on zombie corpses.
  • Space needed for installation:
    • Right arm - 1
    • Right hand - 2