Aero-Evaporator

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: Aero-Evaporator

Hitchhiker's Guide:
Stable (0.F-3) - [ Aero-Evaporator CBM ]
Experimental - [ Aero-Evaporator CBM ]

As a CBM item
Materials steel / plastic
Volume 10
Weight 2.041 kg
As a Bionic
Name Aero-Evaporator
Bionic ID bio_evap
Difficulty 4
Act Cost 200
Other
Price $ 5,500
As a Melee Weapon
Bash Dmg 8
Cut Dmg 0
To Hit 0
 This unit draws moisture from the surrounding air, which then is poured from a fingertip in the form of water. It may fail in very dry environments. 
This item is a Compact Bionics Module.

CBMs are installed by interacting with autodoc or non-player character with high medical skills. Installation has a low chance of genetic damage, blood loss, or damage to existing bionics based on intelligence, electronics, first aid, mechanics, and the MD profession.

This is an activated CBM, it costs 200 bionic power to activate, and can be viewed on the bionics menu (p). More details on bionics' JSON flags can be found here. Can be made by crafting.Some bionics can also be disassembled (() to obtain burnt out bionics if you have a soldering iron (20) OR Integrated Toolset (20), 1 tool with screw driving quality of 1, and the electronics (7) and first aid (5) skill required.

(View - Edit Notes )Notes

  • Uses the following bionic slot(s):
    • torso 5.
    • right hand 1.
  • This bionic can be turned on, which might have an power cost.
( Edit Notes )