Zombies
WARNING: This page may contain spoilers and ruin the joy of adventure. Remember, it is not 'dying' it is 'learning how to do better next time'! |
Hungry and angry revived corpses. They come in all shapes, sizes and colors!
Grapler zombieName | HP | Spec | Size | Mat | Spd | MS | Dmg | DS | BP | CP | SA | M | A | Flags | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Z | zombie | 80 | ZOMBIE, HUMAN | human sized | flesh | 70 | 4 | 2d3 bash + 0 cut | 0 | 0 | 0 | bite, grab, scratch | 100 | 100 | SEES, HEARS, SMELLS, STUMBLES, WARM, BASHES, GROUP_BASH, POISON, BLEED, NO_BREATHE, REVIVES, BONES, PUSH_MON |
Z | zombie cop | 80 | ZOMBIE, HUMAN | human sized | flesh | 70 | 6 | 2d4 bash + 0 cut | 0 | 6 | 6 | grab, scratch | 100 | 100 | SEES, HEARS, SMELLS, STUMBLES, WARM, BASHES, GROUP_BASH, POISON, BLEED, NO_BREATHE, REVIVES, BONES, PUSH_MON |
Z | shrieker zombie | 60 | ZOMBIE, HUMAN | human sized | flesh | 95 | 3 | 2d4 bash + 0 cut | 1 | 0 | 0 | shriek, grab, scratch | 100 | 100 | SEES, HEARS, SMELLS, STUMBLES, WARM, BASHES, GROUP_BASH, POISON, NO_BREATHE, REVIVES, BONES, PUSH_MON |
Z | spitter zombie | 70 | ZOMBIE, HUMAN | human sized | flesh | 95 | 3 | 2d6 bash + 0 cut | 1 | 0 | 0 | acid | 100 | 100 | SEES, HEARS, SMELLS, STUMBLES, WARM, BASHES, GROUP_BASH, POISON, ACIDPROOF, ACID_BLOOD, NO_BREATHE, REVIVES, BONES, PUSH_MON |
Z | shocker zombie | 85 | ZOMBIE, HUMAN | human sized | flesh | 105 | 4 | 1d3 bash + 0 cut | 2 | 0 | 0 | shockstorm | 100 | 100 | SEES, HEARS, SMELLS, STUMBLES, WARM, BASHES, GROUP_BASH, POISON, ELECTRIC, NO_BREATHE, REVIVES, BONES, PUSH_MON |
Z | smoker zombie | 75 | ZOMBIE, HUMAN | human sized | flesh | 110 | 4 | 1d6 bash + 2 cut | 4 | 0 | 0 | bite, scratch | 100 | 100 | SEES, HEARS, SMELLS, STUMBLES, WARM, BASHES, GROUP_BASH, POISON, HARDTOSHOOT, NO_BREATHE, REVIVES, BONES, PUSH_MON |
Z | swimmer zombie | 70 | ZOMBIE, HUMAN | human sized | flesh | 95 | 3 | 2d6 bash + 2 cut | 2 | 0 | 0 | bite, grab, scratch | 100 | 100 | SEES, HEARS, SMELLS, STUMBLES, WARM, BASHES, GROUP_BASH, POISON, NO_BREATHE, BLEED, SWIMS, REVIVES, BONES, PUSH_MON |
Z | zombie brute | 120 | ZOMBIE, HUMAN | human sized | flesh | 105 | 4 | 3d8 bash + 2 cut | 0 | 4 | 6 | smash, grab | 100 | 100 | SEES, HEARS, SMELLS, STUMBLES, WARM, BASHES, GROUP_BASH, POISON, NO_BREATHE, REVIVES, BONES, PUSH_MON |
Z | zombie hulk | 480 | ZOMBIE, HUMAN | tank sized | flesh | 130 | 5 | 4d8 bash + 0 cut | 0 | 8 | 12 | smash | 100 | 100 | SEES, HEARS, SMELLS, STUMBLES, WARM, BASHES, DESTROYS, POISON, ATTACKMON, LEATHER, NO_BREATHE, REVIVES, BONES, FAT, PUSH_MON |
Z | boomer | 40 | ZOMBIE, HUMAN | cow sized | flesh | 55 | 3 | 2d4 bash + 0 cut | 0 | 0 | 0 | boomer, scratch | 100 | 100 | SEES, HEARS, SMELLS, STUMBLES, WARM, BASHES, GROUP_BASH, POISON, NO_BREATHE, REVIVES, BILE_BLOOD, BONES, FAT, PUSH_MON, PATH_AVOID_DANGER_1 |
Z | bloated zombie | 15 | ZOMBIE, HUMAN | human sized | flesh | 80 | 3 | 2d4 bash + 0 cut | 0 | 0 | 0 | suicide, scratch | 100 | 100 | SEES, HEARS, SMELLS, STUMBLES, WARM, POISON, NO_BREATHE, REVIVES, BONES |
Z | skeleton | 30 | ZOMBIE, HUMAN | human sized | bone | 60 | 4 | 3d6 bash + 4 cut | 2 | 0 | 15 | scratch, bite | 100 | 100 | SEES, HEARS, BLEED, HARDTOSHOOT, REVIVES, NO_BREATHE, POISON, BONES |
Z | zombie necromancer | 100 | ZOMBIE, HUMAN | human sized | flesh | 100 | 4 | 3d6 bash + 2 cut | 2 | 0 | 0 | resurrect | 100 | 5 | SEES, HEARS, SMELLS, STUMBLES, WARM, BASHES, POISON, NO_BREATHE, REVIVES, BONES, PATH_AVOID_DANGER_1, PRIORITIZE_TARGETS |
Z | zombie scientist | 80 | ZOMBIE, HUMAN | human sized | flesh | 75 | 3 | 2d4 bash + 2 cut | 1 | 0 | 0 | science, scratch | 100 | 100 | SEES, HEARS, SMELLS, STUMBLES, WARM, BASHES, POISON, BLEED, CBM_SCI, ACIDPROOF, NO_BREATHE, REVIVES, BONES, PUSH_MON, PATH_AVOID_DANGER_2, PRIORITIZE_TARGETS |
Z | zombie soldier | 100 | ZOMBIE, HUMAN | human sized | flesh | 80 | 5 | 2d6 bash + 0 cut | 1 | 12 | 25 | bite | 100 | 100 | SEES, HEARS, SMELLS, WARM, BASHES, GROUP_BASH, POISON, BLEED, NO_BREATHE, REVIVES, BONES, PUSH_MON |
Z | zombie bio-operator | 120 | ZOMBIE, HUMAN | human sized | flesh | 95 | 7 | 3d6 bash + 0 cut | 3 | 10 | 18 | bio_op_takedown | 100 | 100 | SEES, HEARS, SMELLS, WARM, BASHES, GROUP_BASH, POISON, BLEED, CBM_OP, ACIDPROOF, NO_BREATHE, REVIVES, BONES |
Z | grabber zombie | 95 | ZOMBIE, HUMAN | human sized | flesh | 80 | 5 | 2d4 bash + 0 cut | 1 | 0 | 0 | bite, scratch | 100 | 100 | SEES, HEARS, SMELLS, STUMBLES, WARM, BASHES, GROUP_BASH, POISON, BLEED, GRABS, NO_BREATHE, REVIVES, BONES, PUSH_MON |
Z | zombie master | 180 | ZOMBIE, HUMAN | human sized | flesh | 90 | 5 | 2d6 bash + 0 cut | 4 | 2 | 2 | upgrade | 100 | 5 | SEES, HEARS, SMELLS, WARM, BASHES, POISON, NO_BREATHE, REVIVES, BONES, PATH_AVOID_DANGER_2, PRIORITIZE_TARGETS |
Z | scarred zombie | 70 | ZOMBIE, HUMAN | human sized | flesh | 60 | 3 | 2d4 bash + 2 cut | 0 | 6 | 8 | bite | 100 | 100 | HEARS, SMELLS, STUMBLES, WARM, BASHES, GROUP_BASH, POISON, NO_BREATHE, REVIVES, BONES, PUSH_MON |
z | zombie child | 40 | zombie | dog sized | flesh | 65 | 2 | 2d4 bash + 2 cut | 2 | 0 | 0 | scratch | 100 | 60 | SEES, HEARS, SMELLS, STUMBLES, WARM, BASHES, BLEED, POISON, GUILT, NO_BREATHE, REVIVES, BONES |
z | anklebiter | 35 | zombie | dog sized | flesh | 105 | 4 | 2d4 bash + 2 cut | 3 | 0 | 0 | bite | 100 | 100 | SEES, HEARS, SMELLS, STUMBLES, WARM, BASHES, BLEED, POISON, NO_BREATHE, REVIVES, BONES |
z | sproglodyte | 30 | zombie | dog sized | flesh | 85 | 3 | 2d4 bash + 3 cut | 2 | 0 | 0 | scratch, leap | 100 | 100 | SEES, HEARS, SMELLS, STUMBLES, WARM, BLEED, BASHES, POISON, NO_BREATHE, REVIVES, BONES, CLIMBS |
z | creepy crawler | 25 | zombie | dog sized | flesh | 55 | 2 | 2d2 bash + 1 cut | 1 | 0 | 0 | shriek | 100 | 80 | SEES, HEARS, SMELLS, STUMBLES, WARM, BLEED, BASHES, POISON, NO_BREATHE, REVIVES, BONES, CLIMBS |
z | snotgobbler | 25 | zombie | dog sized | flesh | 65 | 4 | 2d4 bash + 2 cut | 1 | 1 | 0 | grab | 100 | 100 | SEES, HEARS, STUMBLES, WARM, BLEED, GUILT, POISON, NO_BREATHE, REVIVES, BONES |
z | howling waif | 15 | zombie | dog sized | bone | 65 | 2 | 2d2 bash + 1 cut | 2 | 0 | 5 | shriek, scratch | 100 | 80 | SEES, HEARS, SMELLS, STUMBLES, WARM, BLEED, GUILT, POISON, NO_BREATHE, REVIVES, BONES, HARDTOSHOOT |
z | zombie kinderling | 35 | zombie | human sized | flesh | 90 | 2 | 1d3 bash + 5 cut | 0 | 4 | 5 | 100 | 100 | SEES, HEARS, STUMBLES, POISON, GRABS, NO_BREATHE, REVIVES, REVIVES_HEALTHY, NO_NECRO, BONES, GUILT, CLIMBS | |
Z | fat zombie | 95 | ZOMBIE, HUMAN | human sized | flesh | 55 | 3 | 2d4 bash + 0 cut | 0 | 5 | 3 | bite, scratch | 100 | 100 | SEES, HEARS, SMELLS, STUMBLES, WARM, BASHES, GROUP_BASH, POISON, BLEED, NO_BREATHE, REVIVES, BONES, FAT, PUSH_MON |
Z | tough zombie | 100 | ZOMBIE, HUMAN | human sized | flesh | 85 | 4 | 3d3 bash + 1 cut | 1 | 2 | 1 | bite, grab, scratch | 100 | 100 | SEES, HEARS, SMELLS, STUMBLES, WARM, BASHES, GROUP_BASH, POISON, BLEED, NO_BREATHE, REVIVES, BONES, PUSH_MON |
Z | crawling zombie | 60 | ZOMBIE, HUMAN | human sized | flesh | 20 | 2 | 2d3 bash + 0 cut | 0 | 0 | 0 | bite, scratch | 100 | 100 | SEES, HEARS, SMELLS, STUMBLES, WARM, BASHES, GRABS, POISON, BLEED, NO_BREATHE, REVIVES, BONES |
Z | hazmat zombie | 80 | ZOMBIE, HUMAN | human sized | flesh | 70 | 3 | 2d3 bash + 0 cut | 0 | 5 | 4 | grab | 100 | 100 | SEES, HEARS, STUMBLES, WARM, BASHES, GROUP_BASH, POISON, BLEED, ACIDPROOF, NO_BREATHE, REVIVES, BONES, PUSH_MON |
Z | firefighter zombie | 80 | ZOMBIE, HUMAN | human sized | flesh | 70 | 5 | 3d3 bash + 0 cut | 0 | 6 | 6 | grab | 100 | 100 | SEES, HEARS, STUMBLES, WARM, BASHES, GROUP_BASH, POISON, BLEED, ACIDPROOF, NO_BREATHE, REVIVES, BONES, PUSH_MON |
Z | survivor zombie | 120 | ZOMBIE, HUMAN | human sized | flesh | 90 | 6 | 4d6 bash + 0 cut | 3 | 7 | 7 | shriek, bite, grab | 100 | 75 | SEES, HEARS, SMELLS, WARM, BASHES, GROUP_BASH, POISON, NO_BREATHE, REVIVES, BONES, PUSH_MON |
Z | decayed zombie | 55 | ZOMBIE, HUMAN | human sized | flesh | 70 | 1 | 2d2 bash + 0 cut | 0 | 0 | 0 | bite, grab, scratch | 100 | 100 | SEES, HEARS, SMELLS, STUMBLES, WARM, BASHES, GROUP_BASH, POISON, BLEED, NO_BREATHE, REVIVES, BONES, PUSH_MON |
Z | shocker brute | 275 | ZOMBIE, HUMAN | human sized | flesh | 110 | 3 | 3d4 bash + 2 cut | 0 | 3 | 8 | shockstorm, smash | 100 | 100 | SEES, HEARS, SMELLS, STUMBLES, WARM, BASHES, GROUP_BASH, POISON, ELECTRIC, NO_BREATHE, REVIVES, BONES |
Z | feral hunter | 90 | ZOMBIE, HUMAN | human sized | flesh | 110 | 4 | 2d4 bash + 2 cut | 3 | 0 | 0 | , leap, bite | 100 | 100 | SEES, HEARS, SMELLS, WARM, BASHES, POISON, NO_BREATHE, REVIVES, BONES, CLIMBS, PUSH_MON |
Z | armored zombie | 120 | ZOMBIE, HUMAN | human sized | flesh | 70 | 5 | 3d6 bash + 0 cut | 0 | 64 | 64 | 100 | 100 | SEES, HEARS, SMELLS, WARM, BASHES, GROUP_BASH, POISON, BLEED, NO_BREATHE, REVIVES, BONES | |
Z | shady zombie | 80 | ZOMBIE, HUMAN | human sized | flesh | 70 | 4 | 2d3 bash + 0 cut | 0 | 0 | 0 | bite, grab, scratch | 100 | 100 | SEES, HEARS, SMELLS, STUMBLES, WARM, BASHES, GROUP_BASH, POISON, BLEED, NO_BREATHE, REVIVES, BONES, PUSH_MON, NIGHT_INVISIBILITY |
Z | zombie grenadier | 100 | ZOMBIE, HUMAN | human sized | flesh | 90 | 5 | 2d4 bash + 0 cut | 0 | 6 | 6 | grenadier | 100 | 5 | SEES, HEARS, SMELLS, WARM, BASHES, GROUP_BASH, POISON, BLEED, NO_BREATHE, REVIVES, BONES, PUSH_MON |
Z | zombie elite grenadier | 100 | ZOMBIE, HUMAN | human sized | flesh | 100 | 5 | 2d6 bash + 0 cut | 1 | 8 | 12 | grenadier_elite | 100 | 5 | SEES, HEARS, SMELLS, WARM, BASHES, GROUP_BASH, POISON, BLEED, NO_BREATHE, REVIVES, BONES, PUSH_MON |
Z | zombie hollow | 100 | ZOMBIE, HUMAN | human sized | flesh | 70 | 6 | 2d6 bash + 4 cut | 4 | 8 | 4 | stretch_bite, stretch_attack | 100 | 100 | SEES, HEARS, SMELLS, WARM, BASHES, GROUP_BASH, POISON, NO_BREATHE |
Z | feral runner | 70 | ZOMBIE, HUMAN | human sized | flesh | 105 | 4 | 4d3 bash + 1 cut | 1 | 0 | 0 | scratch, bite | 100 | 100 | SEES, HEARS, SMELLS, WARM, BASHES, POISON, NO_BREATHE, REVIVES, BONES, PUSH_MON |
Z | zombie predator | 90 | zombie | human sized | flesh | 140 | 5 | 4d4 bash + 5 cut | 5 | 5 | 5 | leap, bite, impale | 100 | 100 | SEES, HEARS, SMELLS, WARM, BASHES, POISON, NO_BREATHE, REVIVES, BONES, PUSH_MON |
Z | acidic zombie | 65 | ZOMBIE, HUMAN | human sized | flesh | 80 | 3 | 2d3 bash + 0 cut | 1 | 0 | 0 | acid_barf | 100 | 100 | SEES, HEARS, SMELLS, STUMBLES, WARM, BASHES, GROUP_BASH, POISON, ACIDPROOF, ACID_BLOOD, NO_BREATHE, REVIVES, BONES, PUSH_MON |
Z | corrosive zombie | 140 | ZOMBIE, HUMAN | cow sized | flesh | 75 | 1 | 1d6 bash + 0 cut | 0 | 10 | 2 | gun, acid_barf | 100 | 100 | SEES, HEARS, SMELLS, STUMBLES, WARM, BASHES, GROUP_BASH, POISON, ACIDPROOF, ACID_BLOOD, NO_BREATHE, REVIVES, BONES, PUSH_MON |
Z | huge boomer | 110 | ZOMBIE, HUMAN | cow sized | flesh | 85 | 1 | 3d3 bash + 0 cut | 0 | 5 | 5 | boomer_glow, scratch | 100 | 100 | SEES, GOODHEARING, SMELLS, STUMBLES, WARM, BASHES, GROUP_BASH, POISON, NO_BREATHE, REVIVES, BILE_BLOOD, BONES, FAT, PUSH_MON, PATH_AVOID_DANGER_1 |
Z | zombie nightstalker | 200 | ZOMBIE, HUMAN | human sized | flesh | 90 | 5 | 4d4 bash + 4 cut | 4 | 8 | 5 | smash, stretch_attack, longswipe | 100 | 100 | SEES, HEARS, GOODHEARING, SMELLS, WARM, BASHES, GROUP_BASH, POISON, NO_BREATHE, REVIVES, BONES, PUSH_MON, NIGHT_INVISIBILITY |