Wraith: Difference between revisions
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<noinclude>{{enemydescription</noinclude> | <!-- Automatically generated by https://github.com/Soyweiser/CDDA-Wiki-Scripts The monsters.py script. Any edits made to this can and will be overwritten. Please contact [[User:Soyweiser|Soyweiser]] if you want make changes to this page. | ||
--><noinclude>{{enemydescription</noinclude> | |||
<includeonly>{{Row/Enemies1</includeonly> | <includeonly>{{Row/Enemies1</includeonly> | ||
|name=wraith | |||
|id=mon_darkman | |||
|glyph=<nowiki>S</nowiki> | |||
|color=dark_gray | |||
|hitpoints=800 | |||
|species=NETHER | |||
|size=HUGE | |||
|difficulty=50 | |||
|aggression=2 | |||
|speed=140 | |||
|meleesk=6 | |||
|meleedamage=3d8 | |||
|cutdamage=3 | |||
|dodgesk=3 | |||
|basharmor=12 | |||
|cutarmor=8 | |||
|flag1=NOHEAD | |||
|flag2=HARDTOSHOOT | |||
|flag3=WEBWALK | |||
|flag4=FLIES | |||
|flag5=PLASTIC | |||
|flag6=ELECTRIC | |||
|flag7=ACIDPROOF | |||
|flag8=SUNDEATH | |||
|flag9=REGENERATES_IN_DARK | |||
|flag10=NO_BREATHE | |||
|specialabil1=DARKMAN | |||
|specialabil2=scratch | |||
|specialtime1=5 | |||
|specialtime2=15 | |||
|morale=500 | |||
|default_faction=nether | |||
|ondeath=DARKMAN | |||
|vision_day=50 | |||
|description=A gigantic shadow, chaotically changing in shape and volume , two piercing orbs of light dominate what can only be described as its head. | |||
}}<noinclude> | }}<noinclude> | ||
== | <div style="margin: 1em; border: 1px solid #aaa; background-color: #white; padding: 5px;"> | ||
<!-- | <h2><span class="plainlinks" style="float: right; font-size: small"> | ||
([[{{lc:{{PAGENAME}}}}/doc|<span title="View user added notes">View</span>]] - [{{fullurl:{{lc:{{PAGENAME}}}}/doc|action=edit}} <span title="Edit user notes">Edit Notes</span>] )</span>Notes</h2> | |||
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*YOUR PERSONAL NOTES AND HINTS SHOULD GO IN THE wraith/doc PAGE DO NOT EDIT HERE* | |||
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{{#ifexist:{{lc:{{PAGENAME}}}}/doc| {{:{{lc:{{PAGENAME}}}}/doc}} |}}<!-- list the doc page if it exists--> | |||
<span class="plainlinks" style="font-size: small"><center>( [{{fullurl:{{lc:{{PAGENAME}}}}/doc|action=edit}} <span title="Edit user notes">Edit Notes</span>] )</center></span> | |||
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{{Enemies}} | {{Enemies}} | ||
[[Category: | [[Category:netherworld inhabitants]] | ||
{{ver|0.D}} | |||
</noinclude> | </noinclude> |
Latest revision as of 21:44, 22 October 2018
S wraith Hitchhiker's Guide: | |
Hit Points | 800 |
---|---|
Species | nether inhabitant |
Default Faction | nether |
Size | tank sized |
Weight | 200.00 kg |
Material | flesh |
Speed | 140 |
Combat | |
Melee Sk | 6 |
Damage | 3d8 bash + 3 cut |
Dodge Sk | 3 |
Protection | |
Bash Armor | 12 |
Cut Armor | 8 |
Other | |
Special Ab | DARKMAN, scratch |
SA Cooldown | 5 turns, 15 turns |
Aggressiveness | 2 |
Morale | 500 |
Difficulty | 50 |
Flags | NOHEAD, HARDTOSHOOT, WEBWALK, FLIES, PLASTIC, ELECTRIC, ACIDPROOF, SUNDEATH, REGENERATES_IN_DARK, NO_BREATHE |
Vision | 50 |
Night Vision | 1 |
This creature is a tank sized nether inhabitant. It's a competent fighter with insanely high hit points. It's faster than you, agile, has high armor against bashing weapons and moderate armor against cutting ones (that includes bullets). Its special ability allows it to spawn wraiths, cause darkness, every 5 turns; perform a special scratch attack, every 15 turns.
It has extremely high morale and it's mostly aggressive. Being a nether inhabitant, it's afraid of being hurt, and can be angered by nothing in particular.
It has no distinguishable head (it's unaffected by head shots), is very hard to shoot at (some hits are treated as misses), is not affected by nor destroys cobwebs, can fly over water, traps, fire and acid, has a great resistance to bashing damage, can shock you if you hit it with your bare fists, is immune to acid, dies in full sunlight, regenerates over time in the dark, doesn't breathe (it's not affected by smoke, toxic gases, drowning, etc), and nothing else.
Being made of flesh, it's vulnerable to nothing in particular.
When it dies, nothing in particular happens.
(View - Edit Notes )Notes
- We don't know how it looks either.
- Is only found in an unmarked boarded up house within a forest tile.
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