Exploder: Difference between revisions
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(→Notes: Added removal. We really need a template for depricated content.) |
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* Explodes on death. | * Explodes on death. | ||
* Does NOT have guns. | * Does NOT have guns. | ||
* Currently not used anymore. Will be removed in {{InlineVer|0.D}}. | |||
{{Enemies}} | {{Enemies}} | ||
[[Category:Robots]] | [[Category:Robots]] | ||
</noinclude> | </noinclude> |
Revision as of 19:43, 5 August 2016
m exploder Hitchhiker's Guide: | |
Hit Points | 1 |
---|---|
Species | robot |
Size | cow sized |
Weight | 840.00 kg |
Material | steel |
Phase | STEEL |
Speed | 100 |
Combat | |
Melee Sk | 0 |
Damage | 0d0 bash + 0 cut |
Dodge Sk | 0 |
Protection | |
Bash Armor | 0 |
Cut Armor | 0 |
Other | |
Special Ab | smg |
SA Cooldown | 1 turns |
Aggressiveness | 100 |
Morale | 100 |
Difficulty | 14 |
Flags | IMMOBILE, NO_BREATHE |
Vision | 40 |
Night Vision | 1 |
“ A small, round turret which extends from the floor. Two SMG barrels swivel 360 degrees. ”
This creature is a cow sized robot. It's an awful fighter with extremely low hit points. It's as fast as you, clumsy, has no armor against bashing weapons and no armor against cutting ones (that includes bullets). Its special ability allows it to shoot its SMG, every 1 turns.
It has extremely high morale and it's totally aggressive. Being a robot, it's afraid of nothing in particular, and can be angered by nothing in particular.
It cannot move, doesn't breathe (it's not affected by smoke, toxic gases, drowning, etc), and nothing else.
Being made of steel, it's vulnerable to electricity.
When it dies, it explodes.
Notes
- Explodes on death.
- Does NOT have guns.
- Currently not used anymore. Will be removed in 0.D (Danny).
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