Zombie dancer: Difference between revisions
(→Notes: fixed category, added link to crazy cataclysm mod.) |
(updated monster and added new system.) |
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<noinclude>{{enemydescription</noinclude> | <!-- Automatically generated by https://github.com/Soyweiser/CDDA-Wiki-Scripts The monsters.py script. Any edits made to this can and will be overwritten. Please contact [[User:Soyweiser|Soyweiser]] if you want make changes to this page. | ||
--><noinclude>{{enemydescription</noinclude> | |||
<includeonly>{{Row/Enemies1</includeonly> | <includeonly>{{Row/Enemies1</includeonly> | ||
|name= | |name=zombie dancer | ||
| | |id=mon_zombie_dancer | ||
|glyph=<nowiki>Z</nowiki> | |glyph=<nowiki>Z</nowiki> | ||
|color= | |color=white_magenta | ||
| | |hitpoints=10000 | ||
|species=ZOMBIE, HUMAN | |||
|size=HUGE | |||
|material=flesh | |||
|species=ZOMBIE | |||
|size= | |||
|material= | |||
|difficulty=50 | |difficulty=50 | ||
| | |aggression=100 | ||
|speed=200 | |speed=200 | ||
| | |meleedamage=1d5 | ||
|cutdamage=0 | |||
|basharmor=12 | |basharmor=12 | ||
|cutarmor=8 | |cutarmor=8 | ||
|flag1=WARM | |flag1=WARM | ||
|flag2=BASHES | |flag2=BASHES | ||
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|flag8=POISON | |flag8=POISON | ||
|flag9=FAT | |flag9=FAT | ||
|specialabil1=DANCE | |||
|specialtime1=30 | |||
|morale=100 | |||
|default_faction=zombie | |||
|ondeath=NORMAL | |||
|vision_day=50 | |||
|vision_night=3 | |||
|description=The foulest stench is in the air, | |||
The funk of forty thousand years, | |||
And grisly ghouls from every tomb, | |||
Are closing in to seal your doom! | |||
The dancer doesn't even notice you, it seems like something nearby is controlling it. | |||
}}<noinclude> | }}<noinclude> | ||
== | <div style="margin: 1em; border: 1px solid #aaa; background-color: #white; padding: 5px;"> | ||
<!-- *YOUR PERSONAL NOTES AND HINTS GO | <h2><span class="plainlinks" style="float: right; font-size: small"> | ||
([[{{lc:{{PAGENAME}}}}/doc|<span title="View user added notes">View</span>]] - [{{fullurl:{{lc:{{PAGENAME}}}}/doc|action=edit}} <span title="Edit user notes">Edit Notes</span>] )</span>Notes</h2> | |||
<!-- | |||
*YOUR PERSONAL NOTES AND HINTS SHOULD GO IN THE zombie dancer/doc PAGE DO NOT EDIT HERE* | |||
--> | |||
{{#ifexist:{{lc:{{PAGENAME}}}}/doc| {{:{{lc:{{PAGENAME}}}}/doc}} |}}<!-- list the doc page if it exists--> | |||
<span class="plainlinks" style="font-size: small"><center>( [{{fullurl:{{lc:{{PAGENAME}}}}/doc|action=edit}} <span title="Edit user notes">Edit Notes</span>] )</center></span> | |||
</div> | |||
{{Enemies}} | {{Enemies}} | ||
[[Category: | [[Category:zombies]] | ||
{{ | [[Category:humans]] | ||
[[Category:Joke Monsters]] | |||
{{ver|0.D}} | |||
</noinclude> | </noinclude> |
Latest revision as of 23:16, 6 November 2018
Z zombie dancer Hitchhiker's Guide: | |
Hit Points | 10000 |
---|---|
Species | ZOMBIE, HUMAN |
Default Faction | zombie |
Size | tank sized |
Weight | 200.00 kg |
Material | flesh |
Phase | flesh |
Speed | 200 |
Combat | |
Melee Sk | 0 |
Damage | 1d5 bash + 0 cut |
Dodge Sk | 0 |
Protection | |
Bash Armor | 12 |
Cut Armor | 8 |
Other | |
Special Ab | DANCE |
SA Cooldown | 30 turns |
Aggressiveness | 100 |
Morale | 100 |
Difficulty | 50 |
Flags | WARM, BASHES, DESTROYS, LEATHER, NO_BREATHE, REGENERATES_50, BONES, POISON, FAT |
Vision | 50 |
Night Vision | 3 |
The funk of forty thousand years, And grisly ghouls from every tomb, Are closing in to seal your doom!
The dancer doesn't even notice you, it seems like something nearby is controlling it. ”This creature is a tank sized ZOMBIE, HUMAN. It's an awful fighter with insanely high hit points. It's way faster then you, clumsy, has high armor against bashing weapons and moderate armor against cutting ones (that includes bullets). Its special ability allows it to dances, every 30 turns.
It has extremely high morale and it's totally aggressive. Being a ZOMBIE, HUMAN, it's afraid of ZOMBIE, HUMAN, and can be angered by ZOMBIE, HUMAN.
It is warm blooded (it appears in infrared), can bash destroyable objects in its way (like doors), destroys anything in its way (like walls), can produce leather when butchered, doesn't breathe (it's not affected by smoke, toxic gases, drowning, etc), regenerates over time very quickly, can produce bones and sinews when butchered, is poisonous to eat (produces tainted meat when butchered), can produce fat when butchered, and nothing else.
Being made of flesh, it's vulnerable to nothing in particular.
When it dies, nothing unusual happens.
(View - Edit Notes )Notes
- The king of pop
- This is the reason you use the no joke monsters mod. Zombie hulk dancers that turn aggressive when thriller dies. Good luck.
- How to deal with this? Use debug menu and kill all monsters command.
- In 0.D (Danny) this monster was moved to the Crazy Cataclysm mod.
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