Sandbox: EnemyTest

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Revision as of 12:56, 19 December 2014 by JayJayForce (talk | contribs) (Failure Test, changed to blinky located in fish JSON. Lots of red Expression error: Unexpected > operator)
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<span style="font: 1em FixedSys, monospace; Error: no local variable "color" has been set.; ">Error: no local variable "glyph" has been set. Error: no local variable "name" has been set.<br\>Versions:<br\>

[Stable] - [Experimental (create)]

General
Hit Points <span style="color:

Expression error: Unexpected < operator.">Error: no local variable "hitpoints" has been set.

Species Error: no local variable "species" has been set.
Size error: no local variable "size" has been set. sized
Weight 0.00 kg
Material error: no local variable "material" has been set.
Speed <span style="color:

Expression error: Unexpected < operator.">Error: no local variable "speed" has been set.

Combat
Melee Sk <span style="color:

Expression error: Unexpected < operator.">Error: no local variable "meleesk" has been set.

Damage Error: no local variable "melee_dice" has been set.dError: no local variable "melee_dice_sides" has been set. bash + Error: no local variable "cutdamage" has been set. cut
Dodge Sk <span style="color:

Expression error: Unexpected < operator.">Error: no local variable "dodgesk" has been set.

Protection
Bash Armor Error: no local variable "basharmor" has been set.
Cut Armor Error: no local variable "cutarmor" has been set.
Other
Special Ab Error: no local variable "special_attacks" has been set.
Aggressiveness Error: no local variable "aggression" has been set.
Morale Error: no local variable "morale" has been set.
Difficulty Error: no local variable "difficulty" has been set.
Luminance Error: no local variable "luminance" has been set.
Flags Error: no local variable "flags" has been set.
 Error: no local variable "description" has been set. 

This creature is a error: no local variable "size" has been set. sized Error: no local variable "species" has been set.. It's Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator. fighter with Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator. hit points. It's Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator., Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator., has Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator. armor against bashing weapons and Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator. armor against cutting ones (that includes bullets). It emits light, so it can be spotted even in darkness.

It has Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator. morale and it's Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator.. Being a Error: no local variable "species" has been set., it's afraid of Error: no local variable "species" has been set., and can be angered by Error: no local variable "species" has been set..

It has no extra particularities, and nothing else.

Being made of error: no local variable "material" has been set., it's vulnerable to Error: no local variable "material" has been set..

In dynamic spawn mode, it will start to appear Expression error: Unexpected < operator.Expression error: Unexpected < operator. after the game starts.

When it dies, nothing in particular happens, and there's a 0% chance of it dropping more things than normal.


Notes

Change the value of "name" (editing the source of this page) to automatically retrieve the data from any monster from the latest stable version.

Feel free to play with this page.

More info about all this here.