Sandbox: EnemyTest
R tank drone<br\>Versions:<br\>
[Stable] - [Experimental (create)] | |
General | |
---|---|
Hit Points | 240 |
Species | robot |
Size | tank sized |
Weight | 1,400.00 kg |
Material | steel |
Speed | 100 |
Combat | |
Melee Sk | 5 |
Damage | 5d5 bash + 0 cut |
Dodge Sk | 0 |
Protection | |
Bash Armor | 24 |
Cut Armor | 30 |
Other | |
Special Ab | Error: no local variable "special_attacks" has been set. |
Aggressiveness | 100 |
Morale | 100 |
Difficulty | 52 |
Luminance | 0 |
Flags | SEES, NOHEAD, ELECTRONIC, IMMOBILE, NO_BREATHE, FRIENDLY_SPECIAL |
This creature is a tank sized robot. It's a competent fighter with extremely high hit points. It's as fast as you, clumsy, has extremely high armor against bashing weapons and extremely high armor against cutting ones (that includes bullets).
It has extremely high morale and it's totally aggressive. Being a robot, it's afraid of nothing in particular, and can be angered by nothing in particular.
It has no extra particularities, and nothing else.
Being made of steel, it's vulnerable to electricity.
In dynamic spawn mode, it will start to appear 26 hours and 30 minutes after the game starts.
When it dies, it breaks (so, it can now be disassembled), and there's a 0% chance of it dropping more things than normal.
Notes
Change the value of "name" (editing the source of this page) to automatically retrieve the data from any monster from the latest stable version.
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