Rottweiler puppy: Difference between revisions

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(updated monster and added new system.)
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|morale=4
|morale=4
|default_faction=dog
|default_faction=dog
<!--path settings-->
|max_dist=10
<!--end of path settings-->
|fear1=FRIEND_ATTACKED
|fear2=FRIEND_DIED
|fear3=HURT
|ondeath=NORMAL
|ondeath=NORMAL
|biosig_item=dog dung
|biosig_timer=6
|vision_night=5
|vision_night=5
|upgrade=rottweiler
|upgrade=rottweiler
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{{Enemies}}
{{Enemies}}
[[Category:mammals]]
[[Category:mammals]]
[[Category:Domesticated Animals]]
{{ver|0.D}}
{{ver|0.D}}
</noinclude>
</noinclude>

Latest revision as of 13:04, 7 May 2020

d rottweiler puppy

Hitchhiker's Guide:
Stable (0.F-3) - [ rottweiler puppy ]
Experimental - [ rottweiler puppy ]

Hit Points 11
Species mammal
Default Faction dog
Size squirrel sized
Weight 1.00 kg
Material flesh
Phase flesh
Speed 88
Combat
Melee Sk 2
Damage 1d1 bash + 3 cut
Dodge Sk 1
Protection
Bash Armor 0
Cut Armor 0
Other
Special Ab EAT_FOOD
SA Cooldown 100 turns
Aggressiveness -11
Morale 4
Difficulty 3
Flags ANIMAL, BONES, DOGFOOD, FUR, HEARS, KEENNOSE, PATH_AVOID_DANGER_1, SEES, SMELLS, WARM
Vision 40
Night Vision 5
 An adorable, defenseless Rottweiler puppy. Much safer to tame than adult counterparts. 

This creature is a squirrel sized mammal. It's an incompetent fighter with very low hit points. It's a bit slower than you, quite clumsy, has no armor against bashing weapons and no armor against cutting ones (that includes bullets). Its special ability allows it to nothing, every 100 turns.

It has very low morale and it's mostly peaceful. Being a mammal, it's afraid of being hurt, nearby fires, nearby monsters of the same type dying, and can be angered by nothing in particular. It's also afraid of nearby monsters of the same type being attacked, nearby monsters of the same type dying, being hurt.

It is considered an animal (it's affected by animal empathy), can produce bones and sinews when butchered, becomes friendly or tamed when fed dog food, can produce fur when butchered, can hear noises, is able to track scents particularly well, walks around some dangerous terrain and traps, can see, is able to smell characters, is warm blooded (it appears in infrared), and nothing else.

Being made of flesh, it's vulnerable to nothing in particular.

Produces dog dung, every 6 days.
When it dies, nothing unusual happens.


(View - Edit Notes )Notes

( Edit Notes )