Giant frog: Difference between revisions

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(updated page to new system, and removed old reference to leather patches which is now replaced by the skin system.)
 
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{{enemydescription
<!-- Automatically generated by https://github.com/Soyweiser/CDDA-Wiki-Scripts The monsters.py script. Any edits made to this can and will be overwritten. Please contact [[User:Soyweiser|Soyweiser]] if you want make changes to this page.
|name=giant frog
--><noinclude>{{enemydescription</noinclude>
|glyph=<nowiki>F</nowiki>
<includeonly>{{Row/Enemies1</includeonly>
|color=c_green
|name=giant frog
|hitpoints=70
|id=mon_frog_giant
|species=species_none
|glyph=<nowiki>M</nowiki>
|size=MS_LARGE
|color=light_green
|material=FLESH
|hitpoints=70
|difficulty=10
|species=AMPHIBIAN
|aggression=10
|size=LARGE
|speed=90
|material=flesh
|meleesk=8
|difficulty=12
|meleedamage=2d3
|aggression=10
|cutdamage=0
|speed=90
|dodgesk=2
|meleesk=5
|basharmor=4
|meleedamage=1d12
|cutarmor=0
|cutdamage=1
|dropchance=0
|dodgesk=2
|flag1=SEES
|basharmor=4
|flag2=SMELLS
|flag1=SEES
|flag3=HEARS
|flag2=SMELLS
|flag4=SWIMS
|flag3=HEARS
|flag5=LEATHER
|flag4=SWIMS
|flag6=VIS40
|flag5=LEATHER
|flag7=BONES
|flag6=BONES
|fear1=HURT
|flag7=FAT
|specialabil=leap
|specialabil1=leap
|specialtime=5
|specialtime1=10
|morale=100
|morale=100
|ondeath=normal
|default_faction=frog
|description=A thick-skinned green frog.  It eyes you much as you imagine it might eye an insect.
<!--path settings-->
}}
|max_dist=5
==Notes==
<!--end of path settings-->
<!-- *YOUR PERSONAL NOTES AND HINTS GO BELOW HERE* -->
|anger1=STALK
|anger2=PLAYER_WEAK
|anger3=PLAYER_CLOSE
|ondeath=NORMAL
|description=A mutated bullfrog taller than you are.  It stares with amber eyes as it considers the easiest way to swallow you whole.
}}<noinclude>
<div style="margin: 1em; border: 1px solid #aaa; background-color: #white; padding: 5px;">
<h2><span class="plainlinks" style="float: right; font-size: small">
([[{{lc:{{PAGENAME}}}}/doc|<span title="View user added notes">View</span>]] - [{{fullurl:{{lc:{{PAGENAME}}}}/doc|action=edit}} <span title="Edit user notes">Edit Notes</span>] )</span>Notes</h2>
<!--  


*YOUR PERSONAL NOTES AND HINTS SHOULD GO IN THE giant frog/doc PAGE DO NOT EDIT HERE*


-->
{{#ifexist:{{lc:{{PAGENAME}}}}/doc| {{:{{lc:{{PAGENAME}}}}/doc}} |}}<!-- list the doc page if it exists-->
<span class="plainlinks" style="font-size: small"><center>( [{{fullurl:{{lc:{{PAGENAME}}}}/doc|action=edit}} <span title="Edit user notes">Edit Notes</span>] )</center></span>
</div>
{{Enemies}}
{{Enemies}}
[[Category:amphibians]]
[[Category:Swamp creatures]]
[[Category:Swamp creatures]]
{{ver|0.D}}
</noinclude>

Latest revision as of 15:03, 7 May 2020

M giant frog

Hitchhiker's Guide:
Stable (0.F-3) - [ giant frog ]
Experimental - [ giant frog ]

Hit Points 70
Species amphibian
Default Faction frog
Size cow sized
Weight 120.00 kg
Material flesh
Phase flesh
Speed 90
Combat
Melee Sk 5
Damage 1d12 bash + 1 cut
Dodge Sk 2
Protection
Bash Armor 4
Cut Armor 0
Other
Special Ab leap
SA Cooldown 10 turns
Aggressiveness 10
Morale 100
Difficulty 12
Flags SEES, SMELLS, HEARS, SWIMS, LEATHER, BONES, FAT
Vision 40
Night Vision 1
 A mutated bullfrog taller than you are. It stares with amber eyes as it considers the easiest way to swallow you whole. 

This creature is a cow sized amphibian. It's a competent fighter with moderate hit points. It's a bit slower than you, quite clumsy, has low armor against bashing weapons and no armor against cutting ones (that includes bullets). Its special ability allows it to leap away to an unobstructed tile, every 10 turns.

It has extremely high morale and it's mostly aggressive. Being a amphibian, it's afraid of being hurt, nearby fires, and can be angered by nothing in particular. It can also be angered by when following the player, when the player looks hurt, when the player gets within a few tiles.

It can see, is able to smell characters, can hear noises, can swim, can produce leather when butchered, can produce bones and sinews when butchered, can produce fat when butchered, and nothing else.

Being made of flesh, it's vulnerable to nothing in particular.

When it dies, nothing unusual happens.


(View - Edit Notes )Notes

( Edit Notes )