Shrew: Difference between revisions
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==Notes== | ==Notes== | ||
<!-- *YOUR PERSONAL NOTES AND HINTS GO BELOW HERE* --> | <!-- *YOUR PERSONAL NOTES AND HINTS GO BELOW HERE* --> | ||
Hunt the shrew with nail guns, bows, or throwing weapons, melee attacks cannot hit (you'll displace it) and guns are too valuable to waste ammo, they would splatter the shrew all over the place anyways. | |||
{{Enemies}} | {{Enemies}} | ||
[[Category:Forest animals]] | [[Category:Forest animals]] | ||
</noinclude> | </noinclude> |
Revision as of 05:50, 6 March 2017
. shrew Hitchhiker's Guide: | |
Hit Points | 4 |
---|---|
Species | mammal |
Size | squirrel sized |
Weight | 1.00 kg |
Material | flesh |
Phase | FLESH |
Speed | 70 |
Combat | |
Melee Sk | 0 |
Damage | 0d0 bash + 0 cut |
Dodge Sk | 2 |
Protection | |
Bash Armor | 0 |
Cut Armor | 0 |
Other | |
Aggressiveness | -99 |
Morale | -70 |
Difficulty | 0 |
Flags | SEES, HEARS, SMELLS, ANIMAL, WARM, VERMIN |
Vision | 40 |
Night Vision | 1 |
This creature is a squirrel sized mammal. It's an awful fighter with extremely low hit points. It's slower than you, quite clumsy, has no armor against bashing weapons and no armor against cutting ones (that includes bullets).
It has extremely low morale and it's totally peaceful. Being a mammal, it's afraid of being hurt, nearby fires, nearby monsters of the same type dying, and can be angered by nothing in particular. It's also afraid of loud noises, when the player gets within a few tiles.
It can see, can hear noises, is able to smell characters, is considered an animal (it's affected by animal empathy), is warm blooded (it appears in infrared), is extremely small (it's displaced when attacked and can't be butchered), and nothing else.
Being made of flesh, it's vulnerable to nothing in particular.
When it dies, nothing unusual happens.
Notes
Hunt the shrew with nail guns, bows, or throwing weapons, melee attacks cannot hit (you'll displace it) and guns are too valuable to waste ammo, they would splatter the shrew all over the place anyways.
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