Boomer: Difference between revisions

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{{enemydescription
<noinclude>{{enemydescription</noinclude>
<includeonly>{{Row/Enemies1</includeonly>
  |name=boomer
  |name=boomer
  |glyph=<nowiki>Z</nowiki>
  |glyph=<nowiki>Z</nowiki>
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  |ondeath=boomer
  |ondeath=boomer
  |description=A bloated zombie sagging with fat. It emits a horrible odor, and putrid, pink sludge drips from its mouth.
  |description=A bloated zombie sagging with fat. It emits a horrible odor, and putrid, pink sludge drips from its mouth.
}}
}}<noinclude>
==Notes==
==Notes==
<!-- *YOUR PERSONAL NOTES AND HINTS GO BELOW HERE* -->
<!-- *YOUR PERSONAL NOTES AND HINTS GO BELOW HERE* -->
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{{Enemies}}
{{Enemies}}
[[Category:Zombies]]
[[Category:Zombies]]
</noinclude>

Revision as of 11:56, 7 October 2013

Z boomer

Hitchhiker's Guide:
Stable (0.F-3) - [ Browse ]
Experimental - [ Browse ]

Hit Points 40
Species zombie
Size cow sized
Weight 120.00 kg
Material flesh
Phase FLESH
Speed 55
Combat
Melee Sk 7
Damage 2d4 bash + 0 cut
Dodge Sk 1
Protection
Bash Armor 3
Cut Armor 0
Other
Special Ab boomer
SA Cooldown 20 turns
Aggressiveness 100
Morale 100
Difficulty 5
Flags SEES, HEARS, SMELLS, STUMBLES, WARM, BASHES, POISON, NO_BREATHE, VIS40, REVIVES
Vision 40
Night Vision 1
 A bloated zombie sagging with fat. It emits a horrible odor, and putrid, pink sludge drips from its mouth. 

This creature is a cow sized zombie. It's a very competent fighter with low hit points. It's very slow, quite clumsy, has low armor against bashing weapons and no armor against cutting ones (that includes bullets). Its special ability allows it to spit bile, every 20 turns.

It has extremely high morale and it's totally aggressive. Being a zombie, it's afraid of nothing in particular, and can be angered by nothing in particular.

It can see, can hear noises, is able to smell characters, stumbles around, is warm blooded (it appears in infrared), can bash destroyable objects in its way (like doors), is poisonous to eat (produces tainted meat when butchered), doesn't breathe (it's not affected by smoke, toxic gases, drowning, etc), has a reduced vision range (20 tiles less than normal), resuscitates after a few hours (unless its corpse is either smashed to a pulp or butchered), and nothing else.

Being made of flesh, it's vulnerable to nothing in particular.

When it dies, it explodes.


Notes