Giant slug: Difference between revisions

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{{enemydescription
<noinclude>{{enemydescription</noinclude>
<includeonly>{{Row/Enemies1</includeonly>
  |name=giant slug
  |name=giant slug
  |glyph=<nowiki>S</nowiki>
  |glyph=<nowiki>S</nowiki>
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  |ondeath=normal
  |ondeath=normal
  |description=A gigantic slug, the size of a small car. It moves slowly, dribbling acidic goo from its fang-lined mouth.
  |description=A gigantic slug, the size of a small car. It moves slowly, dribbling acidic goo from its fang-lined mouth.
}}
}}<noinclude>
==Notes==
==Notes==
<!-- *YOUR PERSONAL NOTES AND HINTS GO BELOW HERE* -->
<!-- *YOUR PERSONAL NOTES AND HINTS GO BELOW HERE* -->
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{{Enemies}}
{{Enemies}}
[[Category:Swamp creatures]]
[[Category:Swamp creatures]]
</noinclude>

Revision as of 10:35, 8 October 2013

S giant slug

Hitchhiker's Guide:
Stable (0.F-3) - [ Browse ]
Experimental - [ Browse ]

Hit Points 190
Species unknown species
Size tank sized
Weight 200.00 kg
Material flesh
Phase FLESH
Speed 60
Combat
Melee Sk 7
Damage 1d5 bash + 1 cut
Dodge Sk 0
Protection
Bash Armor 8
Cut Armor 2
Other
Special Ab acid
SA Cooldown 10 turns
Aggressiveness 20
Morale 100
Difficulty 16
Flags SEES, SMELLS, BASHES, ACIDPROOF, ACIDTRAIL, VIS30
Vision 40
Night Vision 1
 A gigantic slug, the size of a small car. It moves slowly, dribbling acidic goo from its fang-lined mouth. 

This creature is a tank sized unknown species. It's a very competent fighter with very high hit points. It's very slow, clumsy, has moderate armor against bashing weapons and low armor against cutting ones (that includes bullets). Its special ability allows it to spit pool of acid, every 10 turns.

It has extremely high morale and it's quite aggressive. Being a unknown species, it's afraid of nothing in particular, and can be angered by nothing in particular. It's also afraid of being hurt, when the player gets within a few tiles.

It can see, is able to smell characters, can bash destroyable objects in its way (like doors), is immune to acid, leaves a trail of acid, has a reduced vision range (30 tiles less than normal), and nothing else.

Being made of flesh, it's vulnerable to nothing in particular.

When it dies, nothing unusual happens.


Notes