Dachshund: Difference between revisions
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<noinclude>{{enemydescription</noinclude> | <!-- Automatically generated by https://github.com/Soyweiser/CDDA-Wiki-Scripts The monsters.py script. Any edits made to this can and will be overwritten. Please contact [[User:Soyweiser|Soyweiser]] if you want make changes to this page. | ||
--><noinclude>{{enemydescription</noinclude> | |||
<includeonly>{{Row/Enemies1</includeonly> | <includeonly>{{Row/Enemies1</includeonly> | ||
|name=dachshund | |name=dachshund | ||
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|flag4=FAT | |flag4=FAT | ||
|flag5=FUR | |flag5=FUR | ||
|flag6= | |flag6=HARDTOSHOOT | ||
|flag7= | |flag7=HEARS | ||
|flag8= | |flag8=HIT_AND_RUN | ||
|flag9= | |flag9=KEENNOSE | ||
|flag10= | |flag10=PATH_AVOID_DANGER_1 | ||
|flag11= | |flag11=SEES | ||
|flag12= | |flag12=SMELLS | ||
|flag13= | |flag13=STUMBLES | ||
|flag14 | |flag14=WARM | ||
|specialabil1=EAT_FOOD | |specialabil1=EAT_FOOD | ||
|specialtime1=100 | |specialtime1=100 | ||
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|default_faction=dog | |default_faction=dog | ||
|ondeath=NORMAL | |ondeath=NORMAL | ||
|reproductionID=mon_dog_dachshund_pup | |||
|reproductionName=dachshund puppy | |||
|reproductionCount=4 | |||
|reproductionTimer=270 | |||
|vision_night=6 | |||
|description=A weiner dog! This awkward looking dog can be a useful watch dog, plus it looks adorable as it bumbles around, also making it hard to shoot. | |description=A weiner dog! This awkward looking dog can be a useful watch dog, plus it looks adorable as it bumbles around, also making it hard to shoot. | ||
}}<noinclude> | }}<noinclude> | ||
== | <div style="margin: 1em; border: 1px solid #aaa; background-color: #white; padding: 5px;"> | ||
<!-- | <h2><span class="plainlinks" style="float: right; font-size: small"> | ||
([[{{lc:{{PAGENAME}}}}/doc|<span title="View user added notes">View</span>]] - [{{fullurl:{{lc:{{PAGENAME}}}}/doc|action=edit}} <span title="Edit user notes">Edit Notes</span>] )</span>Notes</h2> | |||
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*YOUR PERSONAL NOTES AND HINTS SHOULD GO IN THE dachshund/doc PAGE DO NOT EDIT HERE* | |||
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{{#ifexist:{{lc:{{PAGENAME}}}}/doc| {{:{{lc:{{PAGENAME}}}}/doc}} |}}<!-- list the doc page if it exists--> | |||
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</div> | |||
{{Enemies}} | {{Enemies}} | ||
[[Category:mammals]] | [[Category:mammals]] | ||
{{ver|0.D}} | {{ver|0.D}} | ||
</noinclude> | </noinclude> |
Revision as of 18:20, 1 October 2018
d dachshund Hitchhiker's Guide: | |
Hit Points | 10 |
---|---|
Species | mammal |
Default Faction | dog |
Size | dog sized |
Weight | 40.75 kg |
Material | flesh |
Phase | flesh |
Speed | 135 |
Combat | |
Melee Sk | 3 |
Damage | 2d2 bash + 3 cut |
Dodge Sk | 3 |
Protection | |
Bash Armor | 0 |
Cut Armor | 0 |
Other | |
Special Ab | EAT_FOOD |
SA Cooldown | 100 turns |
Aggressiveness | 3 |
Morale | 10 |
Difficulty | 5 |
Flags | ANIMAL, BONES, DOGFOOD, FAT, FUR, HARDTOSHOOT, HEARS, HIT_AND_RUN, KEENNOSE, PATH_AVOID_DANGER_1, SEES, SMELLS, STUMBLES, WARM |
Vision | 40 |
Night Vision | 6 |
This creature is a dog sized mammal. It's a competent fighter with very low hit points. It's faster than you, agile, has no armor against bashing weapons and no armor against cutting ones (that includes bullets). Its special ability allows it to nothing, every 100 turns.
It has very low morale and it's mostly aggressive. Being a mammal, it's afraid of being hurt, nearby fires, nearby monsters of the same type dying, and can be angered by nothing in particular.
It is considered an animal (it's affected by animal empathy), can produce bones and sinews when butchered, becomes friendly or tamed when fed dog food, can produce fat when butchered, can produce fur when butchered, is very hard to shoot at (some hits are treated as misses), can hear noises, will flee for several turns after a melee attack, is able to track scents particularly well, walks around some dangerous terrain and traps, can see, is able to smell characters, stumbles around, is warm blooded (it appears in infrared), and nothing else.
Being made of flesh, it's vulnerable to nothing in particular.
When it dies, nothing unusual happens.
(View - Edit Notes )Notes
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